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Fix incorrect value
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@ -338,7 +338,7 @@ namespace osu.Game.Rulesets.Scoring
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// To get around this, the accuracy ratio is always recalculated based on the hit statistics rather than trusting the score.
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// Note: This cannot be applied universally to all legacy scores, as some rulesets (e.g. catch) group multiple judgements together.
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if (scoreInfo.IsLegacyScore && scoreInfo.Ruleset.OnlineID == 3 && maximum.BaseScore > 0)
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accuracyRatio = current.BaseScore / current.MaxCombo;
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accuracyRatio = current.BaseScore / maximum.BaseScore;
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return ComputeScore(mode, accuracyRatio, comboRatio, current.BonusScore, maximum.HitObjects);
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}
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