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Check channel ID on message highlight using currentDrawableChannel
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@ -338,7 +338,7 @@ namespace osu.Game.Overlays
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private void tryHighlightMessage(Message message)
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private void tryHighlightMessage(Message message)
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{
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{
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if (message.ChannelId != currentChannel.Value.Id)
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if (message.ChannelId != currentDrawableChannel.Channel.Id)
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return;
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return;
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currentDrawableChannel.HighlightMessage(message);
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currentDrawableChannel.HighlightMessage(message);
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