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Add test scene for daily challenge screen
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Game.Online.API;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Tests.Resources;
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using osu.Game.Tests.Visual.OnlinePlay;
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namespace osu.Game.Tests.Visual.DailyChallenge
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{
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public partial class TestSceneDailyChallenge : OnlinePlayTestScene
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{
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[Test]
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public void TestDailyChallenge()
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{
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var room = new Room
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{
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RoomID = { Value = 1234 },
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Name = { Value = "Daily Challenge: June 4, 2024" },
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Playlist =
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{
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new PlaylistItem(TestResources.CreateTestBeatmapSetInfo().Beatmaps.First())
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{
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RequiredMods = [new APIMod(new OsuModTraceable())],
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AllowedMods = [new APIMod(new OsuModDoubleTime())]
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}
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},
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EndDate = { Value = DateTimeOffset.Now.AddHours(12) },
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Category = { Value = RoomCategory.DailyChallenge }
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};
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AddStep("add room", () => API.Perform(new CreateRoomRequest(room)));
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AddStep("push screen", () => LoadScreen(new Screens.OnlinePlay.DailyChallenge.DailyChallenge(room)));
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}
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}
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}
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