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mirror of https://github.com/ppy/osu.git synced 2025-03-03 22:02:57 +08:00

Rename download state Downloaded to Importing

This commit is contained in:
Salman Ahmed 2021-01-13 18:04:29 +03:00
parent 10fd4cf7c9
commit 1f12b2bd09
8 changed files with 9 additions and 9 deletions

View File

@ -73,7 +73,7 @@ namespace osu.Game.Graphics.UserInterface
TooltipText = "Downloading..."; TooltipText = "Downloading...";
break; break;
case DownloadState.Downloaded: case DownloadState.Importing:
background.FadeColour(colours.Yellow, 500, Easing.InOutExpo); background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
TooltipText = "Importing"; TooltipText = "Importing";
break; break;

View File

@ -7,7 +7,7 @@ namespace osu.Game.Online
{ {
NotDownloaded, NotDownloaded,
Downloading, Downloading,
Downloaded, Importing,
LocallyAvailable LocallyAvailable
} }
} }

View File

@ -106,7 +106,7 @@ namespace osu.Game.Online
{ {
if (attachedRequest.Progress == 1) if (attachedRequest.Progress == 1)
{ {
State.Value = DownloadState.Downloaded; State.Value = DownloadState.Importing;
Progress.Value = 1; Progress.Value = 1;
} }
else else
@ -125,7 +125,7 @@ namespace osu.Game.Online
} }
} }
private void onRequestSuccess(string _) => Schedule(() => State.Value = DownloadState.Downloaded); private void onRequestSuccess(string _) => Schedule(() => State.Value = DownloadState.Importing);
private void onRequestProgress(float progress) => Schedule(() => Progress.Value = progress); private void onRequestProgress(float progress) => Schedule(() => Progress.Value = progress);

View File

@ -57,7 +57,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
switch (State.Value) switch (State.Value)
{ {
case DownloadState.Downloading: case DownloadState.Downloading:
case DownloadState.Downloaded: case DownloadState.Importing:
shakeContainer.Shake(); shakeContainer.Shake();
break; break;

View File

@ -50,7 +50,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
progressBar.ResizeHeightTo(4, 400, Easing.OutQuint); progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
break; break;
case DownloadState.Downloaded: case DownloadState.Importing:
progressBar.FadeIn(400, Easing.OutQuint); progressBar.FadeIn(400, Easing.OutQuint);
progressBar.ResizeHeightTo(4, 400, Easing.OutQuint); progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);

View File

@ -126,7 +126,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
}; };
break; break;
case DownloadState.Downloaded: case DownloadState.Importing:
textSprites.Children = new Drawable[] textSprites.Children = new Drawable[]
{ {
new OsuSpriteText new OsuSpriteText

View File

@ -287,7 +287,7 @@ namespace osu.Game.Overlays.BeatmapSet
break; break;
case DownloadState.Downloading: case DownloadState.Downloading:
case DownloadState.Downloaded: case DownloadState.Importing:
// temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design. // temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design.
downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value); downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value);
break; break;

View File

@ -63,7 +63,7 @@ namespace osu.Game.Screens.Ranking
scores.Download(Model.Value); scores.Download(Model.Value);
break; break;
case DownloadState.Downloaded: case DownloadState.Importing:
case DownloadState.Downloading: case DownloadState.Downloading:
shakeContainer.Shake(); shakeContainer.Shake();
break; break;