diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs index 7ea2ef3a78..b0119edc14 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs @@ -43,10 +43,8 @@ namespace osu.Game.Rulesets.Osu.Tests showResult(HitResult.Great); AddUntilStep("judgements shown", () => this.ChildrenOfType().Any()); - AddAssert("judgement body immediately visible", - () => this.ChildrenOfType().All(judgement => judgement.JudgementBody.Alpha == 1)); AddAssert("hit lighting hidden", - () => this.ChildrenOfType().All(judgement => judgement.Lighting.Alpha == 0)); + () => this.ChildrenOfType().All(judgement => !judgement.Lighting.Transforms.Any())); } [Test] @@ -57,10 +55,8 @@ namespace osu.Game.Rulesets.Osu.Tests showResult(HitResult.Great); AddUntilStep("judgements shown", () => this.ChildrenOfType().Any()); - AddAssert("judgement body not immediately visible", - () => this.ChildrenOfType().All(judgement => judgement.JudgementBody.Alpha > 0 && judgement.JudgementBody.Alpha < 1)); AddAssert("hit lighting shown", - () => this.ChildrenOfType().All(judgement => judgement.Lighting.Alpha > 0)); + () => this.ChildrenOfType().Any(judgement => judgement.Lighting.Transforms.Any())); } private void showResult(HitResult result)