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Update naming conventions.
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parent
eeb3494f04
commit
23111821f5
@ -477,7 +477,7 @@ namespace osu.Game.GameModes.Menu
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icon.RotateTo(10, offset, EasingTypes.InOutSine);
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icon.RotateTo(10, offset, EasingTypes.InOutSine);
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icon.ScaleTo(new Vector2(1, 0.9f), offset, EasingTypes.Out);
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icon.ScaleTo(new Vector2(1, 0.9f), offset, EasingTypes.Out);
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icon.Transformations.Add(new TransformRotation(Clock)
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icon.Transforms.Add(new TransformRotation(Clock)
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{
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{
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StartValue = -10,
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StartValue = -10,
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EndValue = 10,
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EndValue = 10,
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@ -488,7 +488,7 @@ namespace osu.Game.GameModes.Menu
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LoopDelay = duration * 2
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LoopDelay = duration * 2
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});
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});
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icon.Transformations.Add(new TransformPosition(Clock)
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icon.Transforms.Add(new TransformPosition(Clock)
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{
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{
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StartValue = Vector2.Zero,
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StartValue = Vector2.Zero,
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EndValue = new Vector2(0, -10),
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EndValue = new Vector2(0, -10),
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@ -499,7 +499,7 @@ namespace osu.Game.GameModes.Menu
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LoopDelay = duration
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LoopDelay = duration
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});
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});
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icon.Transformations.Add(new TransformScaleVector(Clock)
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icon.Transforms.Add(new TransformScaleVector(Clock)
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{
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{
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StartValue = new Vector2(1, 0.9f),
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StartValue = new Vector2(1, 0.9f),
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EndValue = Vector2.One,
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EndValue = Vector2.One,
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@ -510,7 +510,7 @@ namespace osu.Game.GameModes.Menu
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LoopDelay = duration
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LoopDelay = duration
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});
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});
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icon.Transformations.Add(new TransformPosition(Clock)
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icon.Transforms.Add(new TransformPosition(Clock)
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{
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{
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StartValue = new Vector2(0, -10),
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StartValue = new Vector2(0, -10),
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EndValue = Vector2.Zero,
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EndValue = Vector2.Zero,
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@ -521,7 +521,7 @@ namespace osu.Game.GameModes.Menu
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LoopDelay = duration
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LoopDelay = duration
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});
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});
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icon.Transformations.Add(new TransformScaleVector(Clock)
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icon.Transforms.Add(new TransformScaleVector(Clock)
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{
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{
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StartValue = Vector2.One,
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StartValue = Vector2.One,
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EndValue = new Vector2(1, 0.9f),
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EndValue = new Vector2(1, 0.9f),
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@ -532,7 +532,7 @@ namespace osu.Game.GameModes.Menu
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LoopDelay = duration
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LoopDelay = duration
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});
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});
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icon.Transformations.Add(new TransformRotation(Clock)
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icon.Transforms.Add(new TransformRotation(Clock)
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{
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{
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StartValue = 10,
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StartValue = 10,
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EndValue = -10,
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EndValue = -10,
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@ -21,7 +21,7 @@ namespace osu.Game.GameModes.Menu
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base.Load();
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base.Load();
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AudioSample welcome = Game.Audio.Sample.Get(@"welcome");
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AudioSample welcome = Game.Audio.Sample.Get(@"welcome");
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welcome.Play();
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//welcome.Play();
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Add(new ButtonSystem());
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Add(new ButtonSystem());
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@ -143,7 +143,7 @@ namespace osu.Game.Graphics.UserInterface
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{
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{
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cursor.FadeTo(0.5f, 200, EasingTypes.Out);
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cursor.FadeTo(0.5f, 200, EasingTypes.Out);
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cursor.FadeColour(Color4.White, 200, EasingTypes.Out);
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cursor.FadeColour(Color4.White, 200, EasingTypes.Out);
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cursor.Transformations.Add(new TransformAlpha(Clock)
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cursor.Transforms.Add(new TransformAlpha(Clock)
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{
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{
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StartValue = 0.5f,
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StartValue = 0.5f,
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EndValue = 0.2f,
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EndValue = 0.2f,
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