From 203e9284eb5eb54d464e7a290e106b605b7cf66e Mon Sep 17 00:00:00 2001 From: OliBomby Date: Tue, 28 May 2024 19:01:53 +0200 Subject: [PATCH] End circle only gets brighter once shift is held --- .../Sliders/Components/SliderTailPiece.cs | 29 ++++++++++++++++++- 1 file changed, 28 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderTailPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderTailPiece.cs index 5cf9346f2e..dc57d6d7ca 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderTailPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderTailPiece.cs @@ -61,11 +61,38 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components updateCirclePieceColour(); } + protected override bool OnKeyDown(KeyDownEvent e) + { + if (e.Repeat) + return false; + + handleDragToggle(e); + return base.OnKeyDown(e); + } + + protected override void OnKeyUp(KeyUpEvent e) + { + handleDragToggle(e); + base.OnKeyUp(e); + } + + private bool lastShiftPressed; + + private void handleDragToggle(KeyboardEvent key) + { + bool shiftPressed = key.ShiftPressed; + + if (shiftPressed == lastShiftPressed) return; + + lastShiftPressed = shiftPressed; + updateCirclePieceColour(); + } + private void updateCirclePieceColour() { Color4 colour = colours.Yellow; - if (IsHovered) + if (IsHovered && inputManager.CurrentState.Keyboard.ShiftPressed) colour = colour.Lighten(1); CirclePiece.Colour = colour;