mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 07:42:57 +08:00
Merge pull request #23811 from peppy/improve-song-select-enter-performance
Reduce delays and fades for carousel panels to improve song select initial display performance
This commit is contained in:
commit
226bb4f387
@ -112,11 +112,11 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
background = new DelayedLoadWrapper(() => new SetPanelBackground(manager.GetWorkingBeatmap(beatmapSet.Beatmaps.MinBy(b => b.OnlineID)))
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}, 300)
|
||||
}, 200)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
mainFlow = new DelayedLoadWrapper(() => new SetPanelContent((CarouselBeatmapSet)Item), 100)
|
||||
mainFlow = new DelayedLoadWrapper(() => new SetPanelContent((CarouselBeatmapSet)Item), 50)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
@ -126,7 +126,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
mainFlow.DelayedLoadComplete += fadeContentIn;
|
||||
}
|
||||
|
||||
private void fadeContentIn(Drawable d) => d.FadeInFromZero(750, Easing.OutQuint);
|
||||
private void fadeContentIn(Drawable d) => d.FadeInFromZero(150);
|
||||
|
||||
protected override void Deselected()
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user