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mirror of https://github.com/ppy/osu.git synced 2025-01-19 06:32:55 +08:00

Update test cases to new framework and fix old crashes

This commit is contained in:
Thomas Müller 2017-07-07 15:05:55 +03:00
parent 26c40105e2
commit 22a987f6cc
44 changed files with 139 additions and 206 deletions

@ -1 +1 @@
Subproject commit cd2b351de37f17b6d91d1fc062627208a09c3834 Subproject commit b0909ce13389ba690bfc41232d2d39bdf175e896

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@ -12,10 +12,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"Beatmap details in song select"; public override string Description => @"Beatmap details in song select";
public override void Reset() public TestCaseBeatmapDetailArea()
{ {
base.Reset();
Add(new BeatmapDetailArea Add(new BeatmapDetailArea
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,

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@ -15,10 +15,8 @@ namespace osu.Desktop.VisualTests.Tests
private BeatmapDetails details; private BeatmapDetails details;
public override void Reset() public TestCaseBeatmapDetails()
{ {
base.Reset();
Add(details = new BeatmapDetails Add(details = new BeatmapDetails
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,

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@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"Beatmap options in song select"; public override string Description => @"Beatmap options in song select";
public override void Reset() public TestCaseBeatmapOptionsOverlay()
{ {
base.Reset();
var overlay = new BeatmapOptionsOverlay(); var overlay = new BeatmapOptionsOverlay();
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1); overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);

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@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"breadcrumb > control"; public override string Description => @"breadcrumb > control";
public override void Reset() public TestCaseBreadcrumbs()
{ {
base.Reset();
BreadcrumbControl<BreadcrumbTab> c; BreadcrumbControl<BreadcrumbTab> c;
Add(c = new BreadcrumbControl<BreadcrumbTab> Add(c = new BreadcrumbControl<BreadcrumbTab>
{ {

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@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"Testing chat api and overlay"; public override string Description => @"Testing chat api and overlay";
public override void Reset() public TestCaseChatDisplay()
{ {
base.Reset();
Add(new ChatOverlay Add(new ChatOverlay
{ {
State = Visibility.Visible State = Visibility.Visible

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@ -23,10 +23,8 @@ namespace osu.Desktop.VisualTests.Tests
private MyContextMenuContainer container; private MyContextMenuContainer container;
public override void Reset() public TestCaseContextMenu()
{ {
base.Reset();
Add(container = new MyContextMenuContainer Add(container = new MyContextMenuContainer
{ {
Size = new Vector2(200), Size = new Vector2(200),

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@ -14,10 +14,8 @@ namespace osu.Desktop.VisualTests.Tests
private DialogOverlay overlay; private DialogOverlay overlay;
public override void Reset() public TestCaseDialogOverlay()
{ {
base.Reset();
Add(overlay = new DialogOverlay()); Add(overlay = new DialogOverlay());
AddStep("dialog #1", () => overlay.Push(new PopupDialog AddStep("dialog #1", () => overlay.Push(new PopupDialog

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@ -16,9 +16,9 @@ namespace osu.Desktop.VisualTests.Tests
private DirectOverlay direct; private DirectOverlay direct;
private RulesetDatabase rulesets; private RulesetDatabase rulesets;
public override void Reset() protected override void LoadComplete()
{ {
base.Reset(); base.LoadComplete();
Add(direct = new DirectOverlay()); Add(direct = new DirectOverlay());
newBeatmaps(); newBeatmaps();

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@ -15,9 +15,9 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"Select your favourite room"; public override string Description => @"Select your favourite room";
public override void Reset() protected override void LoadComplete()
{ {
base.Reset(); base.LoadComplete();
DrawableRoom first; DrawableRoom first;
DrawableRoom second; DrawableRoom second;

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@ -12,10 +12,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => "Tournament drawings"; public override string Description => "Tournament drawings";
public override void Reset() public TestCaseDrawings()
{ {
base.Reset();
Add(new Drawings Add(new Drawings
{ {
TeamList = new TestTeamList(), TeamList = new TestTeamList(),

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@ -34,9 +34,9 @@ namespace osu.Desktop.VisualTests.Tests
this.rulesets = rulesets; this.rulesets = rulesets;
} }
public override void Reset() protected override void LoadComplete()
{ {
base.Reset(); base.LoadComplete();
List<HitObject> objects = new List<HitObject>(); List<HitObject> objects = new List<HitObject>();

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@ -15,10 +15,8 @@ namespace osu.Desktop.VisualTests.Tests
private BarGraph graph; private BarGraph graph;
public override void Reset() public TestCaseGraph()
{ {
base.Reset();
Children = new[] Children = new[]
{ {
graph = new BarGraph graph = new BarGraph

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@ -29,6 +29,49 @@ namespace osu.Desktop.VisualTests.Tests
var rateAdjustClock = new StopwatchClock(true); var rateAdjustClock = new StopwatchClock(true);
framedClock = new FramedClock(rateAdjustClock); framedClock = new FramedClock(rateAdjustClock);
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; }; playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
playbackSpeed.TriggerChange();
AddStep(@"circles", () => loadHitobjects(HitObjectType.Circle));
AddStep(@"slider", () => loadHitobjects(HitObjectType.Slider));
AddStep(@"spinner", () => loadHitobjects(HitObjectType.Spinner));
AddToggleStep(@"auto", state => { auto = state; loadHitobjects(mode); });
BasicSliderBar<double> sliderBar;
Add(new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SpriteText { Text = "Playback Speed" },
sliderBar = new BasicSliderBar<double>
{
Width = 150,
Height = 10,
SelectionColor = Color4.Orange,
}
}
});
sliderBar.Current.BindTo(playbackSpeed);
framedClock.ProcessFrame();
var clockAdjustContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new[]
{
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
}
};
Add(clockAdjustContainer);
} }
private HitObjectType mode = HitObjectType.Slider; private HitObjectType mode = HitObjectType.Slider;
@ -37,7 +80,7 @@ namespace osu.Desktop.VisualTests.Tests
private Container playfieldContainer; private Container playfieldContainer;
private Container approachContainer; private Container approachContainer;
private void load(HitObjectType mode) private void loadHitobjects(HitObjectType mode)
{ {
this.mode = mode; this.mode = mode;
@ -83,54 +126,6 @@ namespace osu.Desktop.VisualTests.Tests
} }
} }
public override void Reset()
{
base.Reset();
playbackSpeed.TriggerChange();
AddStep(@"circles", () => load(HitObjectType.Circle));
AddStep(@"slider", () => load(HitObjectType.Slider));
AddStep(@"spinner", () => load(HitObjectType.Spinner));
AddToggleStep(@"auto", state => { auto = state; load(mode); });
BasicSliderBar<double> sliderBar;
Add(new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SpriteText { Text = "Playback Speed" },
sliderBar = new BasicSliderBar<double>
{
Width = 150,
Height = 10,
SelectionColor = Color4.Orange,
}
}
});
sliderBar.Current.BindTo(playbackSpeed);
framedClock.ProcessFrame();
var clockAdjustContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new[]
{
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
}
};
Add(clockAdjustContainer);
}
private int depth; private int depth;
private void add(DrawableOsuHitObject h) private void add(DrawableOsuHitObject h)

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@ -20,10 +20,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"Tests key counter"; public override string Description => @"Tests key counter";
public override void Reset() public TestCaseKeyCounter()
{ {
base.Reset();
KeyCounterCollection kc = new KeyCounterCollection KeyCounterCollection kc = new KeyCounterCollection
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,

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@ -207,10 +207,8 @@ namespace osu.Desktop.VisualTests.Tests
leaderboard.Scores = scores; leaderboard.Scores = scores;
} }
public override void Reset() public TestCaseLeaderboard()
{ {
base.Reset();
Add(leaderboard = new Leaderboard Add(leaderboard = new Leaderboard
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,

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@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
internal class TestCaseManiaHitObjects : TestCase internal class TestCaseManiaHitObjects : TestCase
{ {
public override void Reset() public TestCaseManiaHitObjects()
{ {
base.Reset();
Add(new FillFlowContainer Add(new FillFlowContainer
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,

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@ -25,10 +25,8 @@ namespace osu.Desktop.VisualTests.Tests
protected override double TimePerAction => 200; protected override double TimePerAction => 200;
public override void Reset() public TestCaseManiaPlayfield()
{ {
base.Reset();
Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) => Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
{ {
Clear(); Clear();

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@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"Main menu button system"; public override string Description => @"Main menu button system";
public override void Reset() public TestCaseMenuButtonSystem()
{ {
base.Reset();
Add(new Box Add(new Box
{ {
ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke), ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),

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@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
private FailOverlay failOverlay; private FailOverlay failOverlay;
private int retryCount; private int retryCount;
public override void Reset() public TestCaseMenuOverlays()
{ {
base.Reset();
retryCount = 0; retryCount = 0;
Add(pauseOverlay = new PauseContainer.PauseOverlay Add(pauseOverlay = new PauseContainer.PauseOverlay

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@ -27,9 +27,9 @@ namespace osu.Desktop.VisualTests.Tests
this.rulesets = rulesets; this.rulesets = rulesets;
} }
public override void Reset() protected override void LoadComplete()
{ {
base.Reset(); base.LoadComplete();
Add(modSelect = new ModSelectOverlay Add(modSelect = new ModSelectOverlay
{ {

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@ -18,12 +18,7 @@ namespace osu.Desktop.VisualTests.Tests
public TestCaseMusicController() public TestCaseMusicController()
{ {
Clock = new FramedClock(); Clock = new FramedClock();
}
public override void Reset()
{
base.Reset();
Clock.ProcessFrame();
mc = new MusicController mc = new MusicController
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,

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@ -18,10 +18,8 @@ namespace osu.Desktop.VisualTests.Tests
private NotificationManager manager; private NotificationManager manager;
public override void Reset() public TestCaseNotificationManager()
{ {
base.Reset();
progressingNotifications.Clear(); progressingNotifications.Clear();
Content.Add(manager = new NotificationManager Content.Add(manager = new NotificationManager

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@ -15,9 +15,9 @@ namespace osu.Desktop.VisualTests.Tests
public override string Description => @"Make it easier to see setting changes"; public override string Description => @"Make it easier to see setting changes";
public override void Reset() protected override void LoadComplete()
{ {
base.Reset(); base.LoadComplete();
Add(new OnScreenDisplay()); Add(new OnScreenDisplay());

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@ -21,9 +21,8 @@ namespace osu.Desktop.VisualTests.Tests
private RulesetDatabase rulesets; private RulesetDatabase rulesets;
public override void Reset() public TestCasePlaySongSelect()
{ {
base.Reset();
if (db == null) if (db == null)
{ {
storage = new TestStorage(@"TestCasePlaySongSelect"); storage = new TestStorage(@"TestCasePlaySongSelect");

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@ -33,53 +33,46 @@ namespace osu.Desktop.VisualTests.Tests
this.db = db; this.db = db;
} }
public override void Reset() protected override void LoadComplete()
{ {
base.Reset(); base.LoadComplete();
WorkingBeatmap beatmap = null; WorkingBeatmap beatmap = null;
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0); var objects = new List<HitObject>();
if (beatmapInfo != null)
beatmap = db.GetWorkingBeatmap(beatmapInfo);
if (beatmap?.Track == null) int time = 1500;
for (int i = 0; i < 50; i++)
{ {
var objects = new List<HitObject>(); objects.Add(new HitCircle
int time = 1500;
for (int i = 0; i < 50; i++)
{ {
objects.Add(new HitCircle StartTime = time,
{ Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
StartTime = time, i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X, NewCombo = i % 4 == 0
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y), });
NewCombo = i % 4 == 0
});
time += 500; time += 500;
}
Beatmap b = new Beatmap
{
HitObjects = objects,
BeatmapInfo = new BeatmapInfo
{
Difficulty = new BeatmapDifficulty(),
Ruleset = rulesets.Query<RulesetInfo>().First(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
Author = @"peppy",
}
}
};
beatmap = new TestWorkingBeatmap(b);
} }
Beatmap b = new Beatmap
{
HitObjects = objects,
BeatmapInfo = new BeatmapInfo
{
Difficulty = new BeatmapDifficulty(),
Ruleset = rulesets.Query<RulesetInfo>().First(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
Author = @"peppy",
}
}
};
beatmap = new TestWorkingBeatmap(b);
Add(new Box Add(new Box
{ {
RelativeSizeAxes = Framework.Graphics.Axes.Both, RelativeSizeAxes = Framework.Graphics.Axes.Both,

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@ -15,10 +15,8 @@ namespace osu.Desktop.VisualTests.Tests
private ExampleContainer container; private ExampleContainer container;
public override void Reset() public TestCaseReplaySettingsOverlay()
{ {
base.Reset();
Add(new ReplaySettingsOverlay() Add(new ReplaySettingsOverlay()
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,

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@ -28,9 +28,9 @@ namespace osu.Desktop.VisualTests.Tests
private WorkingBeatmap beatmap; private WorkingBeatmap beatmap;
public override void Reset() protected override void LoadComplete()
{ {
base.Reset(); base.LoadComplete();
if (beatmap == null) if (beatmap == null)
{ {
@ -39,8 +39,6 @@ namespace osu.Desktop.VisualTests.Tests
beatmap = db.GetWorkingBeatmap(beatmapInfo); beatmap = db.GetWorkingBeatmap(beatmapInfo);
} }
base.Reset();
Add(new Results(new Score Add(new Results(new Score
{ {
TotalScore = 2845370, TotalScore = 2845370,

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@ -17,9 +17,9 @@ namespace osu.Desktop.VisualTests.Tests
private RulesetDatabase rulesets; private RulesetDatabase rulesets;
public override void Reset() protected override void LoadComplete()
{ {
base.Reset(); base.LoadComplete();
var room = new Room var room = new Room
{ {

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@ -15,10 +15,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"Tests multiple counters"; public override string Description => @"Tests multiple counters";
public override void Reset() public TestCaseScoreCounter()
{ {
base.Reset();
int numerator = 0, denominator = 0; int numerator = 0, denominator = 0;
ScoreCounter score = new ScoreCounter(7) ScoreCounter score = new ScoreCounter(7)

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@ -28,10 +28,8 @@ namespace osu.Desktop.VisualTests.Tests
private OsuSpriteText bottomLabel; private OsuSpriteText bottomLabel;
private SpriteText topTime, bottomTime; private SpriteText topTime, bottomTime;
public override void Reset() public TestCaseScrollingHitObjects()
{ {
base.Reset();
timeRangeBindable = new BindableDouble(2000) timeRangeBindable = new BindableDouble(2000)
{ {
MinValue = 200, MinValue = 200,

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@ -12,11 +12,14 @@ namespace osu.Desktop.VisualTests.Tests
private SettingsOverlay settings; private SettingsOverlay settings;
public override void Reset() public TestCaseSettings()
{ {
base.Reset();
Children = new[] { settings = new SettingsOverlay() }; Children = new[] { settings = new SettingsOverlay() };
}
protected override void LoadComplete()
{
base.LoadComplete();
settings.ToggleVisibility(); settings.ToggleVisibility();
} }
} }

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@ -10,9 +10,10 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"Skip skip skippediskip"; public override string Description => @"Skip skip skippediskip";
public override void Reset() protected override void LoadComplete()
{ {
base.Reset(); base.LoadComplete();
Add(new SkipButton(Clock.CurrentTime + 5000)); Add(new SkipButton(Clock.CurrentTime + 5000));
} }
} }

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@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"social browser overlay"; public override string Description => @"social browser overlay";
public override void Reset() public TestCaseSocial()
{ {
base.Reset();
SocialOverlay s = new SocialOverlay SocialOverlay s = new SocialOverlay
{ {
Users = new[] Users = new[]

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@ -20,10 +20,8 @@ namespace osu.Desktop.VisualTests.Tests
private StopwatchClock clock; private StopwatchClock clock;
public override void Reset() public TestCaseSongProgress()
{ {
base.Reset();
clock = new StopwatchClock(true); clock = new StopwatchClock(true);
Add(progress = new SongProgress Add(progress = new SongProgress

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@ -14,10 +14,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"Filter for song select"; public override string Description => @"Filter for song select";
public override void Reset() public TestCaseTabControl()
{ {
base.Reset();
OsuSpriteText text; OsuSpriteText text;
OsuTabControl<GroupMode> filter; OsuTabControl<GroupMode> filter;
Add(filter = new OsuTabControl<GroupMode> Add(filter = new OsuTabControl<GroupMode>

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@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
private bool kiai; private bool kiai;
public override void Reset() public TestCaseTaikoHitObjects()
{ {
base.Reset();
AddToggleStep("Kiai", b => AddToggleStep("Kiai", b =>
{ {
kiai = !kiai; kiai = !kiai;

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@ -29,10 +29,8 @@ namespace osu.Desktop.VisualTests.Tests
private TaikoPlayfield playfield; private TaikoPlayfield playfield;
private Container playfieldContainer; private Container playfieldContainer;
public override void Reset() public TestCaseTaikoPlayfield()
{ {
base.Reset();
AddStep("Hit!", addHitJudgement); AddStep("Hit!", addHitJudgement);
AddStep("Miss :(", addMissJudgement); AddStep("Miss :(", addMissJudgement);
AddStep("DrumRoll", () => addDrumRoll(false)); AddStep("DrumRoll", () => addDrumRoll(false));

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@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"Tests display of icons"; public override string Description => @"Tests display of icons";
public override void Reset() public TestCaseTextAwesome()
{ {
base.Reset();
FillFlowContainer flow; FillFlowContainer flow;
Add(flow = new FillFlowContainer Add(flow = new FillFlowContainer

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@ -10,10 +10,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"Mostly back button"; public override string Description => @"Mostly back button";
public override void Reset() public TestCaseTwoLayerButton()
{ {
base.Reset();
Add(new BackButton()); Add(new BackButton());
} }
} }

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@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
{ {
public override string Description => @"Panels for displaying a user's status"; public override string Description => @"Panels for displaying a user's status";
public override void Reset() public TestCaseUserPanel()
{ {
base.Reset();
UserPanel flyte; UserPanel flyte;
UserPanel peppy; UserPanel peppy;
Add(new FillFlowContainer Add(new FillFlowContainer

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@ -148,7 +148,7 @@ namespace osu.Game.Rulesets.UI
// Check if the beatmap can be converted // Check if the beatmap can be converted
if (!converter.CanConvert(beatmap.Beatmap)) if (!converter.CanConvert(beatmap.Beatmap))
throw new BeatmapInvalidForRulesetException($"{nameof(Beatmap)} can't be converted for the current ruleset."); throw new BeatmapInvalidForRulesetException($"{nameof(Beatmap)} can not be converted for the current ruleset (converter: {converter}).");
// Convert the beatmap // Convert the beatmap
Beatmap = converter.Convert(beatmap.Beatmap, isForCurrentRuleset); Beatmap = converter.Convert(beatmap.Beatmap, isForCurrentRuleset);

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@ -17,8 +17,12 @@ namespace osu.Game.Screens.Play
set set
{ {
objects = value; objects = value;
const int granularity = 200; const int granularity = 200;
Values = new int[granularity];
if (!objects.Any())
return;
var firstHit = objects.First().StartTime; var firstHit = objects.First().StartTime;
var lastHit = (objects.Last() as IHasEndTime)?.EndTime ?? 0; var lastHit = (objects.Last() as IHasEndTime)?.EndTime ?? 0;
@ -28,8 +32,6 @@ namespace osu.Game.Screens.Play
var interval = (lastHit - firstHit + 1) / granularity; var interval = (lastHit - firstHit + 1) / granularity;
var values = new int[granularity];
foreach (var h in objects) foreach (var h in objects)
{ {
IHasEndTime end = h as IHasEndTime; IHasEndTime end = h as IHasEndTime;
@ -37,10 +39,8 @@ namespace osu.Game.Screens.Play
int startRange = (int)((h.StartTime - firstHit) / interval); int startRange = (int)((h.StartTime - firstHit) / interval);
int endRange = (int)(((end?.EndTime > 0 ? end.EndTime : h.StartTime) - firstHit) / interval); int endRange = (int)(((end?.EndTime > 0 ? end.EndTime : h.StartTime) - firstHit) / interval);
for (int i = startRange; i <= endRange; i++) for (int i = startRange; i <= endRange; i++)
values[i]++; Values[i]++;
} }
Values = values;
} }
} }
} }

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@ -281,10 +281,13 @@ namespace osu.Game.Screens.Select
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
database.BeatmapSetAdded -= onBeatmapSetAdded; if (database != null)
database.BeatmapSetRemoved -= onBeatmapSetRemoved; {
database.BeatmapSetAdded -= onBeatmapSetAdded;
database.BeatmapSetRemoved -= onBeatmapSetRemoved;
}
initialAddSetsTask.Cancel(); initialAddSetsTask?.Cancel();
} }
private void changeBackground(WorkingBeatmap beatmap) private void changeBackground(WorkingBeatmap beatmap)