From 22b8a8e57db181f783e3eae78a55190f68a0c804 Mon Sep 17 00:00:00 2001 From: evill Date: Fri, 20 Mar 2026 16:28:09 +0200 Subject: [PATCH] Increase precision for the Accuracy Challenge mod (#37048) 1% is not precise enough to push accuracy to high enough levels. Increasing the precision of the mod will make it more useful for a larger amount of players who want to push their accuracy to their absolute limits. This does come with the caveat that it's impossible to achieve over 99.9% accuracy on many short maps, but I don't think it really matters if high enough settings act like the Perfect mod on short enough maps. Co-authored-by: evill --- osu.Game/Rulesets/Mods/ModAccuracyChallenge.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Mods/ModAccuracyChallenge.cs b/osu.Game/Rulesets/Mods/ModAccuracyChallenge.cs index 404caa6b06..5479d512cb 100644 --- a/osu.Game/Rulesets/Mods/ModAccuracyChallenge.cs +++ b/osu.Game/Rulesets/Mods/ModAccuracyChallenge.cs @@ -57,8 +57,8 @@ namespace osu.Game.Rulesets.Mods public BindableNumber MinimumAccuracy { get; } = new BindableDouble { MinValue = 0.60, - MaxValue = 0.99, - Precision = 0.01, + MaxValue = 0.999, + Precision = 0.001, Default = 0.9, Value = 0.9, };