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Fix class name
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@ -11,7 +11,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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public class TestSceneMultiplayerMatchFooter : MultiplayerTestScene
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{
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[Cached]
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private readonly OnlinePlayBeatmapAvailablilityTracker availablilityTracker = new OnlinePlayBeatmapAvailablilityTracker();
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private readonly OnlinePlayBeatmapAvailabilityTracker availablilityTracker = new OnlinePlayBeatmapAvailabilityTracker();
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[BackgroundDependencyLoader]
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private void load()
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@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
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var beatmapTracker = new OnlinePlayBeatmapAvailablilityTracker { SelectedItem = { BindTarget = selectedItem } };
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var beatmapTracker = new OnlinePlayBeatmapAvailabilityTracker { SelectedItem = { BindTarget = selectedItem } };
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base.Content.Add(beatmapTracker);
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Dependencies.Cache(beatmapTracker);
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