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Merge branch 'master' into fix-spectator-frame-conversion

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Dean Herbert 2021-06-04 15:06:15 +09:00 committed by GitHub
commit 23096c58bb
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16 changed files with 470 additions and 168 deletions

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Utils;
@ -17,8 +18,11 @@ namespace osu.Game.Rulesets.Mania.Mods
public void ApplyToBeatmap(IBeatmap beatmap)
{
Seed.Value ??= RNG.Next();
var rng = new Random((int)Seed.Value);
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;
var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList();
var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => rng.Next()).ToList();
beatmap.HitObjects.OfType<ManiaHitObject>().ForEach(h => h.Column = shuffledColumns[h.Column]);
}

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@ -3,15 +3,9 @@
using System;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Beatmaps;
@ -42,13 +36,6 @@ namespace osu.Game.Rulesets.Osu.Mods
private Random rng;
[SettingSource("Seed", "Use a custom seed instead of a random one", SettingControlType = typeof(OsuModRandomSettingsControl))]
public Bindable<int?> Seed { get; } = new Bindable<int?>
{
Default = null,
Value = null
};
public void ApplyToBeatmap(IBeatmap beatmap)
{
if (!(beatmap is OsuBeatmap osuBeatmap))
@ -289,82 +276,5 @@ namespace osu.Game.Rulesets.Osu.Mods
AngleRad = 0;
}
}
public class OsuModRandomSettingsControl : SettingsItem<int?>
{
protected override Drawable CreateControl() => new SeedControl
{
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Top = 5 }
};
private sealed class SeedControl : CompositeDrawable, IHasCurrentValue<int?>
{
private readonly BindableWithCurrent<int?> current = new BindableWithCurrent<int?>();
public Bindable<int?> Current
{
get => current;
set
{
current.Current = value;
seedNumberBox.Text = value.Value.ToString();
}
}
private readonly OsuNumberBox seedNumberBox;
public SeedControl()
{
AutoSizeAxes = Axes.Y;
InternalChildren = new[]
{
new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 2),
new Dimension(GridSizeMode.Relative, 0.25f)
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize)
},
Content = new[]
{
new Drawable[]
{
seedNumberBox = new OsuNumberBox
{
RelativeSizeAxes = Axes.X,
CommitOnFocusLost = true
}
}
}
}
};
seedNumberBox.Current.BindValueChanged(e =>
{
int? value = null;
if (int.TryParse(e.NewValue, out var intVal))
value = intVal;
current.Value = value;
});
}
protected override void Update()
{
if (current.Value == null)
seedNumberBox.Text = current.Current.Value.ToString();
}
}
}
}
}

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@ -20,10 +20,13 @@ namespace osu.Game.Rulesets.Taiko.Mods
{
var taikoBeatmap = (TaikoBeatmap)beatmap;
Seed.Value ??= RNG.Next();
var rng = new Random((int)Seed.Value);
foreach (var obj in taikoBeatmap.HitObjects)
{
if (obj is Hit hit)
hit.Type = RNG.Next(2) == 0 ? HitType.Centre : HitType.Rim;
hit.Type = rng.Next(2) == 0 ? HitType.Centre : HitType.Rim;
}
}
}

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@ -9,6 +9,8 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
@ -36,6 +38,10 @@ namespace osu.Game.Tests.Visual.Online
private Channel previousChannel => joinedChannels.ElementAt(joinedChannels.ToList().IndexOf(currentChannel) - 1);
private Channel channel1 => channels[0];
private Channel channel2 => channels[1];
private Channel channel3 => channels[2];
[Resolved]
private GameHost host { get; set; }
public TestSceneChatOverlay()
{
@ -44,7 +50,8 @@ namespace osu.Game.Tests.Visual.Online
{
Name = $"Channel no. {index}",
Topic = index == 3 ? null : $"We talk about the number {index} here",
Type = index % 2 == 0 ? ChannelType.PM : ChannelType.Temporary
Type = index % 2 == 0 ? ChannelType.PM : ChannelType.Temporary,
Id = index
})
.ToList();
}
@ -228,6 +235,92 @@ namespace osu.Game.Tests.Visual.Online
AddAssert("All channels closed", () => !channelManager.JoinedChannels.Any());
}
[Test]
public void TestCloseTabShortcut()
{
AddStep("Join 2 channels", () =>
{
channelManager.JoinChannel(channel1);
channelManager.JoinChannel(channel2);
});
// Want to close channel 2
AddStep("Select channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
AddStep("Close tab via shortcut", pressCloseDocumentKeys);
// Channel 2 should be closed
AddAssert("Channel 1 open", () => channelManager.JoinedChannels.Contains(channel1));
AddAssert("Channel 2 closed", () => !channelManager.JoinedChannels.Contains(channel2));
// Want to close channel 1
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
AddStep("Close tab via shortcut", pressCloseDocumentKeys);
// Channel 1 and channel 2 should be closed
AddAssert("All channels closed", () => !channelManager.JoinedChannels.Any());
}
[Test]
public void TestNewTabShortcut()
{
AddStep("Join 2 channels", () =>
{
channelManager.JoinChannel(channel1);
channelManager.JoinChannel(channel2);
});
// Want to join another channel
AddStep("Press new tab shortcut", pressNewTabKeys);
// Selector should be visible
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
}
[Test]
public void TestRestoreTabShortcut()
{
AddStep("Join 3 channels", () =>
{
channelManager.JoinChannel(channel1);
channelManager.JoinChannel(channel2);
channelManager.JoinChannel(channel3);
});
// Should do nothing
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
AddAssert("All channels still open", () => channelManager.JoinedChannels.Count == 3);
// Close channel 1
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
AddStep("Click normal close button", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
AddAssert("Channel 1 closed", () => !channelManager.JoinedChannels.Contains(channel1));
AddAssert("Other channels still open", () => channelManager.JoinedChannels.Count == 2);
// Reopen channel 1
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
AddAssert("All channels now open", () => channelManager.JoinedChannels.Count == 3);
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
// Close two channels
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
AddStep("Close channel 1", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
AddStep("Select channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
AddStep("Close channel 2", () => clickDrawable(((TestPrivateChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
AddAssert("Only one channel open", () => channelManager.JoinedChannels.Count == 1);
AddAssert("Current channel is channel 3", () => currentChannel == channel3);
// Should first re-open channel 2
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
AddAssert("Channel 1 still closed", () => !channelManager.JoinedChannels.Contains(channel1));
AddAssert("Channel 2 now open", () => channelManager.JoinedChannels.Contains(channel2));
AddAssert("Current channel is channel 2", () => currentChannel == channel2);
// Should then re-open channel 1
AddStep("Restore tab via shortcut", pressRestoreTabKeys);
AddAssert("All channels now open", () => channelManager.JoinedChannels.Count == 3);
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
}
private void pressChannelHotkey(int number)
{
var channelKey = Key.Number0 + number;
@ -236,6 +329,23 @@ namespace osu.Game.Tests.Visual.Online
InputManager.ReleaseKey(Key.AltLeft);
}
private void pressCloseDocumentKeys() => pressKeysFor(PlatformActionType.DocumentClose);
private void pressNewTabKeys() => pressKeysFor(PlatformActionType.TabNew);
private void pressRestoreTabKeys() => pressKeysFor(PlatformActionType.TabRestore);
private void pressKeysFor(PlatformActionType type)
{
var binding = host.PlatformKeyBindings.First(b => ((PlatformAction)b.Action).ActionType == type);
foreach (var k in binding.KeyCombination.Keys)
InputManager.PressKey((Key)k);
foreach (var k in binding.KeyCombination.Keys)
InputManager.ReleaseKey((Key)k);
}
private void clickDrawable(Drawable d)
{
InputManager.MoveMouseTo(d);

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Net;
using NUnit.Framework;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
@ -32,7 +33,14 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Show Article Page", () => wiki.ShowPage("Interface"));
}
private void setUpWikiResponse(APIWikiPage r)
[Test]
public void TestErrorPage()
{
setUpWikiResponse(null, true);
AddStep("Show Error Page", () => wiki.ShowPage("Error"));
}
private void setUpWikiResponse(APIWikiPage r, bool isFailed = false)
=> AddStep("set up response", () =>
{
dummyAPI.HandleRequest = request =>
@ -40,7 +48,11 @@ namespace osu.Game.Tests.Visual.Online
if (!(request is GetWikiRequest getWikiRequest))
return false;
getWikiRequest.TriggerSuccess(r);
if (isFailed)
getWikiRequest.TriggerFailure(new WebException());
else
getWikiRequest.TriggerSuccess(r);
return true;
};
});

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@ -8,6 +8,7 @@ using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Logging;
using osu.Game.Database;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Chat.Tabs;
@ -33,6 +34,16 @@ namespace osu.Game.Online.Chat
private readonly BindableList<Channel> availableChannels = new BindableList<Channel>();
private readonly BindableList<Channel> joinedChannels = new BindableList<Channel>();
/// <summary>
/// Keeps a stack of recently closed channels
/// </summary>
private readonly List<ClosedChannel> closedChannels = new List<ClosedChannel>();
// For efficiency purposes, this constant bounds the number of closed channels we store.
// This number is somewhat arbitrary; future developers are free to modify it.
// Must be a positive number.
private const int closed_channels_max_size = 50;
/// <summary>
/// The currently opened channel
/// </summary>
@ -51,6 +62,9 @@ namespace osu.Game.Online.Chat
[Resolved]
private IAPIProvider api { get; set; }
[Resolved]
private UserLookupCache users { get; set; }
public readonly BindableBool HighPollRate = new BindableBool();
public ChannelManager()
@ -420,6 +434,18 @@ namespace osu.Game.Online.Chat
joinedChannels.Remove(channel);
// Prevent the closedChannel list from exceeding the max size
// by removing the oldest element
if (closedChannels.Count >= closed_channels_max_size)
{
closedChannels.RemoveAt(0);
}
// For PM channels, we store the user ID; else, we store the channel ID
closedChannels.Add(channel.Type == ChannelType.PM
? new ClosedChannel(ChannelType.PM, channel.Users.Single().Id)
: new ClosedChannel(channel.Type, channel.Id));
if (channel.Joined.Value)
{
api.Queue(new LeaveChannelRequest(channel));
@ -427,6 +453,46 @@ namespace osu.Game.Online.Chat
}
});
/// <summary>
/// Opens the most recently closed channel that has not already been reopened,
/// Works similarly to reopening the last closed tab on a web browser.
/// </summary>
public void JoinLastClosedChannel()
{
// This loop could be eliminated if the join channel operation ensured that every channel joined
// is removed from the closedChannels list, but it'd require a linear scan of closed channels on every join.
// To keep the overhead of joining channels low, just lazily scan the list of closed channels locally.
while (closedChannels.Count > 0)
{
ClosedChannel lastClosedChannel = closedChannels.Last();
closedChannels.RemoveAt(closedChannels.Count - 1);
// If the user has already joined the channel, try the next one
if (joinedChannels.FirstOrDefault(lastClosedChannel.Matches) != null)
continue;
Channel lastChannel = AvailableChannels.FirstOrDefault(lastClosedChannel.Matches);
if (lastChannel != null)
{
// Channel exists as an available channel, directly join it
CurrentChannel.Value = JoinChannel(lastChannel);
}
else if (lastClosedChannel.Type == ChannelType.PM)
{
// Try to get user in order to open PM chat
users.GetUserAsync((int)lastClosedChannel.Id).ContinueWith(u =>
{
if (u.Result == null) return;
Schedule(() => CurrentChannel.Value = JoinChannel(new Channel(u.Result)));
});
}
return;
}
}
private long lastMessageId;
private bool channelsInitialised;
@ -511,4 +577,28 @@ namespace osu.Game.Online.Chat
{
}
}
/// <summary>
/// Stores information about a closed channel
/// </summary>
public class ClosedChannel
{
public readonly ChannelType Type;
public readonly long Id;
public ClosedChannel(ChannelType type, long id)
{
Type = type;
Id = id;
}
public bool Matches(Channel channel)
{
if (channel.Type != Type) return false;
return Type == ChannelType.PM
? channel.Users.Single().Id == Id
: channel.Id == Id;
}
}
}

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@ -81,9 +81,11 @@ namespace osu.Game.Overlays.Chat.Tabs
RemoveItem(channel);
if (SelectedTab == null)
SelectTab(selectorTab);
SelectChannelSelectorTab();
}
public void SelectChannelSelectorTab() => SelectTab(selectorTab);
protected override void SelectTab(TabItem<Channel> tab)
{
if (tab is ChannelSelectorTabItem)

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@ -24,13 +24,15 @@ using osu.Game.Overlays.Chat.Tabs;
using osuTK.Input;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Localisation;
using osu.Game.Localisation;
using osu.Game.Online;
namespace osu.Game.Overlays
{
public class ChatOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent
public class ChatOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent, IKeyBindingHandler<PlatformAction>
{
public string IconTexture => "Icons/Hexacons/messaging";
public LocalisableString Title => ChatStrings.HeaderTitle;
@ -370,6 +372,30 @@ namespace osu.Game.Overlays
return base.OnKeyDown(e);
}
public bool OnPressed(PlatformAction action)
{
switch (action.ActionType)
{
case PlatformActionType.TabNew:
ChannelTabControl.SelectChannelSelectorTab();
return true;
case PlatformActionType.TabRestore:
channelManager.JoinLastClosedChannel();
return true;
case PlatformActionType.DocumentClose:
channelManager.LeaveChannel(channelManager.CurrentChannel.Value);
return true;
}
return false;
}
public void OnReleased(PlatformAction action)
{
}
public override bool AcceptsFocus => true;
protected override void OnFocus(FocusEvent e)

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@ -6,87 +6,36 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Framework.Graphics.Shapes;
using osuTK;
using System.Linq;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.News.Sidebar
{
public class NewsSidebar : CompositeDrawable
public class NewsSidebar : OverlaySidebar
{
[Cached]
public readonly Bindable<APINewsSidebar> Metadata = new Bindable<APINewsSidebar>();
private FillFlowContainer<MonthSection> monthsFlow;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
protected override Drawable CreateContent() => new FillFlowContainer
{
RelativeSizeAxes = Axes.Y;
Width = 250;
InternalChildren = new Drawable[]
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0, 20),
Children = new Drawable[]
{
new Box
new YearsPanel(),
monthsFlow = new FillFlowContainer<MonthSection>
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4
},
new Box
{
RelativeSizeAxes = Axes.Y,
Width = OsuScrollContainer.SCROLL_BAR_HEIGHT,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Colour = colourProvider.Background3,
Alpha = 0.5f
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Right = -3 }, // Compensate for scrollbar margin
Child = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Right = 3 }, // Addeded 3px back
Child = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding
{
Vertical = 20,
Left = 50,
Right = 30
},
Child = new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0, 20),
Children = new Drawable[]
{
new YearsPanel(),
monthsFlow = new FillFlowContainer<MonthSection>
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10)
}
}
}
}
}
}
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10)
}
};
}
}
};
protected override void LoadComplete()
{

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@ -0,0 +1,76 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays
{
public abstract class OverlaySidebar : CompositeDrawable
{
private readonly Box sidebarBackground;
private readonly Box scrollbarBackground;
protected OverlaySidebar()
{
RelativeSizeAxes = Axes.Y;
Width = 250;
InternalChildren = new Drawable[]
{
sidebarBackground = new Box
{
RelativeSizeAxes = Axes.Both,
},
scrollbarBackground = new Box
{
RelativeSizeAxes = Axes.Y,
Width = OsuScrollContainer.SCROLL_BAR_HEIGHT,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Alpha = 0.5f
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Right = -3 }, // Compensate for scrollbar margin
Child = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Right = 3 }, // Addeded 3px back
Child = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding
{
Vertical = 20,
Left = 50,
Right = 30
},
Child = CreateContent()
}
}
}
}
};
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
sidebarBackground.Colour = colourProvider.Background4;
scrollbarBackground.Colour = colourProvider.Background3;
}
[NotNull]
protected virtual Drawable CreateContent() => Empty();
}
}

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@ -92,7 +92,7 @@ namespace osu.Game.Overlays
Loading.Show();
request.Success += response => Schedule(() => onSuccess(response));
request.Failure += _ => Schedule(() => LoadDisplay(Empty()));
request.Failure += _ => Schedule(onFail);
api.PerformAsync(request);
}
@ -132,6 +132,24 @@ namespace osu.Game.Overlays
}
}
private void onFail()
{
LoadDisplay(new WikiMarkdownContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
CurrentPath = $@"{api.WebsiteRootUrl}/wiki/",
Text = $"Something went wrong when trying to fetch page \"{path.Value}\".\n\n[Return to the main page](Main_Page).",
DocumentMargin = new MarginPadding(0),
DocumentPadding = new MarginPadding
{
Vertical = 20,
Left = 30,
Right = 50,
},
});
}
private void showParentPage()
{
var parentPath = string.Join("/", path.Value.Split('/').SkipLast(1));

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@ -1,8 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
namespace osu.Game.Rulesets.Mods
{
@ -13,5 +20,89 @@ namespace osu.Game.Rulesets.Mods
public override ModType Type => ModType.Conversion;
public override IconUsage? Icon => OsuIcon.Dice;
public override double ScoreMultiplier => 1;
[SettingSource("Seed", "Use a custom seed instead of a random one", SettingControlType = typeof(ModRandomSettingsControl))]
public Bindable<int?> Seed { get; } = new Bindable<int?>
{
Default = null,
Value = null
};
private class ModRandomSettingsControl : SettingsItem<int?>
{
protected override Drawable CreateControl() => new SeedControl
{
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Top = 5 }
};
private sealed class SeedControl : CompositeDrawable, IHasCurrentValue<int?>
{
private readonly BindableWithCurrent<int?> current = new BindableWithCurrent<int?>();
public Bindable<int?> Current
{
get => current;
set
{
current.Current = value;
seedNumberBox.Text = value.Value.ToString();
}
}
private readonly OsuNumberBox seedNumberBox;
public SeedControl()
{
AutoSizeAxes = Axes.Y;
InternalChildren = new[]
{
new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 2),
new Dimension(GridSizeMode.Relative, 0.25f)
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize)
},
Content = new[]
{
new Drawable[]
{
seedNumberBox = new OsuNumberBox
{
RelativeSizeAxes = Axes.X,
CommitOnFocusLost = true
}
}
}
}
};
seedNumberBox.Current.BindValueChanged(e =>
{
int? value = null;
if (int.TryParse(e.NewValue, out var intVal))
value = intVal;
current.Value = value;
});
}
protected override void Update()
{
if (current.Value == null)
seedNumberBox.Text = current.Current.Value.ToString();
}
}
}
}
}

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@ -264,6 +264,12 @@ namespace osu.Game.Rulesets.UI
if (!(KeyBindingInputManager is IHasRecordingHandler recordingInputManager))
throw new InvalidOperationException($"A {nameof(KeyBindingInputManager)} which supports recording is not available");
if (score == null)
{
recordingInputManager.Recorder = null;
return;
}
var recorder = CreateReplayRecorder(score);
if (recorder == null)
@ -513,7 +519,7 @@ namespace osu.Game.Rulesets.UI
/// Sets a replay to be used to record gameplay.
/// </summary>
/// <param name="score">The target to be recorded to.</param>
public abstract void SetRecordTarget(Score score);
public abstract void SetRecordTarget([CanBeNull] Score score);
/// <summary>
/// Invoked when the interactive user requests resuming from a paused state.

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@ -30,12 +30,14 @@ namespace osu.Game.Rulesets.UI
{
set
{
if (recorder != null)
if (value != null && recorder != null)
throw new InvalidOperationException("Cannot attach more than one recorder");
recorder?.Expire();
recorder = value;
KeyBindingContainer.Add(recorder);
if (recorder != null)
KeyBindingContainer.Add(recorder);
}
}

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@ -657,6 +657,9 @@ namespace osu.Game.Screens.Play
ValidForResume = false;
// ensure we are not writing to the replay any more, as we are about to consume and store the score.
DrawableRuleset.SetRecordTarget(null);
if (!Configuration.ShowResults) return;
prepareScoreForDisplayTask ??= Task.Run(async () =>

View File

@ -31,7 +31,7 @@ namespace osu.Game.Users.Drawables
private void load(LargeTextureStore textures)
{
if (user != null && user.Id > 1)
Texture = textures.Get($@"https://a.ppy.sh/{user.Id}");
Texture = textures.Get(user.AvatarUrl);
Texture ??= textures.Get(@"Online/avatar-guest");
}