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Only update positions when the medalContainer is loaded.

This commit is contained in:
smoogipoo 2017-10-14 11:40:49 +09:00
parent 120d3fbbec
commit 1efb33210f

View File

@ -108,6 +108,12 @@ namespace osu.Game.Overlays.MedalSplash
s.Origin = Anchor.TopCentre; s.Origin = Anchor.TopCentre;
s.TextSize = 16; s.TextSize = 16;
}); });
medalContainer.OnLoadComplete = d =>
{
unlocked.Position = new Vector2(0f, medalContainer.DrawSize.Y / 2 + 10);
infoFlow.Position = new Vector2(0f, unlocked.Position.Y + 90);
};
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -123,9 +129,6 @@ namespace osu.Game.Overlays.MedalSplash
base.LoadComplete(); base.LoadComplete();
updateState(); updateState();
unlocked.Position = new Vector2(0f, medalContainer.DrawSize.Y / 2 + 10);
infoFlow.Position = new Vector2(0f, unlocked.Position.Y + 90);
} }
public DisplayState State public DisplayState State