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Move piece to Pieces/.
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@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Screens.Testing;
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using osu.Game.Graphics;
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using osu.Game.Modes.Taiko.Objects.Drawable;
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using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
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namespace osu.Desktop.VisualTests.Tests
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@ -1,15 +1,14 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
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using OpenTK;
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namespace osu.Game.Modes.Taiko.Objects.Drawable
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namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
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{
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/// <summary>
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/// A circle piece used for centre hits.
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@ -52,7 +52,7 @@
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<Compile Include="Judgements\TaikoDrumRollTickJudgement.cs" />
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<Compile Include="Judgements\TaikoJudgement.cs" />
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<Compile Include="Judgements\TaikoHitResult.cs" />
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<Compile Include="Objects\Drawable\CentreHitCirclePiece.cs" />
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<Compile Include="Objects\Drawable\Pieces\CentreHitCirclePiece.cs" />
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<Compile Include="Objects\Drawable\DrawableCentreHit.cs" />
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<Compile Include="Objects\Drawable\DrawableHit.cs" />
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<Compile Include="Objects\Drawable\DrawableStrongCentreHit.cs" />
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