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Improve messaging when timeshift token retrieval fails

Obviously not a final solution, but should better help self-compiling
(or unofficial package) users better understand why this is happening.
This commit is contained in:
Dean Herbert 2020-08-10 20:16:16 +09:00
parent 96c4a30fac
commit 1f84e54151

View File

@ -64,7 +64,7 @@ namespace osu.Game.Screens.Multi.Play
{
failed = true;
Logger.Error(e, "Failed to retrieve a score submission token.");
Logger.Error(e, "Failed to retrieve a score submission token.\n\nThis may happen if you are not running an official release of osu! (ie. you are self-compiling).");
Schedule(() =>
{