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Fix metronome playing mistimed beat sounds on editor clock resume

This commit is contained in:
Salman Ahmed 2022-06-18 04:39:53 +03:00
parent 8a1d11fefb
commit 204348f327

View File

@ -47,6 +47,11 @@ namespace osu.Game.Screens.Edit.Timing
public bool EnableClicking { get; set; } = true;
public MetronomeDisplay()
{
AllowMistimedEventFiring = false;
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{