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Downloaded -> Importing

This commit is contained in:
Salman Ahmed 2021-01-11 08:21:07 +03:00
parent a8dfa5e2a9
commit 2286e3679f

View File

@ -30,7 +30,7 @@ namespace osu.Game.Online.Rooms
public static BeatmapAvailability NotDownloaded() => new BeatmapAvailability(DownloadState.NotDownloaded); public static BeatmapAvailability NotDownloaded() => new BeatmapAvailability(DownloadState.NotDownloaded);
public static BeatmapAvailability Downloading(double progress) => new BeatmapAvailability(DownloadState.Downloading, progress); public static BeatmapAvailability Downloading(double progress) => new BeatmapAvailability(DownloadState.Downloading, progress);
public static BeatmapAvailability Downloaded() => new BeatmapAvailability(DownloadState.Downloaded); public static BeatmapAvailability Importing() => new BeatmapAvailability(DownloadState.Downloaded);
public static BeatmapAvailability LocallyAvailable() => new BeatmapAvailability(DownloadState.LocallyAvailable); public static BeatmapAvailability LocallyAvailable() => new BeatmapAvailability(DownloadState.LocallyAvailable);
public bool Equals(BeatmapAvailability other) => other != null && State == other.State && DownloadProgress == other.DownloadProgress; public bool Equals(BeatmapAvailability other) => other != null && State == other.State && DownloadProgress == other.DownloadProgress;