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Rescale chevron up and down instead
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@ -88,7 +88,7 @@ namespace osu.Game.Overlays.Mods
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Expanded.BindValueChanged(v =>
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{
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icon.RotateTo(v.NewValue ? 180 : 0);
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icon.ScaleTo(v.NewValue ? new Vector2(1, -1) : Vector2.One, 300, Easing.OutQuint);
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}, true);
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}
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}
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