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Merge pull request #23711 from timiimit/add-last-edit-time

Store timestamp of beatmap's last edit time in local database
This commit is contained in:
Bartłomiej Dach 2023-06-07 16:57:24 +02:00 committed by GitHub
commit 1f4e79d79d
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 63 additions and 7 deletions

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@ -209,10 +209,14 @@ namespace osu.Game.Tests.Visual.Editing
public override void TearDownSteps()
{
base.TearDownSteps();
AddStep("delete imported", () =>
AddStep("delete imported", () => Realm.Write(r =>
{
beatmaps.Delete(importedBeatmapSet);
});
// delete from realm directly rather than via `BeatmapManager` to avoid cross-test pollution
// (`BeatmapManager.Delete()` uses soft deletion, which can lead to beatmap reuse between test cases).
r.RemoveAll<BeatmapMetadata>();
r.RemoveAll<BeatmapInfo>();
r.RemoveAll<BeatmapSetInfo>();
}));
}
}
}

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@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Navigation
AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit(beatmapSet.Beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == 0)));
AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.ReadyForUse);
AddStep("test gameplay", () => ((Editor)Game.ScreenStack.CurrentScreen).TestGameplay());
AddStep("test gameplay", () => getEditor().TestGameplay());
AddUntilStep("wait for player", () =>
{
@ -141,6 +141,37 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("wait for editor exit", () => Game.ScreenStack.CurrentScreen is not Editor);
}
private EditorBeatmap getEditorBeatmap() => ((Editor)Game.ScreenStack.CurrentScreen).ChildrenOfType<EditorBeatmap>().Single();
[Test]
public void TestLastTimestampRememberedOnExit()
{
BeatmapSetInfo beatmapSet = null!;
AddStep("import test beatmap", () => Game.BeatmapManager.Import(TestResources.GetTestBeatmapForImport()).WaitSafely());
AddStep("retrieve beatmap", () => beatmapSet = Game.BeatmapManager.QueryBeatmapSet(set => !set.Protected).AsNonNull().Value.Detach());
AddStep("present beatmap", () => Game.PresentBeatmap(beatmapSet));
AddUntilStep("wait for song select",
() => Game.Beatmap.Value.BeatmapSetInfo.Equals(beatmapSet)
&& Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect
&& songSelect.IsLoaded);
AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit(beatmapSet.Beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == 0)));
AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.ReadyForUse);
AddStep("seek to arbitrary time", () => getEditor().ChildrenOfType<EditorClock>().First().Seek(1234));
AddUntilStep("time is correct", () => getEditor().ChildrenOfType<EditorClock>().First().CurrentTime, () => Is.EqualTo(1234));
AddStep("exit editor", () => InputManager.Key(Key.Escape));
AddUntilStep("wait for editor exit", () => Game.ScreenStack.CurrentScreen is not Editor);
AddStep("open editor", () => ((PlaySongSelect)Game.ScreenStack.CurrentScreen).Edit());
AddUntilStep("wait for editor open", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.ReadyForUse);
AddUntilStep("time is correct", () => getEditor().ChildrenOfType<EditorClock>().First().CurrentTime, () => Is.EqualTo(1234));
}
private EditorBeatmap getEditorBeatmap() => getEditor().ChildrenOfType<EditorBeatmap>().Single();
private Editor getEditor() => (Editor)Game.ScreenStack.CurrentScreen;
}
}

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@ -171,6 +171,11 @@ namespace osu.Game.Beatmaps
public double TimelineZoom { get; set; } = 1.0;
/// <summary>
/// The time in milliseconds when last exiting the editor with this beatmap loaded.
/// </summary>
public double? EditorTimestamp { get; set; }
[Ignored]
public CountdownType Countdown { get; set; } = CountdownType.Normal;

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@ -71,8 +71,9 @@ namespace osu.Game.Database
/// 24 2022-08-22 Added MaximumStatistics to ScoreInfo.
/// 25 2022-09-18 Remove skins to add with new naming.
/// 26 2023-02-05 Added BeatmapHash to ScoreInfo.
/// 27 2023-06-06 Added EditorTimestamp to BeatmapInfo.
/// </summary>
private const int schema_version = 26;
private const int schema_version = 27;
/// <summary>
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.

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@ -28,6 +28,7 @@ using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
@ -92,6 +93,9 @@ namespace osu.Game.Screens.Edit
[Resolved(canBeNull: true)]
private INotificationOverlay notifications { get; set; }
[Resolved]
private RealmAccess realm { get; set; }
public readonly Bindable<EditorScreenMode> Mode = new Bindable<EditorScreenMode>();
public IBindable<bool> SamplePlaybackDisabled => samplePlaybackDisabled;
@ -700,6 +704,13 @@ namespace osu.Game.Screens.Edit
}
}
realm.Write(r =>
{
var beatmap = r.Find<BeatmapInfo>(editorBeatmap.BeatmapInfo.ID);
if (beatmap != null)
beatmap.EditorTimestamp = clock.CurrentTime;
});
ApplyToBackground(b =>
{
b.DimWhenUserSettingsIgnored.Value = 0;
@ -833,7 +844,11 @@ namespace osu.Game.Screens.Edit
{
double targetTime = 0;
if (Beatmap.Value.Beatmap.HitObjects.Count > 0)
if (editorBeatmap.BeatmapInfo.EditorTimestamp != null)
{
targetTime = editorBeatmap.BeatmapInfo.EditorTimestamp.Value;
}
else if (Beatmap.Value.Beatmap.HitObjects.Count > 0)
{
// seek to one beat length before the first hitobject
targetTime = Beatmap.Value.Beatmap.HitObjects[0].StartTime;