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mirror of https://github.com/ppy/osu.git synced 2025-02-26 22:43:21 +08:00

Merge remote-tracking branch 'upstream/master' into android

This commit is contained in:
tangalbert919 2018-12-27 16:08:37 -06:00
commit 2088bd1f1f
235 changed files with 7717 additions and 3344 deletions

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@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (catch)" type="DotNetProject" factoryName=".NET Project"> <configuration default="false" name="RulesetTests (catch)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (mania)" type="DotNetProject" factoryName=".NET Project"> <configuration default="false" name="RulesetTests (mania)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (osu!)" type="DotNetProject" factoryName=".NET Project"> <configuration default="false" name="RulesetTests (osu!)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (taiko)" type="DotNetProject" factoryName=".NET Project"> <configuration default="false" name="RulesetTests (taiko)" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="VisualTests" type="DotNetProject" factoryName=".NET Project"> <configuration default="false" name="VisualTests" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />

View File

@ -1,17 +1,20 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project"> <configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" /> <option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" /> <option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" /> <option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" /> <option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" /> <option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" /> <option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<method /> <method v="2">
<option name="Build" enabled="true" />
</method>
</configuration> </configuration>
</component> </component>

16
.vscode/launch.json vendored
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@ -7,13 +7,13 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1/osu.Game.Tests.dll" "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug)", "preLaunchTask": "Build tests (Debug)",
"linux": { "linux": {
"env": { "env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.1:${env:LD_LIBRARY_PATH}" "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
} }
}, },
"console": "internalConsole" "console": "internalConsole"
@ -24,13 +24,13 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1/osu.Game.Tests.dll" "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release)", "preLaunchTask": "Build tests (Release)",
"linux": { "linux": {
"env": { "env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.1:${env:LD_LIBRARY_PATH}" "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
} }
}, },
"console": "internalConsole" "console": "internalConsole"
@ -41,13 +41,13 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1/osu!.dll" "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)", "preLaunchTask": "Build osu! (Debug)",
"linux": { "linux": {
"env": { "env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.1:${env:LD_LIBRARY_PATH}" "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
} }
}, },
"console": "internalConsole" "console": "internalConsole"
@ -58,13 +58,13 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1/osu!.dll" "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)", "preLaunchTask": "Build osu! (Release)",
"linux": { "linux": {
"env": { "env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.1:${env:LD_LIBRARY_PATH}" "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
} }
}, },
"console": "internalConsole" "console": "internalConsole"

6
.vscode/tasks.json vendored
View File

@ -11,7 +11,6 @@
"build", "build",
"--no-restore", "--no-restore",
"osu.Desktop", "osu.Desktop",
"/p:TargetFramework=netcoreapp2.1",
"/p:GenerateFullPaths=true", "/p:GenerateFullPaths=true",
"/m", "/m",
"/verbosity:m" "/verbosity:m"
@ -27,7 +26,6 @@
"build", "build",
"--no-restore", "--no-restore",
"osu.Desktop", "osu.Desktop",
"/p:TargetFramework=netcoreapp2.1",
"/p:Configuration=Release", "/p:Configuration=Release",
"/p:GenerateFullPaths=true", "/p:GenerateFullPaths=true",
"/m", "/m",
@ -44,7 +42,6 @@
"build", "build",
"--no-restore", "--no-restore",
"osu.Game.Tests", "osu.Game.Tests",
"/p:TargetFramework=netcoreapp2.1",
"/p:GenerateFullPaths=true", "/p:GenerateFullPaths=true",
"/m", "/m",
"/verbosity:m" "/verbosity:m"
@ -60,7 +57,6 @@
"build", "build",
"--no-restore", "--no-restore",
"osu.Game.Tests", "osu.Game.Tests",
"/p:TargetFramework=netcoreapp2.1",
"/p:Configuration=Release", "/p:Configuration=Release",
"/p:GenerateFullPaths=true", "/p:GenerateFullPaths=true",
"/m", "/m",
@ -70,7 +66,7 @@
"problemMatcher": "$msCompile" "problemMatcher": "$msCompile"
}, },
{ {
"label": "Restore (netcoreapp2.1)", "label": "Restore (netcoreapp2.2)",
"type": "shell", "type": "shell",
"command": "dotnet", "command": "dotnet",
"args": [ "args": [

View File

@ -10,7 +10,7 @@ We are accepting bug reports (please report with as much detail as possible). Fe
# Requirements # Requirements
- A desktop platform with the [.NET Core SDK 2.1](https://www.microsoft.com/net/learn/get-started) or higher installed. - A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio Community Edition](https://www.visualstudio.com/) (Windows), [Visual Studio Code](https://code.visualstudio.com/) (with the C# plugin installed) or [Jetbrains Rider](https://www.jetbrains.com/rider/) (commercial). - When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio Community Edition](https://www.visualstudio.com/) (Windows), [Visual Studio Code](https://code.visualstudio.com/) (with the C# plugin installed) or [Jetbrains Rider](https://www.jetbrains.com/rider/) (commercial).
# Building and running # Building and running

@ -1 +1 @@
Subproject commit 694cb03f19c93106ed0f2593f3e506e835fb652a Subproject commit 9880089b4e8fcd78d68f30c8a40d43bf8dccca86

View File

@ -15,12 +15,16 @@ using Microsoft.Win32;
using osu.Desktop.Updater; using osu.Desktop.Updater;
using osu.Framework; using osu.Framework;
using osu.Framework.Platform.Windows; using osu.Framework.Platform.Windows;
using osu.Framework.Screens;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
namespace osu.Desktop namespace osu.Desktop
{ {
internal class OsuGameDesktop : OsuGame internal class OsuGameDesktop : OsuGame
{ {
private readonly bool noVersionOverlay; private readonly bool noVersionOverlay;
private VersionManager versionManager;
public OsuGameDesktop(string[] args = null) public OsuGameDesktop(string[] args = null)
: base(args) : base(args)
@ -46,7 +50,7 @@ namespace osu.Desktop
if (!noVersionOverlay) if (!noVersionOverlay)
{ {
LoadComponentAsync(new VersionManager { Depth = int.MinValue }, v => LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
{ {
Add(v); Add(v);
v.State = Visibility.Visible; v.State = Visibility.Visible;
@ -59,6 +63,23 @@ namespace osu.Desktop
} }
} }
protected override void ScreenChanged(OsuScreen current, Screen newScreen)
{
base.ScreenChanged(current, newScreen);
switch (newScreen)
{
case Intro _:
case MainMenu _:
if (versionManager != null)
versionManager.State = Visibility.Visible;
break;
default:
if (versionManager != null)
versionManager.State = Visibility.Hidden;
break;
}
}
public override void SetHost(GameHost host) public override void SetHost(GameHost host)
{ {
base.SetHost(host); base.SetHost(host);

View File

@ -128,11 +128,12 @@ namespace osu.Desktop.Overlays
protected override void PopIn() protected override void PopIn()
{ {
this.FadeIn(1000); this.FadeIn(1400, Easing.OutQuint);
} }
protected override void PopOut() protected override void PopOut()
{ {
this.FadeOut(500, Easing.OutQuint);
} }
} }
} }

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" /> <Import Project="..\osu.Game.props" />
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<TargetFramework>netcoreapp2.1</TargetFramework> <TargetFramework>netcoreapp2.2</TargetFramework>
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget> <PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>

View File

@ -7,7 +7,7 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll" "${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)", "preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll" "${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)", "preLaunchTask": "Build (Release)",

View File

@ -9,7 +9,7 @@
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework> <TargetFramework>netcoreapp2.2</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />

View File

@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
} }
} }
protected override float HealthIncreaseFor(HitResult result) protected override double HealthIncreaseFor(HitResult result)
{ {
switch (result) switch (result)
{ {

View File

@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
} }
} }
protected override float HealthIncreaseFor(HitResult result) protected override double HealthIncreaseFor(HitResult result)
{ {
switch (result) switch (result)
{ {

View File

@ -22,29 +22,17 @@ namespace osu.Game.Rulesets.Catch.Judgements
} }
} }
/// <summary> protected override double HealthIncreaseFor(HitResult result)
/// Retrieves the numeric health increase of a <see cref="HitResult"/>.
/// </summary>
/// <param name="result">The <see cref="HitResult"/> to find the numeric health increase for.</param>
/// <returns>The numeric health increase of <paramref name="result"/>.</returns>
protected virtual float HealthIncreaseFor(HitResult result)
{ {
switch (result) switch (result)
{ {
default: default:
return 0; return 0;
case HitResult.Perfect: case HitResult.Perfect:
return 10.2f; return 10.2;
} }
} }
/// <summary>
/// Retrieves the numeric health increase of a <see cref="JudgementResult"/>.
/// </summary>
/// <param name="result">The <see cref="JudgementResult"/> to find the numeric health increase for.</param>
/// <returns>The numeric health increase of <paramref name="result"/>.</returns>
public float HealthIncreaseFor(JudgementResult result) => HealthIncreaseFor(result.Type);
/// <summary> /// <summary>
/// Whether fruit on the platter should explode or drop. /// Whether fruit on the platter should explode or drop.
/// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" /> /// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" />

View File

@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
} }
} }
protected override float HealthIncreaseFor(HitResult result) protected override double HealthIncreaseFor(HitResult result)
{ {
switch (result) switch (result)
{ {

View File

@ -0,0 +1,23 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Objects
{
public class CatchHitWindows : HitWindows
{
public override bool IsHitResultAllowed(HitResult result)
{
switch (result)
{
case HitResult.Perfect:
case HitResult.Miss:
return true;
}
return false;
}
}
}

View File

@ -3,9 +3,9 @@
using System; using System;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
@ -40,8 +40,9 @@ namespace osu.Game.Rulesets.Catch.Scoring
return; return;
} }
if (result.Judgement is CatchJudgement catchJudgement) Health.Value += Math.Max(result.Judgement.HealthIncreaseFor(result) - hpDrainRate, 0) * harshness;
Health.Value += Math.Max(catchJudgement.HealthIncreaseFor(result) - hpDrainRate, 0) * harshness;
} }
protected override HitWindows CreateHitWindows() => new CatchHitWindows();
} }
} }

View File

@ -7,7 +7,7 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll" "${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)", "preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll" "${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)", "preLaunchTask": "Build (Release)",

View File

@ -9,7 +9,7 @@
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework> <TargetFramework>netcoreapp2.2</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />

View File

@ -20,11 +20,10 @@ namespace osu.Game.Rulesets.Mania.Objects
{ HitResult.Miss, (376, 346, 316) }, { HitResult.Miss, (376, 346, 316) },
}; };
public override bool IsHitResultAllowed(HitResult result) => true;
public override void SetDifficulty(double difficulty) public override void SetDifficulty(double difficulty)
{ {
AllowsPerfect = true;
AllowsOk = true;
Perfect = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Perfect]); Perfect = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Perfect]);
Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]); Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]);
Good = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Good]); Good = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Good]);

View File

@ -5,6 +5,7 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements; using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
@ -157,5 +158,7 @@ namespace osu.Game.Rulesets.Mania.Scoring
} }
} }
} }
protected override HitWindows CreateHitWindows() => new ManiaHitWindows();
} }
} }

View File

@ -7,7 +7,7 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll" "${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)", "preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll" "${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)", "preLaunchTask": "Build (Release)",

View File

@ -9,7 +9,7 @@
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework> <TargetFramework>netcoreapp2.2</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />

View File

@ -123,8 +123,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty
if (mods.Any(h => h is OsuModFlashlight)) if (mods.Any(h => h is OsuModFlashlight))
{ {
// Apply length bonus again if flashlight is on simply because it becomes a lot harder on longer maps. // Apply object-based bonus for flashlight.
aimValue *= 1.45f * lengthBonus; aimValue *= 1.0f + 0.35f * Math.Min(1.0f, totalHits / 200.0f) +
(totalHits > 200 ? 0.3f * Math.Min(1.0f, (totalHits - 200) / 300.0f) +
(totalHits > 500 ? (totalHits - 500) / 1200.0f : 0.0f) : 0.0f);
} }
// Scale the aim value with accuracy _slightly_ // Scale the aim value with accuracy _slightly_

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@ -0,0 +1,194 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModBlinds : Mod, IApplicableToRulesetContainer<OsuHitObject>, IApplicableToScoreProcessor
{
public override string Name => "Blinds";
public override string Description => "Play with blinds on your screen.";
public override string Acronym => "BL";
public override FontAwesome Icon => FontAwesome.fa_adjust;
public override ModType Type => ModType.DifficultyIncrease;
public override bool Ranked => false;
public override double ScoreMultiplier => 1.12;
private DrawableOsuBlinds blinds;
public void ApplyToRulesetContainer(RulesetContainer<OsuHitObject> rulesetContainer)
{
rulesetContainer.Overlays.Add(blinds = new DrawableOsuBlinds(rulesetContainer.Playfield.HitObjectContainer, rulesetContainer.Beatmap));
}
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
{
scoreProcessor.Health.ValueChanged += val => { blinds.AnimateClosedness((float)val); };
}
/// <summary>
/// Element for the Blinds mod drawing 2 black boxes covering the whole screen which resize inside a restricted area with some leniency.
/// </summary>
public class DrawableOsuBlinds : Container
{
/// <summary>
/// Black background boxes behind blind panel textures.
/// </summary>
private Box blackBoxLeft, blackBoxRight;
private Drawable panelLeft, panelRight, bgPanelLeft, bgPanelRight;
private readonly Beatmap<OsuHitObject> beatmap;
/// <summary>
/// Value between 0 and 1 setting a maximum "closedness" for the blinds.
/// Useful for animating how far the blinds can be opened while keeping them at the original position if they are wider open than this.
/// </summary>
private const float target_clamp = 1;
private readonly float targetBreakMultiplier = 0;
private readonly float easing = 1;
private readonly CompositeDrawable restrictTo;
/// <summary>
/// <para>
/// Percentage of playfield to extend blinds over. Basically moves the origin points where the blinds start.
/// </para>
/// <para>
/// -1 would mean the blinds always cover the whole screen no matter health.
/// 0 would mean the blinds will only ever be on the edge of the playfield on 0% health.
/// 1 would mean the blinds are fully outside the playfield on 50% health.
/// Infinity would mean the blinds are always outside the playfield except on 100% health.
/// </para>
/// </summary>
private const float leniency = 0.1f;
public DrawableOsuBlinds(CompositeDrawable restrictTo, Beatmap<OsuHitObject> beatmap)
{
this.restrictTo = restrictTo;
this.beatmap = beatmap;
}
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Both;
Children = new[]
{
blackBoxLeft = new Box
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Colour = Color4.Black,
RelativeSizeAxes = Axes.Y,
},
blackBoxRight = new Box
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Colour = Color4.Black,
RelativeSizeAxes = Axes.Y,
},
bgPanelLeft = new ModBlindsPanel
{
Origin = Anchor.TopRight,
Colour = Color4.Gray,
},
panelLeft = new ModBlindsPanel { Origin = Anchor.TopRight, },
bgPanelRight = new ModBlindsPanel { Colour = Color4.Gray },
panelRight = new ModBlindsPanel()
};
}
private float calculateGap(float value) => MathHelper.Clamp(value, 0, target_clamp) * targetBreakMultiplier;
// lagrange polinominal for (0,0) (0.6,0.4) (1,1) should make a good curve
private static float applyAdjustmentCurve(float value) => 0.6f * value * value + 0.4f * value;
protected override void Update()
{
float start = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopLeft).X;
float end = Parent.ToLocalSpace(restrictTo.ScreenSpaceDrawQuad.TopRight).X;
float rawWidth = end - start;
start -= rawWidth * leniency * 0.5f;
end += rawWidth * leniency * 0.5f;
float width = (end - start) * 0.5f * applyAdjustmentCurve(calculateGap(easing));
// different values in case the playfield ever moves from center to somewhere else.
blackBoxLeft.Width = start + width;
blackBoxRight.Width = DrawWidth - end + width;
panelLeft.X = start + width;
panelRight.X = end - width;
bgPanelLeft.X = start;
bgPanelRight.X = end;
}
protected override void LoadComplete()
{
const float break_open_early = 500;
const float break_close_late = 250;
base.LoadComplete();
var firstObj = beatmap.HitObjects[0];
var startDelay = firstObj.StartTime - firstObj.TimePreempt;
using (BeginAbsoluteSequence(startDelay + break_close_late, true))
leaveBreak();
foreach (var breakInfo in beatmap.Breaks)
{
if (breakInfo.HasEffect)
{
using (BeginAbsoluteSequence(breakInfo.StartTime - break_open_early, true))
{
enterBreak();
using (BeginDelayedSequence(breakInfo.Duration + break_open_early + break_close_late, true))
leaveBreak();
}
}
}
}
private void enterBreak() => this.TransformTo(nameof(targetBreakMultiplier), 0f, 1000, Easing.OutSine);
private void leaveBreak() => this.TransformTo(nameof(targetBreakMultiplier), 1f, 2500, Easing.OutBounce);
/// <summary>
/// 0 is open, 1 is closed.
/// </summary>
public void AnimateClosedness(float value) => this.TransformTo(nameof(easing), value, 200, Easing.OutQuint);
public class ModBlindsPanel : Sprite
{
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get("Play/osu/blinds-panel");
}
}
}
}
}

View File

@ -26,9 +26,6 @@ namespace osu.Game.Rulesets.Osu.Mods
if (slider == null) if (slider == null)
return; return;
slider.HeadCircle.Position = new Vector2(slider.HeadCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.HeadCircle.Position.Y);
slider.TailCircle.Position = new Vector2(slider.TailCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.TailCircle.Position.Y);
slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y)); slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
slider.NestedHitObjects.OfType<RepeatPoint>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y)); slider.NestedHitObjects.OfType<RepeatPoint>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));

View File

@ -21,7 +21,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected DrawableOsuHitObject(OsuHitObject hitObject) protected DrawableOsuHitObject(OsuHitObject hitObject)
: base(hitObject) : base(hitObject)
{ {
base.AddInternal(shakeContainer = new ShakeContainer { RelativeSizeAxes = Axes.Both }); base.AddInternal(shakeContainer = new ShakeContainer
{
ShakeDuration = 30,
RelativeSizeAxes = Axes.Both
});
Alpha = 0; Alpha = 0;
} }

View File

@ -31,8 +31,8 @@ namespace osu.Game.Rulesets.Osu
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[] public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
{ {
new KeyBinding(InputKey.A, OsuAction.LeftButton), new KeyBinding(InputKey.Z, OsuAction.LeftButton),
new KeyBinding(InputKey.S, OsuAction.RightButton), new KeyBinding(InputKey.X, OsuAction.RightButton),
new KeyBinding(InputKey.MouseLeft, OsuAction.LeftButton), new KeyBinding(InputKey.MouseLeft, OsuAction.LeftButton),
new KeyBinding(InputKey.MouseRight, OsuAction.RightButton), new KeyBinding(InputKey.MouseRight, OsuAction.RightButton),
}; };
@ -103,7 +103,7 @@ namespace osu.Game.Rulesets.Osu
new MultiMod(new OsuModSuddenDeath(), new OsuModPerfect()), new MultiMod(new OsuModSuddenDeath(), new OsuModPerfect()),
new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()), new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()),
new OsuModHidden(), new OsuModHidden(),
new OsuModFlashlight(), new MultiMod(new OsuModFlashlight(), new OsuModBlinds()),
}; };
case ModType.Conversion: case ModType.Conversion:
return new Mod[] return new Mod[]

View File

@ -9,7 +9,6 @@ using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Osu.Scoring namespace osu.Game.Rulesets.Osu.Scoring
{ {
@ -22,7 +21,6 @@ namespace osu.Game.Rulesets.Osu.Scoring
private float hpDrainRate; private float hpDrainRate;
private readonly Dictionary<HitResult, int> scoreResultCounts = new Dictionary<HitResult, int>();
private readonly Dictionary<ComboResult, int> comboResultCounts = new Dictionary<ComboResult, int>(); private readonly Dictionary<ComboResult, int> comboResultCounts = new Dictionary<ComboResult, int>();
protected override void ApplyBeatmap(Beatmap<OsuHitObject> beatmap) protected override void ApplyBeatmap(Beatmap<OsuHitObject> beatmap)
@ -35,21 +33,9 @@ namespace osu.Game.Rulesets.Osu.Scoring
protected override void Reset(bool storeResults) protected override void Reset(bool storeResults)
{ {
base.Reset(storeResults); base.Reset(storeResults);
scoreResultCounts.Clear();
comboResultCounts.Clear(); comboResultCounts.Clear();
} }
public override void PopulateScore(ScoreInfo score)
{
base.PopulateScore(score);
score.Statistics[HitResult.Great] = scoreResultCounts.GetOrDefault(HitResult.Great);
score.Statistics[HitResult.Good] = scoreResultCounts.GetOrDefault(HitResult.Good);
score.Statistics[HitResult.Meh] = scoreResultCounts.GetOrDefault(HitResult.Meh);
score.Statistics[HitResult.Miss] = scoreResultCounts.GetOrDefault(HitResult.Miss);
}
private const double harshness = 0.01; private const double harshness = 0.01;
protected override void ApplyResult(JudgementResult result) protected override void ApplyResult(JudgementResult result)
@ -59,10 +45,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
var osuResult = (OsuJudgementResult)result; var osuResult = (OsuJudgementResult)result;
if (result.Type != HitResult.None) if (result.Type != HitResult.None)
{
scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) + 1;
comboResultCounts[osuResult.ComboType] = comboResultCounts.GetOrDefault(osuResult.ComboType) + 1; comboResultCounts[osuResult.ComboType] = comboResultCounts.GetOrDefault(osuResult.ComboType) + 1;
}
switch (result.Type) switch (result.Type)
{ {

View File

@ -7,7 +7,7 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll" "${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)", "preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll" "${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)", "preLaunchTask": "Build (Release)",

View File

@ -9,7 +9,7 @@
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework> <TargetFramework>netcoreapp2.2</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />

View File

@ -0,0 +1,24 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Judgements
{
public class TaikoDrumRollJudgement : TaikoJudgement
{
public override bool AffectsCombo => false;
protected override double HealthIncreaseFor(HitResult result)
{
// Drum rolls can be ignored with no health penalty
switch (result)
{
case HitResult.Miss:
return 0;
default:
return base.HealthIncreaseFor(result);
}
}
}
}

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@ -13,10 +13,21 @@ namespace osu.Game.Rulesets.Taiko.Judgements
{ {
switch (result) switch (result)
{ {
default:
return 0;
case HitResult.Great: case HitResult.Great:
return 200; return 200;
default:
return 0;
}
}
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
case HitResult.Great:
return 0.15;
default:
return 0;
} }
} }
} }

View File

@ -1,21 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Judgements
{
public class TaikoIntermediateSwellJudgement : TaikoJudgement
{
public override HitResult MaxResult => HitResult.Great;
public override bool AffectsCombo => false;
/// <summary>
/// Computes the numeric result value for the combo portion of the score.
/// </summary>
/// <param name="result">The result to compute the value for.</param>
/// <returns>The numeric result value.</returns>
protected override int NumericResultFor(HitResult result) => 0;
}
}

View File

@ -10,21 +10,31 @@ namespace osu.Game.Rulesets.Taiko.Judgements
{ {
public override HitResult MaxResult => HitResult.Great; public override HitResult MaxResult => HitResult.Great;
/// <summary>
/// Computes the numeric result value for the combo portion of the score.
/// </summary>
/// <param name="result">The result to compute the value for.</param>
/// <returns>The numeric result value.</returns>
protected override int NumericResultFor(HitResult result) protected override int NumericResultFor(HitResult result)
{ {
switch (result) switch (result)
{ {
default:
return 0;
case HitResult.Good: case HitResult.Good:
return 100; return 100;
case HitResult.Great: case HitResult.Great:
return 300; return 300;
default:
return 0;
}
}
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
case HitResult.Miss:
return -1.0;
case HitResult.Good:
return 1.1;
case HitResult.Great:
return 3.0;
default:
return 0;
} }
} }
} }

View File

@ -1,10 +1,15 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Judgements namespace osu.Game.Rulesets.Taiko.Judgements
{ {
public class TaikoStrongJudgement : TaikoJudgement public class TaikoStrongJudgement : TaikoJudgement
{ {
// MainObject already changes the HP
protected override double HealthIncreaseFor(HitResult result) => 0;
public override bool AffectsCombo => false; public override bool AffectsCombo => false;
} }
} }

View File

@ -0,0 +1,23 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Judgements
{
public class TaikoSwellJudgement : TaikoJudgement
{
public override bool AffectsCombo => false;
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
{
case HitResult.Miss:
return -0.65;
default:
return 0;
}
}
}
}

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@ -0,0 +1,16 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Judgements
{
public class TaikoSwellTickJudgement : TaikoJudgement
{
public override bool AffectsCombo => false;
protected override int NumericResultFor(HitResult result) => 0;
protected override double HealthIncreaseFor(HitResult result) => 0;
}
}

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@ -173,13 +173,13 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
if (!userTriggered) if (!userTriggered)
{ {
if (timeOffset > second_hit_window) if (timeOffset - MainObject.Result.TimeOffset > second_hit_window)
ApplyResult(r => r.Type = HitResult.Miss); ApplyResult(r => r.Type = HitResult.Miss);
return; return;
} }
if (Math.Abs(MainObject.Result.TimeOffset - timeOffset) < second_hit_window) if (Math.Abs(timeOffset - MainObject.Result.TimeOffset) <= second_hit_window)
ApplyResult(r => r.Type = HitResult.Great); ApplyResult(r => r.Type = MainObject.Result.Type);
} }
public override bool OnPressed(TaikoAction action) public override bool OnPressed(TaikoAction action)

View File

@ -6,11 +6,11 @@ using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{ {
public class DrawableSwellTick : DrawableTaikoHitObject public class DrawableSwellTick : DrawableTaikoHitObject<SwellTick>
{ {
public override bool DisplayResult => false; public override bool DisplayResult => false;
public DrawableSwellTick(TaikoHitObject hitObject) public DrawableSwellTick(SwellTick hitObject)
: base(hitObject) : base(hitObject)
{ {
} }

View File

@ -5,6 +5,8 @@ using osu.Game.Rulesets.Objects.Types;
using System; using System;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects namespace osu.Game.Rulesets.Taiko.Objects
{ {
@ -81,5 +83,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
first = false; first = false;
} }
} }
public override Judgement CreateJudgement() => new TaikoDrumRollJudgement();
} }
} }

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@ -3,6 +3,8 @@
using System; using System;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects namespace osu.Game.Rulesets.Taiko.Objects
{ {
@ -26,5 +28,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
for (int i = 0; i < RequiredHits; i++) for (int i = 0; i < RequiredHits; i++)
AddNested(new SwellTick()); AddNested(new SwellTick());
} }
public override Judgement CreateJudgement() => new TaikoSwellJudgement();
} }
} }

View File

@ -1,9 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Taiko.Judgements;
namespace osu.Game.Rulesets.Taiko.Objects namespace osu.Game.Rulesets.Taiko.Objects
{ {
public class SwellTick : TaikoHitObject public class SwellTick : TaikoHitObject
{ {
public override Judgement CreateJudgement() => new TaikoSwellTickJudgement();
} }
} }

View File

@ -14,15 +14,26 @@ namespace osu.Game.Rulesets.Taiko.Objects
{ {
{ HitResult.Great, (100, 70, 40) }, { HitResult.Great, (100, 70, 40) },
{ HitResult.Good, (240, 160, 100) }, { HitResult.Good, (240, 160, 100) },
{ HitResult.Meh, (270, 190, 140) }, { HitResult.Miss, (270, 190, 140) },
{ HitResult.Miss, (400, 400, 400) },
}; };
public override bool IsHitResultAllowed(HitResult result)
{
switch (result)
{
case HitResult.Great:
case HitResult.Good:
case HitResult.Miss:
return true;
default:
return false;
}
}
public override void SetDifficulty(double difficulty) public override void SetDifficulty(double difficulty)
{ {
Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]); Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]);
Good = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Good]); Good = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Good]);
Meh = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Meh]);
Miss = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Miss]); Miss = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Miss]);
} }
} }

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@ -3,8 +3,8 @@
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Judgements;
using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
@ -13,51 +13,24 @@ namespace osu.Game.Rulesets.Taiko.Scoring
internal class TaikoScoreProcessor : ScoreProcessor<TaikoHitObject> internal class TaikoScoreProcessor : ScoreProcessor<TaikoHitObject>
{ {
/// <summary> /// <summary>
/// The HP awarded by a <see cref="HitResult.Great"/> hit. /// A value used for calculating <see cref="hpMultiplier"/>.
/// </summary> /// </summary>
private const double hp_hit_great = 0.03; private const double object_count_factor = 3;
/// <summary>
/// The HP awarded for a <see cref="HitResult.Good"/> hit.
/// </summary>
private const double hp_hit_good = 0.011;
/// <summary>
/// The minimum HP deducted for a <see cref="HitResult.Miss"/>.
/// This occurs when HP Drain = 0.
/// </summary>
private const double hp_miss_min = -0.0018;
/// <summary>
/// The median HP deducted for a <see cref="HitResult.Miss"/>.
/// This occurs when HP Drain = 5.
/// </summary>
private const double hp_miss_mid = -0.0075;
/// <summary>
/// The maximum HP deducted for a <see cref="HitResult.Miss"/>.
/// This occurs when HP Drain = 10.
/// </summary>
private const double hp_miss_max = -0.12;
/// <summary>
/// The HP awarded for a <see cref="DrumRollTick"/> hit.
/// <para>
/// <see cref="DrumRollTick"/> hits award less HP as they're more spammable, although in hindsight
/// this probably awards too little HP and is kept at this value for now for compatibility.
/// </para>
/// </summary>
private const double hp_hit_tick = 0.00000003;
/// <summary> /// <summary>
/// Taiko fails at the end of the map if the player has not half-filled their HP bar. /// Taiko fails at the end of the map if the player has not half-filled their HP bar.
/// </summary> /// </summary>
protected override bool DefaultFailCondition => JudgedHits == MaxHits && Health.Value <= 0.5; protected override bool DefaultFailCondition => JudgedHits == MaxHits && Health.Value <= 0.5;
private double hpIncreaseTick; /// <summary>
private double hpIncreaseGreat; /// HP multiplier for a successful <see cref="HitResult"/>.
private double hpIncreaseGood; /// </summary>
private double hpIncreaseMiss; private double hpMultiplier;
/// <summary>
/// HP multiplier for a <see cref="HitResult.Miss"/>.
/// </summary>
private double hpMissMultiplier;
public TaikoScoreProcessor(RulesetContainer<TaikoHitObject> rulesetContainer) public TaikoScoreProcessor(RulesetContainer<TaikoHitObject> rulesetContainer)
: base(rulesetContainer) : base(rulesetContainer)
@ -68,38 +41,23 @@ namespace osu.Game.Rulesets.Taiko.Scoring
{ {
base.ApplyBeatmap(beatmap); base.ApplyBeatmap(beatmap);
double hpMultiplierNormal = 1 / (hp_hit_great * beatmap.HitObjects.FindAll(o => o is Hit).Count * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.5, 0.75, 0.98)); hpMultiplier = 1 / (object_count_factor * beatmap.HitObjects.FindAll(o => o is Hit).Count * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.5, 0.75, 0.98));
hpIncreaseTick = hp_hit_tick; hpMissMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.0018, 0.0075, 0.0120);
hpIncreaseGreat = hpMultiplierNormal * hp_hit_great;
hpIncreaseGood = hpMultiplierNormal * hp_hit_good;
hpIncreaseMiss = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, hp_miss_min, hp_miss_mid, hp_miss_max);
} }
protected override void ApplyResult(JudgementResult result) protected override void ApplyResult(JudgementResult result)
{ {
base.ApplyResult(result); base.ApplyResult(result);
bool isTick = result.Judgement is TaikoDrumRollTickJudgement; double hpIncrease = result.Judgement.HealthIncreaseFor(result);
// Apply HP changes if (result.Type == HitResult.Miss)
switch (result.Type) hpIncrease *= hpMissMultiplier;
{ else
case HitResult.Miss: hpIncrease *= hpMultiplier;
// Missing ticks shouldn't drop HP
if (!isTick) Health.Value += hpIncrease;
Health.Value += hpIncreaseMiss;
break;
case HitResult.Good:
Health.Value += hpIncreaseGood;
break;
case HitResult.Great:
if (isTick)
Health.Value += hpIncreaseTick;
else
Health.Value += hpIncreaseGreat;
break;
}
} }
protected override void Reset(bool storeResults) protected override void Reset(bool storeResults)
@ -108,5 +66,7 @@ namespace osu.Game.Rulesets.Taiko.Scoring
Health.Value = 0; Health.Value = 0;
} }
protected override HitWindows CreateHitWindows() => new TaikoHitWindows();
} }
} }

View File

@ -29,7 +29,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
try try
{ {
loadOszIntoOsu(loadOsu(host)); LoadOszIntoOsu(loadOsu(host));
} }
finally finally
{ {
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
var osu = loadOsu(host); var osu = loadOsu(host);
var imported = loadOszIntoOsu(osu); var imported = LoadOszIntoOsu(osu);
deleteBeatmapSet(imported, osu); deleteBeatmapSet(imported, osu);
} }
@ -69,8 +69,8 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
var osu = loadOsu(host); var osu = loadOsu(host);
var imported = loadOszIntoOsu(osu); var imported = LoadOszIntoOsu(osu);
var importedSecondTime = loadOszIntoOsu(osu); var importedSecondTime = LoadOszIntoOsu(osu);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.ID == importedSecondTime.ID);
@ -105,7 +105,7 @@ namespace osu.Game.Tests.Beatmaps.IO
manager.ItemAdded += (_, __, ___) => fireCount++; manager.ItemAdded += (_, __, ___) => fireCount++;
manager.ItemRemoved += _ => fireCount++; manager.ItemRemoved += _ => fireCount++;
var imported = loadOszIntoOsu(osu); var imported = LoadOszIntoOsu(osu);
Assert.AreEqual(0, fireCount -= 1); Assert.AreEqual(0, fireCount -= 1);
@ -160,12 +160,12 @@ namespace osu.Game.Tests.Beatmaps.IO
var osu = loadOsu(host); var osu = loadOsu(host);
var manager = osu.Dependencies.Get<BeatmapManager>(); var manager = osu.Dependencies.Get<BeatmapManager>();
var imported = loadOszIntoOsu(osu); var imported = LoadOszIntoOsu(osu);
imported.Hash += "-changed"; imported.Hash += "-changed";
manager.Update(imported); manager.Update(imported);
var importedSecondTime = loadOszIntoOsu(osu); var importedSecondTime = LoadOszIntoOsu(osu);
Assert.IsTrue(imported.ID != importedSecondTime.ID); Assert.IsTrue(imported.ID != importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID < importedSecondTime.Beatmaps.First().ID); Assert.IsTrue(imported.Beatmaps.First().ID < importedSecondTime.Beatmaps.First().ID);
@ -191,11 +191,11 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
var osu = loadOsu(host); var osu = loadOsu(host);
var imported = loadOszIntoOsu(osu); var imported = LoadOszIntoOsu(osu);
deleteBeatmapSet(imported, osu); deleteBeatmapSet(imported, osu);
var importedSecondTime = loadOszIntoOsu(osu); var importedSecondTime = LoadOszIntoOsu(osu);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.ID == importedSecondTime.ID);
@ -262,7 +262,7 @@ namespace osu.Game.Tests.Beatmaps.IO
} }
} }
private string createTemporaryBeatmap() private static string createTemporaryBeatmap()
{ {
var temp = Path.GetTempFileName() + ".osz"; var temp = Path.GetTempFileName() + ".osz";
File.Copy(TEST_OSZ_PATH, temp, true); File.Copy(TEST_OSZ_PATH, temp, true);
@ -270,7 +270,7 @@ namespace osu.Game.Tests.Beatmaps.IO
return temp; return temp;
} }
private BeatmapSetInfo loadOszIntoOsu(OsuGameBase osu, string path = null) public static BeatmapSetInfo LoadOszIntoOsu(OsuGameBase osu, string path = null)
{ {
var temp = path ?? createTemporaryBeatmap(); var temp = path ?? createTemporaryBeatmap();
@ -305,7 +305,7 @@ namespace osu.Game.Tests.Beatmaps.IO
return osu; return osu;
} }
private void ensureLoaded(OsuGameBase osu, int timeout = 60000) private static void ensureLoaded(OsuGameBase osu, int timeout = 60000)
{ {
IEnumerable<BeatmapSetInfo> resultSets = null; IEnumerable<BeatmapSetInfo> resultSets = null;
var store = osu.Dependencies.Get<BeatmapManager>(); var store = osu.Dependencies.Get<BeatmapManager>();
@ -343,7 +343,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.IsTrue(beatmap?.HitObjects.Any() == true); Assert.IsTrue(beatmap?.HitObjects.Any() == true);
} }
private void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000) private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{ {
Task task = Task.Run(() => Task task = Task.Run(() =>
{ {

View File

@ -0,0 +1,32 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Overlays.AccountCreation;
namespace osu.Game.Tests.Visual
{
public class TestCaseAccountCreationOverlay : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ErrorTextFlowContainer),
typeof(AccountCreationBackground),
typeof(ScreenEntry),
typeof(ScreenWarning),
typeof(ScreenWelcome),
typeof(AccountCreationScreen),
};
public TestCaseAccountCreationOverlay()
{
var accountCreation = new AccountCreationOverlay();
Child = accountCreation;
accountCreation.State = Visibility.Visible;
}
}
}

View File

@ -0,0 +1,67 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseDrawableDate : OsuTestCase
{
public TestCaseDrawableDate()
{
Child = new FillFlowContainer
{
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Children = new Drawable[]
{
new PokeyDrawableDate(DateTimeOffset.Now.Subtract(TimeSpan.FromSeconds(60))),
new PokeyDrawableDate(DateTimeOffset.Now.Subtract(TimeSpan.FromSeconds(55))),
new PokeyDrawableDate(DateTimeOffset.Now.Subtract(TimeSpan.FromSeconds(50))),
new PokeyDrawableDate(DateTimeOffset.Now),
new PokeyDrawableDate(DateTimeOffset.Now.Add(TimeSpan.FromSeconds(60))),
new PokeyDrawableDate(DateTimeOffset.Now.Add(TimeSpan.FromSeconds(65))),
new PokeyDrawableDate(DateTimeOffset.Now.Add(TimeSpan.FromSeconds(70))),
}
};
}
private class PokeyDrawableDate : CompositeDrawable
{
public PokeyDrawableDate(DateTimeOffset date)
{
const float box_size = 10;
DrawableDate drawableDate;
Box flash;
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
flash = new Box
{
Colour = Color4.Yellow,
Size = new Vector2(box_size),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Alpha = 0
},
drawableDate = new DrawableDate(date)
{
X = box_size + 2,
}
};
drawableDate.Current.ValueChanged += v => flash.FadeOutFromOne(500);
}
}
}
}

View File

@ -1,135 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseDrawableRoom : OsuTestCase
{
private RulesetStore rulesets;
protected override void LoadComplete()
{
base.LoadComplete();
DrawableRoom first;
Add(new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Y,
Width = 580f,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
first = new DrawableRoom(new Room
{
Name = { Value = @"Great Room Right Here" },
Host = { Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" } } },
Status = { Value = new RoomStatusOpen() },
Type = { Value = new GameTypeTeamVersus() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 4.65,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"Critical Crystal",
Artist = @"Seiryu",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh//beatmaps/376340/covers/cover.jpg?1456478455",
},
},
},
},
},
Participants =
{
Value = new[]
{
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 1355 } } },
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 8756 } } },
},
},
}),
new DrawableRoom(new Room
{
Name = { Value = @"Relax It's The Weekend" },
Host = { Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" } } },
Status = { Value = new RoomStatusPlaying() },
Type = { Value = new GameTypeTagTeam() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 1.96,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"Serendipity",
Artist = @"ZAQ",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh//beatmaps/526839/covers/cover.jpg?1493815706",
},
},
},
},
},
Participants =
{
Value = new[]
{
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 578975 } } },
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 24554 } } },
},
},
}),
}
});
AddStep(@"select", () => first.State = SelectionState.Selected);
AddStep(@"change title", () => first.Room.Name.Value = @"I Changed Name");
AddStep(@"change host", () => first.Room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
AddStep(@"change status", () => first.Room.Status.Value = new RoomStatusPlaying());
AddStep(@"change type", () => first.Room.Type.Value = new GameTypeVersus());
AddStep(@"change beatmap", () => first.Room.Beatmap.Value = null);
AddStep(@"change participants", () => first.Room.Participants.Value = new[]
{
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 1254 } } },
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 123189 } } },
});
AddStep(@"deselect", () => first.State = SelectionState.NotSelected);
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
}
}
}

View File

@ -11,6 +11,7 @@ using osu.Framework.Allocation;
using osuTK; using osuTK;
using System.Linq; using System.Linq;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Scoring; using osu.Game.Scoring;
@ -36,7 +37,7 @@ namespace osu.Game.Tests.Visual
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f), Size = new Vector2(550f, 450f),
Scope = LeaderboardScope.Global, Scope = BeatmapLeaderboardScope.Global,
}); });
AddStep(@"New Scores", newScores); AddStep(@"New Scores", newScores);
@ -275,7 +276,7 @@ namespace osu.Game.Tests.Visual
}; };
} }
private class FailableLeaderboard : Leaderboard private class FailableLeaderboard : BeatmapLeaderboard
{ {
public void SetRetrievalState(PlaceholderState state) public void SetRetrievalState(PlaceholderState state)
{ {

View File

@ -1,216 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Screens;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Multi.Components;
using osu.Game.Screens.Multi.Screens.Lounge;
using osu.Game.Users;
using osuTK.Input;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseLounge : ManualInputManagerTestCase
{
private TestLounge lounge;
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
lounge = new TestLounge();
Room[] rooms =
{
new Room
{
Name = { Value = @"Just Another Room" },
Host = { Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } } },
Status = { Value = new RoomStatusPlaying() },
Availability = { Value = RoomAvailability.Public },
Type = { Value = new GameTypeTagTeam() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 5.65,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"Sidetracked Day (Short Ver.)",
Artist = @"VINXIS",
AuthorString = @"Hobbes2",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/767600/covers/cover.jpg?1526243446",
},
},
},
}
},
MaxParticipants = { Value = 10 },
Participants =
{
Value = new[]
{
new User { Username = @"flyte", Id = 3103765, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 142 } } },
new User { Username = @"Cookiezi", Id = 124493, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 546 } } },
new User { Username = @"Angelsim", Id = 1777162, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 287 } } },
new User { Username = @"Rafis", Id = 2558286, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 468 } } },
new User { Username = @"hvick225", Id = 50265, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 325 } } },
new User { Username = @"peppy", Id = 2, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 625 } } },
}
}
},
new Room
{
Name = { Value = @"Not Just Any Room" },
Host = { Value = new User { Username = @"Monstrata", Id = 2706438, Country = new Country { FlagName = @"CA" } } },
Status = { Value = new RoomStatusOpen() },
Availability = { Value = RoomAvailability.FriendsOnly },
Type = { Value = new GameTypeTeamVersus() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 2.73,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"lit(var)",
Artist = @"kensuke ushio",
AuthorString = @"Monstrata",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/623972/covers/cover.jpg?1521167183",
},
},
},
}
},
Participants =
{
Value = new[]
{
new User { Username = @"Jeby", Id = 3136279, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 3497 } } },
new User { Username = @"DualAkira", Id = 5220933, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 643 } } },
new User { Username = @"Datenshi Yohane", Id = 7171857, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 10555 } } },
}
}
},
new Room
{
Name = { Value = @"room THE FINAL" },
Host = { Value = new User { Username = @"Delis", Id = 1603923, Country = new Country { FlagName = @"JP" } } },
Status = { Value = new RoomStatusPlaying() },
Availability = { Value = RoomAvailability.Public },
Type = { Value = new GameTypeTagTeam() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 4.48,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"ONIGIRI FREEWAY",
Artist = @"OISHII",
AuthorString = @"Mentholzzz",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/663098/covers/cover.jpg?1521898837",
},
},
},
}
},
MaxParticipants = { Value = 30 },
Participants =
{
Value = new[]
{
new User { Username = @"KizuA", Id = 6510442, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 5372 } } },
new User { Username = @"Colored", Id = 827563, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 810 } } },
new User { Username = @"Beryl", Id = 3817591, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 10096 } } },
}
}
},
};
AddStep(@"show", () => Add(lounge));
AddStep(@"set rooms", () => lounge.Rooms = rooms);
selectAssert(0);
AddStep(@"clear rooms", () => lounge.Rooms = new Room[] {});
AddAssert(@"no room selected", () => lounge.SelectedRoom == null);
AddStep(@"set rooms", () => lounge.Rooms = rooms);
selectAssert(1);
AddStep(@"open room 1", () => clickRoom(1));
AddUntilStep(() => lounge.ChildScreen?.IsCurrentScreen == true, "wait until room current");
AddStep(@"make lounge current", lounge.MakeCurrent);
filterAssert(@"THE FINAL", LoungeTab.Public, 1);
filterAssert(string.Empty, LoungeTab.Public, 2);
filterAssert(string.Empty, LoungeTab.Private, 1);
filterAssert(string.Empty, LoungeTab.Public, 2);
filterAssert(@"no matches", LoungeTab.Public, 0);
AddStep(@"clear rooms", () => lounge.Rooms = new Room[] {});
AddStep(@"set rooms", () => lounge.Rooms = rooms);
AddAssert(@"no matches after clear", () => !lounge.ChildRooms.Any());
filterAssert(string.Empty, LoungeTab.Public, 2);
AddStep(@"exit", lounge.Exit);
}
private void clickRoom(int n)
{
InputManager.MoveMouseTo(lounge.ChildRooms.ElementAt(n));
InputManager.Click(MouseButton.Left);
}
private void selectAssert(int n)
{
AddStep($@"select room {n}", () => clickRoom(n));
AddAssert($@"room {n} selected", () => lounge.SelectedRoom == lounge.ChildRooms.ElementAt(n).Room);
}
private void filterAssert(string filter, LoungeTab tab, int endCount)
{
AddStep($@"filter '{filter}', {tab}", () => lounge.SetFilter(filter, tab));
AddAssert(@"filtered correctly", () => lounge.ChildRooms.Count() == endCount);
}
private class TestLounge : Lounge
{
protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault();
public IEnumerable<DrawableRoom> ChildRooms => RoomsContainer.Children.Where(r => r.MatchingFilter);
public Room SelectedRoom => Inspector.Room;
public void SetFilter(string filter, LoungeTab tab)
{
Filter.Search.Current.Value = filter;
Filter.Tabs.Current.Value = tab;
}
}
}
}

View File

@ -0,0 +1,99 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Users;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseLoungeRoomsContainer : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(RoomsContainer),
typeof(DrawableRoom)
};
[Cached(Type = typeof(IRoomManager))]
private TestRoomManager roomManager = new TestRoomManager();
public TestCaseLoungeRoomsContainer()
{
RoomsContainer container;
Child = container = new RoomsContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 0.5f,
JoinRequested = joinRequested
};
AddStep("clear rooms", () => roomManager.Rooms.Clear());
AddStep("add rooms", () =>
{
for (int i = 0; i < 3; i++)
{
roomManager.Rooms.Add(new Room
{
RoomID = { Value = i },
Name = { Value = $"Room {i}" },
Host = { Value = new User { Username = "Host" } },
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) }
});
}
});
AddAssert("has 2 rooms", () => container.Rooms.Count == 3);
AddStep("remove first room", () => roomManager.Rooms.Remove(roomManager.Rooms.FirstOrDefault()));
AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
AddStep("select first room", () => container.Rooms.First().Action?.Invoke());
AddAssert("first room selected", () => container.SelectedRoom.Value == roomManager.Rooms.First());
AddStep("join first room", () => container.Rooms.First().Action?.Invoke());
AddAssert("first room joined", () => roomManager.Rooms.First().Status.Value is JoinedRoomStatus);
}
private void joinRequested(Room room) => room.Status.Value = new JoinedRoomStatus();
private class TestRoomManager : IRoomManager
{
public readonly BindableCollection<Room> Rooms = new BindableCollection<Room>();
IBindableCollection<Room> IRoomManager.Rooms => Rooms;
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
{
}
public void PartRoom()
{
}
public void Filter(FilterCriteria criteria)
{
}
}
private class JoinedRoomStatus : RoomStatus
{
public override string Message => "Joined";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Yellow;
}
}
}

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@ -1,142 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Screens.Match;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMatch : OsuTestCase
{
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
Room room = new Room
{
Name = { Value = @"One Awesome Room" },
Status = { Value = new RoomStatusOpen() },
Availability = { Value = RoomAvailability.Public },
Type = { Value = new GameTypeTeamVersus() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 5.02,
Ruleset = rulesets.GetRuleset(1),
Metadata = new BeatmapMetadata
{
Title = @"Paradigm Shift",
Artist = @"Morimori Atsushi",
AuthorString = @"eiri-",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/765055/covers/cover.jpg?1526955337",
},
},
},
},
},
MaxParticipants = { Value = 5 },
Participants =
{
Value = new[]
{
new User
{
Username = @"eiri-",
Id = 3388410,
Country = new Country { FlagName = @"US" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/3388410/00a8486a247831e1cc4375db519f611ac970bda8bc0057d78b0f540ea38c3e58.jpeg",
IsSupporter = true,
},
new User
{
Username = @"Nepuri",
Id = 6637817,
Country = new Country { FlagName = @"DE" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/6637817/9085fc60248b6b5327a72c1dcdecf2dbedba810ae0ab6bcf7224e46b1339632a.jpeg",
IsSupporter = true,
},
new User
{
Username = @"goheegy",
Id = 8057655,
Country = new Country { FlagName = @"GB" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/8057655/21cec27c25a11dc197a4ec6a74253dbabb495949b0e0697113352f12007018c5.jpeg",
},
new User
{
Username = @"Alumetri",
Id = 5371497,
Country = new Country { FlagName = @"RU" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/5371497/e023b8c7fbe3613e64bd4856703517ea50fbed8a5805dc9acda9efe9897c67e2.jpeg",
},
}
},
};
Match match = new Match(room);
AddStep(@"show", () => Add(match));
AddStep(@"null beatmap", () => room.Beatmap.Value = null);
AddStep(@"change name", () => room.Name.Value = @"Two Awesome Rooms");
AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
AddStep(@"change availability", () => room.Availability.Value = RoomAvailability.FriendsOnly);
AddStep(@"change type", () => room.Type.Value = new GameTypeTag());
AddStep(@"change beatmap", () => room.Beatmap.Value = new BeatmapInfo
{
StarDifficulty = 4.33,
Ruleset = rulesets.GetRuleset(2),
Metadata = new BeatmapMetadata
{
Title = @"Yasashisa no Riyuu",
Artist = @"ChouCho",
AuthorString = @"celerih",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/685391/covers/cover.jpg?1524597970",
},
},
},
});
AddStep(@"null max participants", () => room.MaxParticipants.Value = null);
AddStep(@"change participants", () => room.Participants.Value = new[]
{
new User
{
Username = @"Spectator",
Id = 702598,
Country = new Country { FlagName = @"KR" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/702598/3bbf4cb8b8d2cf8b03145000a975ff27e191ab99b0920832e7dd67386280e288.jpeg",
IsSupporter = true,
},
new User
{
Username = @"celerih",
Id = 4696296,
Country = new Country { FlagName = @"CA" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/4696296/7f8500731d0ac66d5472569d146a7be07d9460273361913f22c038867baddaef.jpeg",
},
});
AddStep(@"exit", match.Exit);
}
}
}

View File

@ -1,43 +1,54 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework; using System;
using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Screens.Multi.Screens.Match; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.GameTypes;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
{ {
[TestFixture]
public class TestCaseMatchHeader : OsuTestCase public class TestCaseMatchHeader : OsuTestCase
{ {
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Header)
};
public TestCaseMatchHeader() public TestCaseMatchHeader()
{ {
Header header = new Header(); var room = new Room();
Add(header);
AddStep(@"set beatmap set", () => header.BeatmapSet = new BeatmapSetInfo var header = new Header(room);
room.Playlist.Add(new PlaylistItem
{ {
OnlineInfo = new BeatmapSetOnlineInfo Beatmap = new BeatmapInfo
{ {
Covers = new BeatmapSetOnlineCovers Metadata = new BeatmapMetadata
{ {
Cover = @"https://assets.ppy.sh/beatmaps/760757/covers/cover.jpg?1526944540", Title = "Title",
Artist = "Artist",
AuthorString = "Author",
}, },
Version = "Version",
Ruleset = new OsuRuleset().RulesetInfo
}, },
RequiredMods =
{
new OsuModDoubleTime(),
new OsuModNoFail(),
new OsuModRelax(),
}
}); });
AddStep(@"change beatmap set", () => header.BeatmapSet = new BeatmapSetInfo room.Type.Value = new GameTypeTimeshift();
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/761883/covers/cover.jpg?1525557400",
},
},
});
AddStep(@"null beatmap set", () => header.BeatmapSet = null); Child = header;
} }
} }
} }

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@ -0,0 +1,35 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchHostInfo : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(HostInfo)
};
private readonly Bindable<User> host = new Bindable<User>(new User { Username = "SomeHost" });
public TestCaseMatchHostInfo()
{
HostInfo hostInfo;
Child = hostInfo = new HostInfo
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
hostInfo.Host.BindTo(host);
}
}
}

View File

@ -1,56 +1,80 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.RoomStatuses;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Screens.Match; using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
{ {
[TestFixture] [TestFixture]
public class TestCaseMatchInfo : OsuTestCase public class TestCaseMatchInfo : OsuTestCase
{ {
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Info),
typeof(HeaderButton),
typeof(ReadyButton),
typeof(ViewBeatmapButton)
};
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(RulesetStore rulesets) private void load(RulesetStore rulesets)
{ {
Info info = new Info(); var room = new Room();
Info info = new Info(room);
Add(info); Add(info);
AddStep(@"set name", () => info.Name = @"Room Name?"); AddStep(@"set name", () => room.Name.Value = @"Room Name?");
AddStep(@"set availability", () => info.Availability = RoomAvailability.FriendsOnly); AddStep(@"set availability", () => room.Availability.Value = RoomAvailability.FriendsOnly);
AddStep(@"set status", () => info.Status = new RoomStatusPlaying()); AddStep(@"set status", () => room.Status.Value = new RoomStatusPlaying());
AddStep(@"set beatmap", () => info.Beatmap = new BeatmapInfo AddStep(@"set beatmap", () =>
{ {
StarDifficulty = 2.4, room.Playlist.Clear();
Ruleset = rulesets.GetRuleset(0), room.Playlist.Add(new PlaylistItem
Metadata = new BeatmapMetadata
{ {
Title = @"My Song", Beatmap = new BeatmapInfo
Artist = @"VisualTests", {
AuthorString = @"osu!lazer", StarDifficulty = 2.4,
}, Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"My Song",
Artist = @"VisualTests",
AuthorString = @"osu!lazer",
},
}
});
}); });
AddStep(@"set type", () => info.Type = new GameTypeTagTeam()); AddStep(@"change name", () => room.Name.Value = @"Room Name!");
AddStep(@"change availability", () => room.Availability.Value = RoomAvailability.InviteOnly);
AddStep(@"change name", () => info.Name = @"Room Name!"); AddStep(@"change status", () => room.Status.Value = new RoomStatusOpen());
AddStep(@"change availability", () => info.Availability = RoomAvailability.InviteOnly); AddStep(@"null beatmap", () => room.Playlist.Clear());
AddStep(@"change status", () => info.Status = new RoomStatusOpen()); AddStep(@"change beatmap", () =>
AddStep(@"null beatmap", () => info.Beatmap = null);
AddStep(@"change type", () => info.Type = new GameTypeTeamVersus());
AddStep(@"change beatmap", () => info.Beatmap = new BeatmapInfo
{ {
StarDifficulty = 4.2, room.Playlist.Clear();
Ruleset = rulesets.GetRuleset(3), room.Playlist.Add(new PlaylistItem
Metadata = new BeatmapMetadata
{ {
Title = @"Your Song", Beatmap = new BeatmapInfo
Artist = @"Tester", {
AuthorString = @"Someone", StarDifficulty = 4.2,
}, Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"Your Song",
Artist = @"Tester",
AuthorString = @"Someone",
},
}
});
}); });
} }
} }

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@ -0,0 +1,68 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchLeaderboard : OsuTestCase
{
public TestCaseMatchLeaderboard()
{
Add(new MatchLeaderboard(new Room { RoomID = { Value = 3 } })
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
Scope = MatchLeaderboardScope.Overall,
});
}
[Resolved]
private APIAccess api { get; set; }
[BackgroundDependencyLoader]
private void load()
{
var req = new GetRoomScoresRequest();
req.Success += v => { };
req.Failure += _ => { };
api.Queue(req);
}
private class GetRoomScoresRequest : APIRequest<List<RoomScore>>
{
protected override string Target => "rooms/3/leaderboard";
}
private class RoomScore
{
[JsonProperty("user")]
public User User { get; set; }
[JsonProperty("accuracy")]
public double Accuracy { get; set; }
[JsonProperty("total_score")]
public int TotalScore { get; set; }
[JsonProperty("pp")]
public double PP { get; set; }
[JsonProperty("attempts")]
public int TotalAttempts { get; set; }
[JsonProperty("completed")]
public int CompletedAttempts { get; set; }
}
}
}

View File

@ -1,9 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Screens.Match; using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
@ -11,16 +13,20 @@ namespace osu.Game.Tests.Visual
[TestFixture] [TestFixture]
public class TestCaseMatchParticipants : OsuTestCase public class TestCaseMatchParticipants : OsuTestCase
{ {
private readonly Bindable<int?> maxParticipants = new Bindable<int?>();
private readonly Bindable<IEnumerable<User>> users = new Bindable<IEnumerable<User>>();
public TestCaseMatchParticipants() public TestCaseMatchParticipants()
{ {
Participants participants; Participants participants;
Add(participants = new Participants
{
RelativeSizeAxes = Axes.Both,
});
AddStep(@"set max to null", () => participants.Max = null); Add(participants = new Participants { RelativeSizeAxes = Axes.Both });
AddStep(@"set users", () => participants.Users = new[]
participants.MaxParticipants.BindTo(maxParticipants);
participants.Users.BindTo(users);
AddStep(@"set max to null", () => maxParticipants.Value = null);
AddStep(@"set users", () => users.Value = new[]
{ {
new User new User
{ {
@ -48,9 +54,9 @@ namespace osu.Game.Tests.Visual
}, },
}); });
AddStep(@"set max", () => participants.Max = 10); AddStep(@"set max", () => maxParticipants.Value = 10);
AddStep(@"clear users", () => participants.Users = new User[] { }); AddStep(@"clear users", () => users.Value = new User[] { });
AddStep(@"set max to null", () => participants.Max = null); AddStep(@"set max to null", () => maxParticipants.Value = null);
} }
} }
} }

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@ -0,0 +1,123 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Scoring;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Multi.Ranking;
using osu.Game.Screens.Multi.Ranking.Pages;
using osu.Game.Screens.Multi.Ranking.Types;
using osu.Game.Screens.Ranking;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchResults : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(MatchResults),
typeof(RoomLeaderboardPageInfo),
typeof(RoomLeaderboardPage)
};
[Resolved]
private BeatmapManager beatmaps { get; set; }
[BackgroundDependencyLoader]
private void load()
{
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
if (beatmapInfo != null)
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
Child = new TestMatchResults(new ScoreInfo
{
User = new User { Id = 10 },
});
}
private class TestMatchResults : MatchResults
{
private readonly Room room;
public TestMatchResults(ScoreInfo score)
: this(score, new Room
{
RoomID = { Value = 1 },
Name = { Value = "an awesome room" }
})
{
}
public TestMatchResults(ScoreInfo score, Room room)
: base(score, room)
{
this.room = room;
}
protected override IEnumerable<IResultPageInfo> CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap, room) };
}
private class TestRoomLeaderboardPageInfo : RoomLeaderboardPageInfo
{
private readonly ScoreInfo score;
private readonly WorkingBeatmap beatmap;
private readonly Room room;
public TestRoomLeaderboardPageInfo(ScoreInfo score, WorkingBeatmap beatmap, Room room)
: base(score, beatmap, room)
{
this.score = score;
this.beatmap = beatmap;
this.room = room;
}
public override ResultsPage CreatePage() => new TestRoomLeaderboardPage(score, beatmap, room);
}
private class TestRoomLeaderboardPage : RoomLeaderboardPage
{
public TestRoomLeaderboardPage(ScoreInfo score, WorkingBeatmap beatmap, Room room)
: base(score, beatmap, room)
{
}
protected override MatchLeaderboard CreateLeaderboard(Room room) => new TestMatchLeaderboard(room);
}
private class TestMatchLeaderboard : RoomLeaderboardPage.ResultsMatchLeaderboard
{
public TestMatchLeaderboard(Room room)
: base(room)
{
}
protected override APIRequest FetchScores(Action<IEnumerable<APIRoomScoreInfo>> scoresCallback)
{
var scores = Enumerable.Range(0, 50).Select(createRoomScore).ToArray();
scoresCallback?.Invoke(scores);
ScoresLoaded?.Invoke(scores);
return null;
}
private APIRoomScoreInfo createRoomScore(int id) => new APIRoomScoreInfo
{
User = new User { Id = id, Username = $"User {id}" },
Accuracy = 0.98,
TotalScore = 987654,
TotalAttempts = 13,
CompletedBeatmaps = 5
};
}
}
}

View File

@ -0,0 +1,159 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual
{
public class TestCaseMatchSettingsOverlay : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(MatchSettingsOverlay)
};
[Cached(Type = typeof(IRoomManager))]
private TestRoomManager roomManager = new TestRoomManager();
private Room room;
private TestRoomSettings settings;
[SetUp]
public void Setup() => Schedule(() =>
{
room = new Room();
settings = new TestRoomSettings(room)
{
RelativeSizeAxes = Axes.Both,
State = Visibility.Visible
};
Child = settings;
});
[Test]
public void TestButtonEnabledOnlyWithNameAndBeatmap()
{
AddStep("clear name and beatmap", () =>
{
room.Name.Value = "";
room.Playlist.Clear();
});
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
AddStep("set name", () => room.Name.Value = "Room name");
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
AddStep("set beatmap", () => room.Playlist.Add(new PlaylistItem { Beatmap = new DummyWorkingBeatmap().BeatmapInfo }));
AddAssert("button enabled", () => settings.ApplyButton.Enabled);
AddStep("clear name", () => room.Name.Value = "");
AddAssert("button disabled", () => !settings.ApplyButton.Enabled);
}
[Test]
public void TestCorrectSettingsApplied()
{
const string expected_name = "expected name";
TimeSpan expectedDuration = TimeSpan.FromMinutes(15);
Room createdRoom = null;
AddStep("setup", () =>
{
settings.NameField.Current.Value = expected_name;
settings.DurationField.Current.Value = expectedDuration;
roomManager.CreateRequested = r =>
{
createdRoom = r;
return true;
};
});
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
AddAssert("has correct name", () => createdRoom.Name.Value == expected_name);
AddAssert("has correct duration", () => createdRoom.Duration.Value == expectedDuration);
}
[Test]
public void TestCreationFailureDisplaysError()
{
bool fail;
AddStep("setup", () =>
{
fail = true;
roomManager.CreateRequested = _ => !fail;
});
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
AddAssert("error displayed", () => settings.ErrorText.IsPresent);
AddAssert("error has correct text", () => settings.ErrorText.Text == TestRoomManager.FAILED_TEXT);
AddStep("create room no fail", () =>
{
fail = false;
settings.ApplyButton.Action.Invoke();
});
AddUntilStep(() => !settings.ErrorText.IsPresent, "error not displayed");
}
private class TestRoomSettings : MatchSettingsOverlay
{
public new TriangleButton ApplyButton => base.ApplyButton;
public new OsuTextBox NameField => base.NameField;
public new OsuDropdown<TimeSpan> DurationField => base.DurationField;
public new OsuSpriteText ErrorText => base.ErrorText;
public TestRoomSettings(Room room)
: base(room)
{
}
}
private class TestRoomManager : IRoomManager
{
public const string FAILED_TEXT = "failed";
public Func<Room, bool> CreateRequested;
public IBindableCollection<Room> Rooms { get; } = null;
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
{
if (CreateRequested == null)
return;
if (!CreateRequested.Invoke(room))
onError?.Invoke(FAILED_TEXT);
else
onSuccess?.Invoke(room);
}
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => throw new NotImplementedException();
public void PartRoom() => throw new NotImplementedException();
public void Filter(FilterCriteria criteria) => throw new NotImplementedException();
}
}
}

View File

@ -3,8 +3,8 @@
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Screens;
using osu.Game.Screens.Multi; using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Screens.Lounge;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
{ {
@ -13,15 +13,31 @@ namespace osu.Game.Tests.Visual
{ {
public TestCaseMultiHeader() public TestCaseMultiHeader()
{ {
Lounge lounge; int index = 0;
OsuScreen currentScreen = new TestMultiplayerSubScreen(index);
Children = new Drawable[] Children = new Drawable[]
{ {
lounge = new Lounge currentScreen,
{ new Header(currentScreen)
Padding = new MarginPadding { Top = Header.HEIGHT },
},
new Header(lounge),
}; };
AddStep("push multi screen", () => currentScreen.Push(currentScreen = new TestMultiplayerSubScreen(++index)));
}
private class TestMultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen
{
private readonly int index;
public string ShortTitle => $"Screen {index}";
public TestMultiplayerSubScreen(int index)
{
this.index = index;
}
public override string ToString() => ShortTitle;
} }
} }
} }

View File

@ -1,14 +1,25 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Screens.Multi; using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Lounge;
using osu.Game.Screens.Multi.Lounge.Components;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
{ {
[TestFixture] [TestFixture]
public class TestCaseMultiScreen : OsuTestCase public class TestCaseMultiScreen : OsuTestCase
{ {
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Multiplayer),
typeof(LoungeSubScreen),
typeof(FilterControl)
};
public TestCaseMultiScreen() public TestCaseMultiScreen()
{ {
Multiplayer multi = new Multiplayer(); Multiplayer multi = new Multiplayer();

View File

@ -87,10 +87,7 @@ namespace osu.Game.Tests.Visual
usage.Migrate(); usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory)); Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, null) Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, null, null, defaultBeatmap = Beatmap.Default));
{
DefaultBeatmap = defaultBeatmap = Beatmap.Default
});
Beatmap.SetDefault(); Beatmap.SetDefault();
} }

View File

@ -17,7 +17,7 @@ namespace osu.Game.Tests.Visual
{ {
Beatmap.Value = new DummyWorkingBeatmap(game); Beatmap.Value = new DummyWorkingBeatmap(game);
AddStep("load dummy beatmap", () => Add(loader = new PlayerLoader(new Player AddStep("load dummy beatmap", () => Add(loader = new PlayerLoader(() => new Player
{ {
AllowPause = false, AllowPause = false,
AllowLeadIn = false, AllowLeadIn = false,
@ -30,9 +30,9 @@ namespace osu.Game.Tests.Visual
AddStep("load slow dummy beatmap", () => AddStep("load slow dummy beatmap", () =>
{ {
SlowLoadPlayer slow; SlowLoadPlayer slow = null;
Add(loader = new PlayerLoader(slow = new SlowLoadPlayer Add(loader = new PlayerLoader(() => slow = new SlowLoadPlayer
{ {
AllowPause = false, AllowPause = false,
AllowLeadIn = false, AllowLeadIn = false,

View File

@ -0,0 +1,143 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Logging;
using osu.Game.Graphics.Sprites;
using osu.Game.Online;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCasePollingComponent : OsuTestCase
{
private Container pollBox;
private TestPoller poller;
private const float safety_adjust = 1f;
private int count;
[SetUp]
public void SetUp() => Schedule(() =>
{
count = 0;
Children = new Drawable[]
{
pollBox = new Container
{
Alpha = 0,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.4f),
Colour = Color4.LimeGreen,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "Poll!",
}
}
}
};
});
[Test]
public void TestInstantPolling()
{
createPoller(true);
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust);
checkCount(1);
checkCount(2);
checkCount(3);
AddStep("set poll interval to 5", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5);
checkCount(4);
checkCount(4);
checkCount(4);
skip();
checkCount(5);
checkCount(5);
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust);
checkCount(6);
checkCount(7);
}
[Test]
[Ignore("i have no idea how to fix the timing of this one")]
public void TestSlowPolling()
{
createPoller(false);
AddStep("set poll interval to 1", () => poller.TimeBetweenPolls = TimePerAction * safety_adjust * 5);
checkCount(0);
skip();
checkCount(0);
skip();
skip();
checkCount(0);
skip();
skip();
checkCount(0);
}
private void skip() => AddStep("skip", () =>
{
// could be 4 or 5 at this point due to timing discrepancies (safety_adjust @ 0.2 * 5 ~= 1)
// easiest to just ignore the value at this point and move on.
});
private void checkCount(int checkValue)
{
Logger.Log($"value is {count}");
AddAssert($"count is {checkValue}", () => count == checkValue);
}
private void createPoller(bool instant) => AddStep("create poller", () =>
{
poller?.Expire();
Add(poller = instant ? new TestPoller() : new TestSlowPoller());
poller.OnPoll += () =>
{
pollBox.FadeOutFromOne(500);
count++;
};
});
protected override double TimePerAction => 500;
public class TestPoller : PollingComponent
{
public event Action OnPoll;
protected override Task Poll()
{
Schedule(() => OnPoll?.Invoke());
return base.Poll();
}
}
public class TestSlowPoller : TestPoller
{
protected override Task Poll() => Task.Delay((int)(TimeBetweenPolls / 2f / Clock.Rate)).ContinueWith(_ => base.Poll());
}
}
}

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@ -8,7 +8,9 @@ using osu.Framework.Allocation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osu.Game.Screens.Ranking.Pages;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
@ -23,8 +25,8 @@ namespace osu.Game.Tests.Visual
typeof(ScoreInfo), typeof(ScoreInfo),
typeof(Results), typeof(Results),
typeof(ResultsPage), typeof(ResultsPage),
typeof(ResultsPageScore), typeof(ScoreResultsPage),
typeof(ResultsPageRanking) typeof(LocalLeaderboardPage)
}; };
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -41,7 +43,7 @@ namespace osu.Game.Tests.Visual
if (beatmapInfo != null) if (beatmapInfo != null)
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo); Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
Add(new Results(new ScoreInfo Add(new SoloResults(new ScoreInfo
{ {
TotalScore = 2845370, TotalScore = 2845370,
Accuracy = 0.98, Accuracy = 0.98,

View File

@ -1,147 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseRoomInspector : OsuTestCase
{
private RulesetStore rulesets;
protected override void LoadComplete()
{
base.LoadComplete();
Room room = new Room
{
Name = { Value = @"My Awesome Room" },
Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" } } },
Status = { Value = new RoomStatusOpen() },
Type = { Value = new GameTypeTeamVersus() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 3.7,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"Platina",
Artist = @"Maaya Sakamoto",
AuthorString = @"uwutm8",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/560573/covers/cover.jpg?1492722343",
},
},
},
}
},
MaxParticipants = { Value = 200 },
Participants =
{
Value = new[]
{
new User { Username = @"flyte", Id = 3103765, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 142 } } },
new User { Username = @"Cookiezi", Id = 124493, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 546 } } },
new User { Username = @"Angelsim", Id = 1777162, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 287 } } },
new User { Username = @"Rafis", Id = 2558286, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 468 } } },
new User { Username = @"hvick225", Id = 50265, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 325 } } },
new User { Username = @"peppy", Id = 2, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 625 } } },
}
}
};
RoomInspector inspector;
Add(inspector = new RoomInspector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
});
AddStep(@"set room", () => inspector.Room = room);
AddStep(@"null room", () => inspector.Room = null);
AddStep(@"set room", () => inspector.Room = room);
AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above");
AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
AddStep(@"change type", () => room.Type.Value = new GameTypeTag());
AddStep(@"change beatmap", () => room.Beatmap.Value = null);
AddStep(@"change max participants", () => room.MaxParticipants.Value = null);
AddStep(@"change participants", () => room.Participants.Value = new[]
{
new User { Username = @"filsdelama", Id = 2831793, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 854 } } },
new User { Username = @"_index", Id = 652457, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 150 } } }
});
AddStep(@"change room", () =>
{
Room newRoom = new Room
{
Name = { Value = @"My New, Better Than Ever Room" },
Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" } } },
Status = { Value = new RoomStatusOpen() },
Type = { Value = new GameTypeTagTeam() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 7.07,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"FREEDOM DIVE",
Artist = @"xi",
AuthorString = @"Nakagawa-Kanon",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/39804/covers/cover.jpg?1456506845",
},
},
},
},
},
MaxParticipants = { Value = 10 },
Participants =
{
Value = new[]
{
new User { Username = @"Angelsim", Id = 1777162, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 4 } } },
new User { Username = @"HappyStick", Id = 256802, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 752 } } },
new User { Username = @"-Konpaku-", Id = 2258797, Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 571 } } }
}
}
};
inspector.Room = newRoom;
});
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
}
}
}

View File

@ -1,119 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing.Input;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Screens.Match.Settings;
using osuTK.Input;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseRoomSettings : ManualInputManagerTestCase
{
private readonly Room room;
private readonly TestRoomSettingsOverlay overlay;
public TestCaseRoomSettings()
{
room = new Room
{
Name = { Value = "One Testing Room" },
Availability = { Value = RoomAvailability.Public },
Type = { Value = new GameTypeTeamVersus() },
MaxParticipants = { Value = 10 },
};
Add(overlay = new TestRoomSettingsOverlay(room)
{
RelativeSizeAxes = Axes.Both,
Height = 0.75f,
});
AddStep(@"show", overlay.Show);
assertAll();
AddStep(@"set name", () => overlay.CurrentName = @"Two Testing Room");
AddStep(@"set max", () => overlay.CurrentMaxParticipants = null);
AddStep(@"set availability", () => overlay.CurrentAvailability = RoomAvailability.InviteOnly);
AddStep(@"set type", () => overlay.CurrentType = new GameTypeTagTeam());
apply();
assertAll();
AddStep(@"show", overlay.Show);
AddStep(@"set room name", () => room.Name.Value = @"Room Changed Name!");
AddStep(@"set room availability", () => room.Availability.Value = RoomAvailability.Public);
AddStep(@"set room type", () => room.Type.Value = new GameTypeTag());
AddStep(@"set room max", () => room.MaxParticipants.Value = 100);
assertAll();
AddStep(@"set name", () => overlay.CurrentName = @"Unsaved Testing Room");
AddStep(@"set max", () => overlay.CurrentMaxParticipants = 20);
AddStep(@"set availability", () => overlay.CurrentAvailability = RoomAvailability.FriendsOnly);
AddStep(@"set type", () => overlay.CurrentType = new GameTypeVersus());
AddStep(@"hide", overlay.Hide);
AddWaitStep(5);
AddStep(@"show", overlay.Show);
assertAll();
AddStep(@"hide", overlay.Hide);
}
private void apply()
{
AddStep(@"apply", () =>
{
overlay.ClickApplyButton(InputManager);
});
}
private void assertAll()
{
AddAssert(@"name == room name", () => overlay.CurrentName == room.Name.Value);
AddAssert(@"max == room max", () => overlay.CurrentMaxParticipants == room.MaxParticipants.Value);
AddAssert(@"availability == room availability", () => overlay.CurrentAvailability == room.Availability.Value);
AddAssert(@"type == room type", () => Equals(overlay.CurrentType, room.Type.Value));
}
private class TestRoomSettingsOverlay : RoomSettingsOverlay
{
public string CurrentName
{
get => NameField.Text;
set => NameField.Text = value;
}
public int? CurrentMaxParticipants
{
get
{
if (int.TryParse(MaxParticipantsField.Text, out int max))
return max;
return null;
}
set => MaxParticipantsField.Text = value?.ToString();
}
public RoomAvailability CurrentAvailability
{
get => AvailabilityPicker.Current.Value;
set => AvailabilityPicker.Current.Value = value;
}
public GameType CurrentType
{
get => TypePicker.Current.Value;
set => TypePicker.Current.Value = value;
}
public TestRoomSettingsOverlay(Room room) : base(room)
{
}
public void ClickApplyButton(ManualInputManager inputManager)
{
inputManager.MoveMouseTo(ApplyButton);
inputManager.Click(MouseButton.Left);
}
}
}
}

View File

@ -0,0 +1,50 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.RoomStatuses;
using osu.Game.Screens.Multi.Lounge.Components;
namespace osu.Game.Tests.Visual
{
public class TestCaseRoomStatus : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(RoomStatusEnded),
typeof(RoomStatusOpen),
typeof(RoomStatusPlaying)
};
public TestCaseRoomStatus()
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Children = new Drawable[]
{
new DrawableRoom(new Room
{
Name = { Value = "Room 1" },
Status = { Value = new RoomStatusOpen() }
}),
new DrawableRoom(new Room
{
Name = { Value = "Room 2" },
Status = { Value = new RoomStatusPlaying() }
}),
new DrawableRoom(new Room
{
Name = { Value = "Room 3" },
Status = { Value = new RoomStatusEnded() }
}),
}
};
}
}
}

View File

@ -0,0 +1,104 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Online.Chat;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual
{
public class TestCaseStandAloneChatDisplay : OsuTestCase
{
private readonly Channel testChannel = new Channel();
private readonly User admin = new User
{
Username = "HappyStick",
Id = 2,
Colour = "f2ca34"
};
private readonly User redUser = new User
{
Username = "BanchoBot",
Id = 3,
};
private readonly User blueUser = new User
{
Username = "Zallius",
Id = 4,
};
[Cached]
private ChannelManager channelManager = new ChannelManager();
private readonly StandAloneChatDisplay chatDisplay;
private readonly StandAloneChatDisplay chatDisplay2;
public TestCaseStandAloneChatDisplay()
{
Add(channelManager);
Add(chatDisplay = new StandAloneChatDisplay
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding(20),
Size = new Vector2(400, 80)
});
Add(chatDisplay2 = new StandAloneChatDisplay(true)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding(20),
Size = new Vector2(400, 150)
});
}
protected override void LoadComplete()
{
base.LoadComplete();
channelManager.CurrentChannel.Value = testChannel;
chatDisplay.Channel.Value = testChannel;
chatDisplay2.Channel.Value = testChannel;
int sequence = 0;
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
{
Sender = admin,
Content = "I am a wang!"
}));
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
{
Sender = redUser,
Content = "I am team red."
}));
AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
{
Sender = redUser,
Content = "I plan to win!"
}));
AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(sequence++)
{
Sender = blueUser,
Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
}));
AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
{
Sender = admin,
Content = "Okay okay, calm down guys. Let's do this!"
}));
}
}
}

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@ -0,0 +1,57 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
using osu.Game.Tests.Beatmaps.IO;
namespace osu.Game.Tests.Visual
{
public class TestCaseUpdateableBeatmapBackgroundSprite : OsuTestCase
{
private UpdateableBeatmapBackgroundSprite backgroundSprite;
[Resolved]
private BeatmapManager beatmaps { get; set; }
[BackgroundDependencyLoader]
private void load(OsuGameBase osu, APIAccess api, RulesetStore rulesets)
{
Bindable<BeatmapInfo> beatmapBindable = new Bindable<BeatmapInfo>();
var imported = ImportBeatmapTest.LoadOszIntoOsu(osu);
Child = backgroundSprite = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both };
backgroundSprite.Beatmap.BindTo(beatmapBindable);
var req = new GetBeatmapSetRequest(1);
api.Queue(req);
AddStep("null", () => beatmapBindable.Value = null);
AddStep("imported", () => beatmapBindable.Value = imported.Beatmaps.First());
if (api.IsLoggedIn)
{
AddUntilStep(() => req.Result != null, "wait for api response");
AddStep("online", () => beatmapBindable.Value = new BeatmapInfo
{
BeatmapSet = req.Result?.ToBeatmapSet(rulesets)
});
}
else
{
AddStep("online (login first)", () => { });
}
}
}
}

View File

@ -10,7 +10,7 @@
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework> <TargetFramework>netcoreapp2.2</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />

View File

@ -59,7 +59,7 @@ namespace osu.Game.Beatmaps
/// <summary> /// <summary>
/// A default representation of a WorkingBeatmap to use when no beatmap is available. /// A default representation of a WorkingBeatmap to use when no beatmap is available.
/// </summary> /// </summary>
public WorkingBeatmap DefaultBeatmap { private get; set; } public readonly WorkingBeatmap DefaultBeatmap;
public override string[] HandledExtensions => new[] { ".osz" }; public override string[] HandledExtensions => new[] { ".osz" };
@ -77,16 +77,19 @@ namespace osu.Game.Beatmaps
private readonly List<DownloadBeatmapSetRequest> currentDownloads = new List<DownloadBeatmapSetRequest>(); private readonly List<DownloadBeatmapSetRequest> currentDownloads = new List<DownloadBeatmapSetRequest>();
public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, APIAccess api, AudioManager audioManager, IIpcHost importHost = null) public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, APIAccess api, AudioManager audioManager, IIpcHost importHost = null,
WorkingBeatmap defaultBeatmap = null)
: base(storage, contextFactory, new BeatmapStore(contextFactory), importHost) : base(storage, contextFactory, new BeatmapStore(contextFactory), importHost)
{ {
beatmaps = (BeatmapStore)ModelStore;
beatmaps.BeatmapHidden += b => BeatmapHidden?.Invoke(b);
beatmaps.BeatmapRestored += b => BeatmapRestored?.Invoke(b);
this.rulesets = rulesets; this.rulesets = rulesets;
this.api = api; this.api = api;
this.audioManager = audioManager; this.audioManager = audioManager;
DefaultBeatmap = defaultBeatmap;
beatmaps = (BeatmapStore)ModelStore;
beatmaps.BeatmapHidden += b => BeatmapHidden?.Invoke(b);
beatmaps.BeatmapRestored += b => BeatmapRestored?.Invoke(b);
} }
protected override void Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive) protected override void Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive)

View File

@ -23,7 +23,7 @@ namespace osu.Game.Beatmaps.Drawables
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(TextureStore textures) private void load(LargeTextureStore textures)
{ {
string resource = null; string resource = null;

View File

@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Rulesets;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -16,15 +17,16 @@ namespace osu.Game.Beatmaps.Drawables
{ {
public class DifficultyIcon : DifficultyColouredContainer public class DifficultyIcon : DifficultyColouredContainer
{ {
private readonly BeatmapInfo beatmap; private readonly RulesetInfo ruleset;
public DifficultyIcon(BeatmapInfo beatmap) public DifficultyIcon(BeatmapInfo beatmap, RulesetInfo ruleset = null)
: base(beatmap) : base(beatmap)
{ {
if (beatmap == null) if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap)); throw new ArgumentNullException(nameof(beatmap));
this.beatmap = beatmap; this.ruleset = ruleset ?? beatmap.Ruleset;
Size = new Vector2(20); Size = new Vector2(20);
} }
@ -58,7 +60,7 @@ namespace osu.Game.Beatmaps.Drawables
Origin = Anchor.Centre, Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
// the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment) // the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment)
Icon = beatmap.Ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.fa_question_circle_o } Icon = ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.fa_question_circle_o }
} }
}; };
} }

View File

@ -0,0 +1,47 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Beatmaps.Drawables
{
/// <summary>
/// Display a baetmap background from a local source, but fallback to online source if not available.
/// </summary>
public class UpdateableBeatmapBackgroundSprite : ModelBackedDrawable<BeatmapInfo>
{
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
[Resolved]
private BeatmapManager beatmaps { get; set; }
public UpdateableBeatmapBackgroundSprite()
{
Beatmap.BindValueChanged(b => Model = b);
}
protected override Drawable CreateDrawable(BeatmapInfo model)
{
Drawable drawable;
var localBeatmap = beatmaps.GetWorkingBeatmap(model);
if (localBeatmap.BeatmapInfo.ID == 0 && model?.BeatmapSet?.OnlineInfo != null)
drawable = new BeatmapSetCover(model.BeatmapSet);
else
drawable = new BeatmapBackgroundSprite(localBeatmap);
drawable.RelativeSizeAxes = Axes.Both;
drawable.Anchor = Anchor.Centre;
drawable.Origin = Anchor.Centre;
drawable.FillMode = FillMode.Fill;
return drawable;
}
protected override double FadeDuration => 400;
}
}

View File

@ -149,8 +149,10 @@ namespace osu.Game.Database
try try
{ {
notification.Text = $"Importing ({++current} of {paths.Length})\n{Path.GetFileName(path)}"; notification.Text = $"Importing ({++current} of {paths.Length})\n{Path.GetFileName(path)}";
TModel import;
using (ArchiveReader reader = getReaderFrom(path)) using (ArchiveReader reader = getReaderFrom(path))
imported.Add(Import(reader)); imported.Add(import = Import(reader));
notification.Progress = (float)current / paths.Length; notification.Progress = (float)current / paths.Length;
@ -160,7 +162,7 @@ namespace osu.Game.Database
// TODO: Add a check to prevent files from storage to be deleted. // TODO: Add a check to prevent files from storage to be deleted.
try try
{ {
if (File.Exists(path)) if (import != null && File.Exists(path))
File.Delete(path); File.Delete(path);
} }
catch (Exception e) catch (Exception e)

View File

@ -7,6 +7,7 @@ using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Notifications;
@ -61,11 +62,25 @@ namespace osu.Game.Graphics.Containers
} }
public void AddLink(string text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action<SpriteText> creationParameters = null) public void AddLink(string text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action<SpriteText> creationParameters = null)
=> createLink(AddText(text, creationParameters), text, url, linkType, linkArgument, tooltipText);
public void AddLink(string text, Action action, string tooltipText = null, Action<SpriteText> creationParameters = null)
=> createLink(AddText(text, creationParameters), text, tooltipText: tooltipText, action: action);
public void AddLink(IEnumerable<SpriteText> text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null)
{ {
AddInternal(new DrawableLinkCompiler(AddText(text, creationParameters).ToList()) foreach (var t in text)
AddArbitraryDrawable(t);
createLink(text, null, url, linkType, linkArgument, tooltipText);
}
private void createLink(IEnumerable<Drawable> drawables, string text, string url = null, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action action = null)
{
AddInternal(new DrawableLinkCompiler(drawables.OfType<SpriteText>().ToList())
{ {
TooltipText = tooltipText ?? (url != text ? url : string.Empty), TooltipText = tooltipText ?? (url != text ? url : string.Empty),
Action = () => Action = action ?? (() =>
{ {
switch (linkType) switch (linkType)
{ {
@ -104,7 +119,7 @@ namespace osu.Game.Graphics.Containers
default: default:
throw new NotImplementedException($"This {nameof(LinkAction)} ({linkType.ToString()}) is missing an associated action."); throw new NotImplementedException($"This {nameof(LinkAction)} ({linkType.ToString()}) is missing an associated action.");
} }
}, }),
}); });
} }
} }

View File

@ -26,7 +26,6 @@ namespace osu.Game.Graphics.Containers
private PreviewTrackManager previewTrackManager; private PreviewTrackManager previewTrackManager;
protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All); protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)

View File

@ -11,29 +11,43 @@ namespace osu.Game.Graphics.Containers
/// </summary> /// </summary>
public class ShakeContainer : Container public class ShakeContainer : Container
{ {
/// <summary>
/// The length of a single shake.
/// </summary>
public float ShakeDuration = 80;
/// <summary>
/// Total number of shakes. May be shortened if possible.
/// </summary>
public float TotalShakes = 4;
/// <summary>
/// Pixels of displacement per shake.
/// </summary>
public float ShakeMagnitude = 8;
/// <summary> /// <summary>
/// Shake the contents of this container. /// Shake the contents of this container.
/// </summary> /// </summary>
/// <param name="maximumLength">The maximum length the shake should last.</param> /// <param name="maximumLength">The maximum length the shake should last.</param>
public void Shake(double maximumLength) public void Shake(double? maximumLength = null)
{ {
const float shake_amount = 8; const float shake_amount = 8;
const float shake_duration = 30;
// if we don't have enough time, don't bother shaking. // if we don't have enough time, don't bother shaking.
if (maximumLength < shake_duration * 2) if (maximumLength < ShakeDuration * 2)
return; return;
var sequence = this.MoveToX(shake_amount, shake_duration / 2, Easing.OutSine).Then() var sequence = this.MoveToX(shake_amount, ShakeDuration / 2, Easing.OutSine).Then()
.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then(); .MoveToX(-shake_amount, ShakeDuration, Easing.InOutSine).Then();
// if we don't have enough time for the second shake, skip it. // if we don't have enough time for the second shake, skip it.
if (maximumLength > shake_duration * 4) if (!maximumLength.HasValue || maximumLength >= ShakeDuration * 4)
sequence = sequence sequence = sequence
.MoveToX(shake_amount, shake_duration, Easing.InOutSine).Then() .MoveToX(shake_amount, ShakeDuration, Easing.InOutSine).Then()
.MoveToX(-shake_amount, shake_duration, Easing.InOutSine).Then(); .MoveToX(-shake_amount, ShakeDuration, Easing.InOutSine).Then();
sequence.MoveToX(0, shake_duration / 2, Easing.InSine); sequence.MoveToX(0, ShakeDuration / 2, Easing.InSine);
} }
} }
} }

View File

@ -4,6 +4,7 @@
using System; using System;
using Humanizer; using Humanizer;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
@ -11,13 +12,27 @@ namespace osu.Game.Graphics
{ {
public class DrawableDate : OsuSpriteText, IHasTooltip public class DrawableDate : OsuSpriteText, IHasTooltip
{ {
protected readonly DateTimeOffset Date; private DateTimeOffset date;
public DateTimeOffset Date
{
get => date;
set
{
if (date == value)
return;
date = value.ToLocalTime();
if (LoadState >= LoadState.Ready)
updateTime();
}
}
public DrawableDate(DateTimeOffset date) public DrawableDate(DateTimeOffset date)
{ {
Font = "Exo2.0-RegularItalic"; Font = "Exo2.0-RegularItalic";
Date = date.ToLocalTime(); Date = date;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -39,14 +54,14 @@ namespace osu.Game.Graphics
var diffToNow = DateTimeOffset.Now.Subtract(Date); var diffToNow = DateTimeOffset.Now.Subtract(Date);
double timeUntilNextUpdate = 1000; double timeUntilNextUpdate = 1000;
if (diffToNow.TotalSeconds > 60) if (Math.Abs(diffToNow.TotalSeconds) > 120)
{ {
timeUntilNextUpdate *= 60; timeUntilNextUpdate *= 60;
if (diffToNow.TotalMinutes > 60) if (Math.Abs(diffToNow.TotalMinutes) > 120)
{ {
timeUntilNextUpdate *= 60; timeUntilNextUpdate *= 60;
if (diffToNow.TotalHours > 24) if (Math.Abs(diffToNow.TotalHours) > 48)
timeUntilNextUpdate *= 24; timeUntilNextUpdate *= 24;
} }
} }

View File

@ -8,6 +8,9 @@ using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
/// <summary>
/// A loading spinner.
/// </summary>
public class LoadingAnimation : VisibilityContainer public class LoadingAnimation : VisibilityContainer
{ {
private readonly SpriteIcon spinner; private readonly SpriteIcon spinner;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
@ -99,7 +100,20 @@ namespace osu.Game.Graphics.UserInterface
} }
} }
public Bindable<bool> Current { get; } = new Bindable<bool>(); private readonly Bindable<bool> current = new Bindable<bool>();
public Bindable<bool> Current
{
get => current;
set
{
if (value == null)
throw new ArgumentNullException(nameof(value));
current.UnbindBindings();
current.BindTo(value);
}
}
private Color4 accentColour; private Color4 accentColour;
public Color4 AccentColour public Color4 AccentColour

View File

@ -0,0 +1,56 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// An overlay that will consume all available space and block input when required.
/// Useful for disabling all elements in a form and showing we are waiting on a response, for instance.
/// </summary>
public class ProcessingOverlay : VisibilityContainer
{
private const float transition_duration = 200;
public ProcessingOverlay()
{
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChildren = new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
Alpha = 0.9f,
},
new LoadingAnimation { State = Visibility.Visible }
};
}
protected override bool Handle(UIEvent e)
{
return true;
}
protected override void PopIn()
{
this.FadeIn(transition_duration * 2, Easing.OutQuint);
}
protected override void PopOut()
{
this.FadeOut(transition_duration, Easing.OutQuint);
}
}
}

View File

@ -5,7 +5,9 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Net; using System.Net;
using System.Net.Http;
using System.Threading; using System.Threading;
using Newtonsoft.Json.Linq;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Logging; using osu.Framework.Logging;
@ -102,7 +104,7 @@ namespace osu.Game.Online.API
if (queue.Count == 0) if (queue.Count == 0)
{ {
log.Add(@"Queueing a ping request"); log.Add(@"Queueing a ping request");
Queue(new ListChannelsRequest { Timeout = 5000 }); Queue(new GetUserRequest());
} }
break; break;
@ -143,7 +145,8 @@ namespace osu.Game.Online.API
if (!handleRequest(userReq)) if (!handleRequest(userReq))
{ {
Thread.Sleep(500); if (State == APIState.Connecting)
State = APIState.Failing;
continue; continue;
} }
@ -159,7 +162,7 @@ namespace osu.Game.Online.API
//hard bail if we can't get a valid access token. //hard bail if we can't get a valid access token.
if (authentication.RequestAccessToken() == null) if (authentication.RequestAccessToken() == null)
{ {
Logout(false); Logout();
continue; continue;
} }
@ -173,7 +176,6 @@ namespace osu.Game.Online.API
req = queue.Dequeue(); req = queue.Dequeue();
} }
// TODO: handle failures better
handleRequest(req); handleRequest(req);
} }
@ -189,66 +191,65 @@ namespace osu.Game.Online.API
this.password = password; this.password = password;
} }
public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
{
Debug.Assert(State == APIState.Offline);
var req = new RegistrationRequest
{
Url = $@"{Endpoint}/users",
Method = HttpMethod.Post,
Username = username,
Email = email,
Password = password
};
try
{
req.Perform();
}
catch (Exception e)
{
try
{
return JObject.Parse(req.ResponseString).SelectToken("form_error", true).ToObject<RegistrationRequest.RegistrationRequestErrors>();
}
catch
{
// if we couldn't deserialize the error message let's throw the original exception outwards.
throw e;
}
}
return null;
}
/// <summary> /// <summary>
/// Handle a single API request. /// Handle a single API request.
/// Ensures all exceptions are caught and dealt with correctly.
/// </summary> /// </summary>
/// <param name="req">The request.</param> /// <param name="req">The request.</param>
/// <returns>true if we should remove this request from the queue.</returns> /// <returns>true if the request succeeded.</returns>
private bool handleRequest(APIRequest req) private bool handleRequest(APIRequest req)
{ {
try try
{ {
Logger.Log($@"Performing request {req}", LoggingTarget.Network);
req.Perform(this); req.Perform(this);
//we could still be in initialisation, at which point we don't want to say we're Online yet. //we could still be in initialisation, at which point we don't want to say we're Online yet.
if (IsLoggedIn) if (IsLoggedIn) State = APIState.Online;
State = APIState.Online;
failureCount = 0; failureCount = 0;
return true; return true;
} }
catch (WebException we) catch (WebException we)
{ {
HttpStatusCode statusCode = (we.Response as HttpWebResponse)?.StatusCode handleWebException(we);
?? (we.Status == WebExceptionStatus.UnknownError ? HttpStatusCode.NotAcceptable : HttpStatusCode.RequestTimeout); return false;
// special cases for un-typed but useful message responses.
switch (we.Message)
{
case "Unauthorized":
statusCode = HttpStatusCode.Unauthorized;
break;
}
switch (statusCode)
{
case HttpStatusCode.Unauthorized:
Logout(false);
return true;
case HttpStatusCode.RequestTimeout:
failureCount++;
log.Add($@"API failure count is now {failureCount}");
if (failureCount < 3)
//we might try again at an api level.
return false;
State = APIState.Failing;
flushQueue();
return true;
}
req.Fail(we);
return true;
} }
catch (Exception e) catch (Exception e)
{ {
if (e is TimeoutException) return false;
log.Add(@"API level timeout exception was hit");
req.Fail(e);
return true;
} }
} }
@ -276,6 +277,45 @@ namespace osu.Game.Online.API
} }
} }
private bool handleWebException(WebException we)
{
HttpStatusCode statusCode = (we.Response as HttpWebResponse)?.StatusCode
?? (we.Status == WebExceptionStatus.UnknownError ? HttpStatusCode.NotAcceptable : HttpStatusCode.RequestTimeout);
// special cases for un-typed but useful message responses.
switch (we.Message)
{
case "Unauthorized":
case "Forbidden":
statusCode = HttpStatusCode.Unauthorized;
break;
}
switch (statusCode)
{
case HttpStatusCode.Unauthorized:
Logout();
return true;
case HttpStatusCode.RequestTimeout:
failureCount++;
log.Add($@"API failure count is now {failureCount}");
if (failureCount < 3)
//we might try again at an api level.
return false;
if (State == APIState.Online)
{
State = APIState.Failing;
flushQueue();
}
return true;
}
return true;
}
public bool IsLoggedIn => LocalUser.Value.Id > 1; public bool IsLoggedIn => LocalUser.Value.Id > 1;
public void Queue(APIRequest request) public void Queue(APIRequest request)
@ -303,10 +343,9 @@ namespace osu.Game.Online.API
} }
} }
public void Logout(bool clearUsername = true) public void Logout()
{ {
flushQueue(); flushQueue();
if (clearUsername) ProvidedUsername = null;
password = null; password = null;
authentication.Clear(); authentication.Clear();
LocalUser.Value = createGuestUser(); LocalUser.Value = createGuestUser();

View File

@ -3,6 +3,7 @@
using System; using System;
using osu.Framework.IO.Network; using osu.Framework.IO.Network;
using osu.Framework.Logging;
namespace osu.Game.Online.API namespace osu.Game.Online.API
{ {
@ -35,23 +36,12 @@ namespace osu.Game.Online.API
/// </summary> /// </summary>
public abstract class APIRequest public abstract class APIRequest
{ {
/// <summary> protected abstract string Target { get; }
/// The maximum amount of time before this request will fail.
/// </summary>
public int Timeout = WebRequest.DEFAULT_TIMEOUT;
protected virtual string Target => string.Empty;
protected virtual WebRequest CreateWebRequest() => new WebRequest(Uri); protected virtual WebRequest CreateWebRequest() => new WebRequest(Uri);
protected virtual string Uri => $@"{API.Endpoint}/api/v2/{Target}"; protected virtual string Uri => $@"{API.Endpoint}/api/v2/{Target}";
private double remainingTime => Math.Max(0, Timeout - (DateTimeOffset.UtcNow - (startTime ?? DateTimeOffset.MinValue)).TotalMilliseconds);
public bool ExceededTimeout => remainingTime == 0;
private DateTimeOffset? startTime;
protected APIAccess API; protected APIAccess API;
protected WebRequest WebRequest; protected WebRequest WebRequest;
@ -75,27 +65,24 @@ namespace osu.Game.Online.API
{ {
API = api; API = api;
if (checkAndProcessFailure()) if (checkAndScheduleFailure())
return; return;
if (startTime == null)
startTime = DateTimeOffset.UtcNow;
if (remainingTime <= 0)
throw new TimeoutException(@"API request timeout hit");
WebRequest = CreateWebRequest(); WebRequest = CreateWebRequest();
WebRequest.Failed += Fail; WebRequest.Failed += Fail;
WebRequest.AllowRetryOnTimeout = false; WebRequest.AllowRetryOnTimeout = false;
WebRequest.AddHeader("Authorization", $"Bearer {api.AccessToken}"); WebRequest.AddHeader("Authorization", $"Bearer {api.AccessToken}");
if (checkAndProcessFailure()) if (checkAndScheduleFailure())
return; return;
if (!WebRequest.Aborted) //could have been aborted by a Cancel() call if (!WebRequest.Aborted) //could have been aborted by a Cancel() call
{
Logger.Log($@"Performing request {this}", LoggingTarget.Network);
WebRequest.Perform(); WebRequest.Perform();
}
if (checkAndProcessFailure()) if (checkAndScheduleFailure())
return; return;
api.Schedule(delegate { Success?.Invoke(); }); api.Schedule(delegate { Success?.Invoke(); });
@ -105,19 +92,25 @@ namespace osu.Game.Online.API
public void Fail(Exception e) public void Fail(Exception e)
{ {
cancelled = true; if (WebRequest?.Completed == true)
return;
if (cancelled)
return;
cancelled = true;
WebRequest?.Abort(); WebRequest?.Abort();
Logger.Log($@"Failing request {this} ({e})", LoggingTarget.Network);
pendingFailure = () => Failure?.Invoke(e); pendingFailure = () => Failure?.Invoke(e);
checkAndProcessFailure(); checkAndScheduleFailure();
} }
/// <summary> /// <summary>
/// Checked for cancellation or error. Also queues up the Failed event if we can. /// Checked for cancellation or error. Also queues up the Failed event if we can.
/// </summary> /// </summary>
/// <returns>Whether we are in a failed or cancelled state.</returns> /// <returns>Whether we are in a failed or cancelled state.</returns>
private bool checkAndProcessFailure() private bool checkAndScheduleFailure()
{ {
if (API == null || pendingFailure == null) return cancelled; if (API == null || pendingFailure == null) return cancelled;

View File

@ -0,0 +1,41 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Framework.IO.Network;
namespace osu.Game.Online.API
{
public class RegistrationRequest : WebRequest
{
internal string Username;
internal string Email;
internal string Password;
protected override void PrePerform()
{
AddParameter("user[username]", Username);
AddParameter("user[user_email]", Email);
AddParameter("user[password]", Password);
base.PrePerform();
}
public class RegistrationRequestErrors
{
public UserErrors User;
public class UserErrors
{
[JsonProperty("username")]
public string[] Username;
[JsonProperty("user_email")]
public string[] Email;
[JsonProperty("password")]
public string[] Password;
}
}
}
}

View File

@ -0,0 +1,35 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Net.Http;
using Newtonsoft.Json;
using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
namespace osu.Game.Online.API.Requests
{
public class CreateRoomRequest : APIRequest<APICreatedRoom>
{
private readonly Room room;
public CreateRoomRequest(Room room)
{
this.room = room;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.ContentType = "application/json";
req.Method = HttpMethod.Post;
req.AddRaw(JsonConvert.SerializeObject(room));
return req;
}
protected override string Target => "rooms";
}
}

View File

@ -0,0 +1,30 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
{
public class CreateRoomScoreRequest : APIRequest<APIScoreToken>
{
private readonly int roomId;
private readonly int playlistItemId;
public CreateRoomScoreRequest(int roomId, int playlistItemId)
{
this.roomId = roomId;
this.playlistItemId = playlistItemId;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Post;
return req;
}
protected override string Target => $@"rooms/{roomId}/playlist/{playlistItemId}/scores";
}
}

View File

@ -0,0 +1,20 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
{
public class GetRoomScoresRequest : APIRequest<List<APIRoomScoreInfo>>
{
private readonly int roomId;
public GetRoomScoresRequest(int roomId)
{
this.roomId = roomId;
}
protected override string Target => $@"rooms/{roomId}/leaderboard";
}
}

View File

@ -0,0 +1,44 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Lounge.Components;
namespace osu.Game.Online.API.Requests
{
public class GetRoomsRequest : APIRequest<List<Room>>
{
private readonly PrimaryFilter primaryFilter;
public GetRoomsRequest(PrimaryFilter primaryFilter)
{
this.primaryFilter = primaryFilter;
}
protected override string Target
{
get
{
string target = "rooms";
switch (primaryFilter)
{
case PrimaryFilter.Open:
break;
case PrimaryFilter.Owned:
target += "/owned";
break;
case PrimaryFilter.Participated:
target += "/participated";
break;
case PrimaryFilter.RecentlyEnded:
target += "/ended";
break;
}
return target;
}
}
}
}

View File

@ -13,15 +13,15 @@ namespace osu.Game.Online.API.Requests
public class GetScoresRequest : APIRequest<APIScores> public class GetScoresRequest : APIRequest<APIScores>
{ {
private readonly BeatmapInfo beatmap; private readonly BeatmapInfo beatmap;
private readonly LeaderboardScope scope; private readonly BeatmapLeaderboardScope scope;
private readonly RulesetInfo ruleset; private readonly RulesetInfo ruleset;
public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, LeaderboardScope scope = LeaderboardScope.Global) public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global)
{ {
if (!beatmap.OnlineBeatmapID.HasValue) if (!beatmap.OnlineBeatmapID.HasValue)
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}."); throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
if (scope == LeaderboardScope.Local) if (scope == BeatmapLeaderboardScope.Local)
throw new InvalidOperationException("Should not attempt to request online scores for a local scoped leaderboard"); throw new InvalidOperationException("Should not attempt to request online scores for a local scoped leaderboard");
this.beatmap = beatmap; this.beatmap = beatmap;

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@ -0,0 +1,31 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class JoinRoomRequest : APIRequest
{
private readonly Room room;
private readonly User user;
public JoinRoomRequest(Room room, User user)
{
this.room = room;
this.user = user;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Put;
return req;
}
protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
}
}

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@ -0,0 +1,31 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Net.Http;
using osu.Framework.IO.Network;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
public class PartRoomRequest : APIRequest
{
private readonly Room room;
private readonly User user;
public PartRoomRequest(Room room, User user)
{
this.room = room;
this.user = user;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.Method = HttpMethod.Delete;
return req;
}
protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
}
}

View File

@ -59,19 +59,17 @@ namespace osu.Game.Online.API.Requests.Responses
public BeatmapInfo ToBeatmap(RulesetStore rulesets) public BeatmapInfo ToBeatmap(RulesetStore rulesets)
{ {
var set = BeatmapSet?.ToBeatmapSet(rulesets);
return new BeatmapInfo return new BeatmapInfo
{ {
Metadata = this, Metadata = set?.Metadata ?? this,
Ruleset = rulesets.GetRuleset(ruleset), Ruleset = rulesets.GetRuleset(ruleset),
StarDifficulty = starDifficulty, StarDifficulty = starDifficulty,
OnlineBeatmapID = OnlineBeatmapID, OnlineBeatmapID = OnlineBeatmapID,
Version = version, Version = version,
Status = Status, Status = Status,
BeatmapSet = new BeatmapSetInfo BeatmapSet = set,
{
OnlineBeatmapSetID = OnlineBeatmapSetID,
Status = BeatmapSet?.Status ?? BeatmapSetOnlineStatus.None
},
BaseDifficulty = new BeatmapDifficulty BaseDifficulty = new BeatmapDifficulty
{ {
DrainRate = drainRate, DrainRate = drainRate,

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@ -0,0 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Game.Online.Multiplayer;
namespace osu.Game.Online.API.Requests.Responses
{
public class APICreatedRoom : Room
{
[JsonProperty("error")]
public string Error { get; set; }
}
}

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