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Nullref quickfix in PlayButton
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@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Direct
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if (value == beatmapSet) return;
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if (value == beatmapSet) return;
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beatmapSet = value;
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beatmapSet = value;
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Preview.Stop(parentOverlayContainer);
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Preview?.Stop(parentOverlayContainer);
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Playing.Value = false;
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Playing.Value = false;
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Preview = null;
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Preview = null;
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}
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}
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