diff --git a/osu.Game/Screens/Play/GameplayBeatmap.cs b/osu.Game/Screens/Play/GameplayBeatmap.cs
index 64894544f4..d7eed73275 100644
--- a/osu.Game/Screens/Play/GameplayBeatmap.cs
+++ b/osu.Game/Screens/Play/GameplayBeatmap.cs
@@ -16,6 +16,11 @@ namespace osu.Game.Screens.Play
{
public readonly IBeatmap PlayableBeatmap;
+ ///
+ /// Whether the gameplay is currently in a break.
+ ///
+ public IBindable IsBreakTime { get; } = new Bindable();
+
public GameplayBeatmap(IBeatmap playableBeatmap)
{
PlayableBeatmap = playableBeatmap;
diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs
index 541275cf55..ee32ded93d 100644
--- a/osu.Game/Screens/Play/Player.cs
+++ b/osu.Game/Screens/Play/Player.cs
@@ -612,6 +612,7 @@ namespace osu.Game.Screens.Play
// bind component bindables.
Background.IsBreakTime.BindTo(breakTracker.IsBreakTime);
+ gameplayBeatmap.IsBreakTime.BindTo(breakTracker.IsBreakTime);
DimmableStoryboard.IsBreakTime.BindTo(breakTracker.IsBreakTime);
Background.StoryboardReplacesBackground.BindTo(storyboardReplacesBackground);