From 21f29e28e2a11f33b702c3dfbe92d5da32a92b36 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 16 Nov 2020 20:36:56 +0100 Subject: [PATCH] Add clarification comment --- osu.Game.Rulesets.Mania/Skinning/LegacyBodyPiece.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Rulesets.Mania/Skinning/LegacyBodyPiece.cs b/osu.Game.Rulesets.Mania/Skinning/LegacyBodyPiece.cs index 328c4e547b..8902d82f33 100644 --- a/osu.Game.Rulesets.Mania/Skinning/LegacyBodyPiece.cs +++ b/osu.Game.Rulesets.Mania/Skinning/LegacyBodyPiece.cs @@ -119,6 +119,7 @@ namespace osu.Game.Rulesets.Mania.Skinning private void applyCustomUpdateState(DrawableHitObject hitObject, ArmedState state) { + // ensure that the hold note is also faded out when the head/tail/any tick is missed. if (state == ArmedState.Miss) missFadeTime.Value ??= hitObject.HitStateUpdateTime; }