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mirror of https://github.com/ppy/osu.git synced 2026-05-13 20:33:35 +08:00

Add osu! (Debug, Second Client) launch option for VS Code (#37197)

Kinda self explanatory, adds a second client configurations so its
easier to test multiplayer-specific things when using VSCode

For people that don't know how to use this, basically just run the first
debug like normal, then swap to the second client option and run that.
You can also do it in reverse. Visual guide here:

https://github.com/user-attachments/assets/1dab50eb-3bd2-422d-a776-852ac4454213
This commit is contained in:
Tenexxt
2026-04-04 04:16:55 +02:00
committed by GitHub
Unverified
parent 090fe44f86
commit 20573844f5
+13
View File
@@ -13,6 +13,19 @@
"preLaunchTask": "Build osu! (Debug)", "preLaunchTask": "Build osu! (Debug)",
"console": "internalConsole" "console": "internalConsole"
}, },
{
"name": "osu! (Debug, Second Client)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/net8.0/osu!.dll",
"--debug-client-id=1"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)",
"console": "internalConsole"
},
{ {
"name": "osu! (Release)", "name": "osu! (Release)",
"type": "coreclr", "type": "coreclr",