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Login improvements

This commit is contained in:
Andrey Zavadskiy 2016-12-20 17:28:27 +03:00
parent 561b0928bb
commit 21c6c23189

View File

@ -11,20 +11,26 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.General
{
public class LoginOptions : OptionsSubsection, IOnlineComponent
{
private Container loginForm;
private APIAccess api;
private Action performLogout;
protected override string Header => "Sign In";
[BackgroundDependencyLoader(permitNulls: true)]
private void load(APIAccess api)
{
api?.Register(this);
this.api = api;
}
private void performLogout()
{
api.Logout();
}
public void APIStateChanged(APIAccess api, APIState state)
@ -66,7 +72,7 @@ namespace osu.Game.Overlays.Options.General
{
RelativeSizeAxes = Axes.X,
Text = "Sign out",
Action = api.Logout
Action = performLogout
}
};
break;
@ -79,27 +85,6 @@ namespace osu.Game.Overlays.Options.General
private TextBox password;
private APIAccess api;
public LoginForm()
{
Direction = FlowDirection.VerticalOnly;
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
Spacing = new Vector2(0, 5);
// TODO: Wire things up
Children = new Drawable[]
{
new SpriteText { Text = "Username" },
username = new TextBox { Height = 20, RelativeSizeAxes = Axes.X, Text = api?.Username ?? string.Empty },
new SpriteText { Text = "Password" },
password = new PasswordTextBox { Height = 20, RelativeSizeAxes = Axes.X },
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Log in",
Action = performLogin
}
};
}
private void performLogin()
{
@ -108,9 +93,52 @@ namespace osu.Game.Overlays.Options.General
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(APIAccess api)
private void load(APIAccess api, OsuConfigManager config)
{
this.api = api;
Direction = FlowDirection.VerticalOnly;
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
Spacing = new Vector2(0, 5);
// TODO: Wire things up
Children = new Drawable[]
{
new SpriteText { Text = "Username" },
username = new TextBox
{
Height = 20,
RelativeSizeAxes = Axes.X,
Text = api?.Username ?? string.Empty
},
new SpriteText { Text = "Password" },
password = new PasswordTextBox
{
Height = 20,
RelativeSizeAxes = Axes.X
},
new CheckBoxOption
{
LabelText = "Remember Username",
Bindable = config.GetBindable<bool>(OsuConfig.SaveUsername),
},
new CheckBoxOption
{
LabelText = "Remember Password",
Bindable = config.GetBindable<bool>(OsuConfig.SavePassword),
},
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Log in",
Action = performLogin
},
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Register",
//Action = performLogin
}
};
}
}
}