mirror of
https://github.com/ppy/osu.git
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commit
2075583313
@ -10,7 +10,7 @@
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1226.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2023.120.0" />
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</ItemGroup>
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<PropertyGroup>
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<!-- Fody does not handle Android build well, and warns when unchanged.
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@ -58,7 +58,7 @@ namespace osu.Game.Tournament
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[BackgroundDependencyLoader]
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private void load(Storage baseStorage)
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{
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AddInternal(initialisationText = new TournamentSpriteText
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Add(initialisationText = new TournamentSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -35,7 +35,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="10.18.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.1226.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2023.120.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1221.0" />
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<PackageReference Include="Sentry" Version="3.23.1" />
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<PackageReference Include="SharpCompress" Version="0.32.2" />
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@ -16,6 +16,6 @@
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<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.1226.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.120.0" />
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</ItemGroup>
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</Project>
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