From 652f273961b329b744744faa5206d28581f5ac95 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 19 Jan 2018 15:46:42 +0900 Subject: [PATCH 1/6] Ensure previews stop playing when they are removed from the draw hierarchy --- osu.Game/Overlays/Direct/DirectPanel.cs | 2 ++ osu.Game/Overlays/Direct/PlayButton.cs | 6 ++++++ 2 files changed, 8 insertions(+) diff --git a/osu.Game/Overlays/Direct/DirectPanel.cs b/osu.Game/Overlays/Direct/DirectPanel.cs index 7dd6be8dc6..7da6f1ce2f 100644 --- a/osu.Game/Overlays/Direct/DirectPanel.cs +++ b/osu.Game/Overlays/Direct/DirectPanel.cs @@ -106,6 +106,8 @@ namespace osu.Game.Overlays.Direct beatmaps.BeatmapDownloadBegan += attachDownload; } + public override bool DisposeOnDeathRemoval => true; + protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); diff --git a/osu.Game/Overlays/Direct/PlayButton.cs b/osu.Game/Overlays/Direct/PlayButton.cs index c00fb9b122..1d67bc2d90 100644 --- a/osu.Game/Overlays/Direct/PlayButton.cs +++ b/osu.Game/Overlays/Direct/PlayButton.cs @@ -145,6 +145,12 @@ namespace osu.Game.Overlays.Direct } } + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + Playing.Value = false; + } + private TrackLoader trackLoader; private AudioManager audio; From 4d1142a0ce1650573523b0dd6e37f59cd977dbcd Mon Sep 17 00:00:00 2001 From: Shawdooow Date: Fri, 19 Jan 2018 11:11:28 -0500 Subject: [PATCH 2/6] overall difficulty --- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index 2d1331d30a..c14ef9c2ea 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -16,9 +16,9 @@ namespace osu.Game.Rulesets.Osu.Objects public const double OBJECT_RADIUS = 64; private const double hittable_range = 300; - private const double hit_window_50 = 150; - private const double hit_window_100 = 80; - private const double hit_window_300 = 30; + public double HitWindow50 = 150; + public double HitWindow100 = 80; + public double HitWindow300 = 30; public float TimePreempt = 600; public float TimeFadein = 400; @@ -50,13 +50,13 @@ namespace osu.Game.Rulesets.Osu.Objects switch (result) { default: - return 300; + return hittable_range; case HitResult.Meh: - return 150; + return HitWindow50; case HitResult.Good: - return 80; + return HitWindow100; case HitResult.Great: - return 30; + return HitWindow300; } } @@ -78,6 +78,10 @@ namespace osu.Game.Rulesets.Osu.Objects TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450); TimeFadein = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300); + HitWindow50 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 99.5, 149.5, 199.5); + HitWindow100 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 59.5, 99.5, 139.5); + HitWindow300 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 19.5, 49.5, 79.5); + Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2; } } From e109d5fe208cf28935edf583a5ca1c7706d70410 Mon Sep 17 00:00:00 2001 From: Shawdooow Date: Fri, 19 Jan 2018 11:13:49 -0500 Subject: [PATCH 3/6] fix slider heads --- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index eb499b5da6..232964587c 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -60,7 +60,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Samples = s.Samples, SampleControlPoint = s.SampleControlPoint, TimePreempt = s.TimePreempt, - TimeFadein = s.TimeFadein + TimeFadein = s.TimeFadein, + HitWindow300 = s.HitWindow300, + HitWindow100 = s.HitWindow100, + HitWindow50 = s.HitWindow50 }) }; From c29eea870d8bcbf87d6b16ec68cb8504070de514 Mon Sep 17 00:00:00 2001 From: Shawdooow Date: Fri, 19 Jan 2018 20:56:41 -0500 Subject: [PATCH 4/6] correct values --- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index c14ef9c2ea..57ad2717e6 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -78,9 +78,9 @@ namespace osu.Game.Rulesets.Osu.Objects TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450); TimeFadein = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300); - HitWindow50 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 99.5, 149.5, 199.5); - HitWindow100 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 59.5, 99.5, 139.5); - HitWindow300 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 19.5, 49.5, 79.5); + HitWindow50 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 100, 150, 200); + HitWindow100 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 60, 100, 140); + HitWindow300 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 20, 50, 80); Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2; } From 29466438a3e95c10734472a7746e0d486373134c Mon Sep 17 00:00:00 2001 From: Shawdooow Date: Fri, 19 Jan 2018 20:58:43 -0500 Subject: [PATCH 5/6] fix values --- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index 57ad2717e6..0e7c2f3d4d 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -78,9 +78,9 @@ namespace osu.Game.Rulesets.Osu.Objects TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450); TimeFadein = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300); - HitWindow50 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 100, 150, 200); - HitWindow100 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 60, 100, 140); - HitWindow300 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 20, 50, 80); + HitWindow50 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 200, 150, 100); + HitWindow100 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 140, 100, 60); + HitWindow300 = BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 80, 50, 20); Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2; } From 9405f349fc1b2828f1324369a5c710adc6a67482 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 22 Jan 2018 13:21:35 +0900 Subject: [PATCH 6/6] Update framework --- osu-framework | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu-framework b/osu-framework index 8f36ddab94..26c01ca606 160000 --- a/osu-framework +++ b/osu-framework @@ -1 +1 @@ -Subproject commit 8f36ddab946ff538620081ede7719461d4732b79 +Subproject commit 26c01ca6069296621f76d8ffbfe31ecf8074c687