mirror of
https://github.com/ppy/osu.git
synced 2025-01-14 18:32:56 +08:00
Merge remote-tracking branch 'Joehuu/master' into fix-unranked-map-lb-placeholder
This commit is contained in:
commit
1eec69c6b6
@ -2,7 +2,7 @@
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|||||||
<Import Project="..\osu.TestProject.props" />
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<Import Project="..\osu.TestProject.props" />
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||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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||||||
|
@ -2,7 +2,7 @@
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|||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
|
@ -2,7 +2,7 @@
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|||||||
<Import Project="..\osu.TestProject.props" />
|
<Import Project="..\osu.TestProject.props" />
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<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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@ -13,13 +13,11 @@ using static osu.Game.Input.Handlers.ReplayInputHandler;
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namespace osu.Game.Rulesets.Osu.Mods
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namespace osu.Game.Rulesets.Osu.Mods
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{
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{
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public class OsuModRelax : ModRelax, IApplicableFailOverride, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
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public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>
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{
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{
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public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
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public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
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public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
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public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
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public bool AllowFail => false;
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public void Update(Playfield playfield)
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public void Update(Playfield playfield)
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{
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{
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bool requiresHold = false;
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bool requiresHold = false;
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@ -2,7 +2,7 @@
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<Import Project="..\osu.TestProject.props" />
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<Import Project="..\osu.TestProject.props" />
|
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<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
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||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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||||||
|
@ -3,7 +3,7 @@
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<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
<PackageReference Include="DeepEqual" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.1.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
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||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
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@ -5,9 +5,9 @@
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</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
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</ItemGroup>
|
</ItemGroup>
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<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<OutputType>WinExe</OutputType>
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@ -77,6 +77,7 @@ namespace osu.Game.Configuration
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Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
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Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
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Set(OsuSetting.ShowInterface, true);
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Set(OsuSetting.ShowInterface, true);
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Set(OsuSetting.ShowHealthDisplayWhenCantFail, true);
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Set(OsuSetting.KeyOverlay, false);
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Set(OsuSetting.KeyOverlay, false);
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Set(OsuSetting.FloatingComments, false);
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Set(OsuSetting.FloatingComments, false);
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@ -131,6 +132,7 @@ namespace osu.Game.Configuration
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KeyOverlay,
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KeyOverlay,
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FloatingComments,
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FloatingComments,
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ShowInterface,
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ShowInterface,
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ShowHealthDisplayWhenCantFail,
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MouseDisableButtons,
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MouseDisableButtons,
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MouseDisableWheel,
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MouseDisableWheel,
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AudioOffset,
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AudioOffset,
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@ -35,6 +35,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
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Bindable = config.GetBindable<bool>(OsuSetting.ShowInterface)
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Bindable = config.GetBindable<bool>(OsuSetting.ShowInterface)
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},
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},
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new SettingsCheckbox
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new SettingsCheckbox
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{
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LabelText = "Show health display even when you can't fail",
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Bindable = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail),
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},
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new SettingsCheckbox
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{
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{
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LabelText = "Always show key overlay",
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LabelText = "Always show key overlay",
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Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay)
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Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay)
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18
osu.Game/Rulesets/Mods/IApplicableToHUD.cs
Normal file
18
osu.Game/Rulesets/Mods/IApplicableToHUD.cs
Normal file
@ -0,0 +1,18 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Screens.Play;
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namespace osu.Game.Rulesets.Mods
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{
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/// <summary>
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/// An interface for mods that apply changes to the <see cref="HUDOverlay"/>.
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/// </summary>
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public interface IApplicableToHUD : IApplicableMod
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{
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/// <summary>
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/// Provide a <see cref="HUDOverlay"/>. Called once on initialisation of a play instance.
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/// </summary>
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void ApplyToHUD(HUDOverlay overlay);
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}
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}
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29
osu.Game/Rulesets/Mods/ModBlockFail.cs
Normal file
29
osu.Game/Rulesets/Mods/ModBlockFail.cs
Normal file
@ -0,0 +1,29 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Game.Configuration;
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using osu.Game.Screens.Play;
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namespace osu.Game.Rulesets.Mods
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{
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public abstract class ModBlockFail : Mod, IApplicableFailOverride, IApplicableToHUD, IReadFromConfig
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{
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private Bindable<bool> showHealthBar;
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/// <summary>
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/// We never fail, 'yo.
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/// </summary>
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public bool AllowFail => false;
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public void ReadFromConfig(OsuConfigManager config)
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{
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showHealthBar = config.GetBindable<bool>(OsuSetting.ShowHealthDisplayWhenCantFail);
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}
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public void ApplyToHUD(HUDOverlay overlay)
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{
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overlay.ShowHealthbar.BindTo(showHealthBar);
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}
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}
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}
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@ -7,7 +7,7 @@ using osu.Game.Graphics;
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namespace osu.Game.Rulesets.Mods
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namespace osu.Game.Rulesets.Mods
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{
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{
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public abstract class ModNoFail : Mod, IApplicableFailOverride
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public abstract class ModNoFail : ModBlockFail
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{
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{
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public override string Name => "No Fail";
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public override string Name => "No Fail";
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public override string Acronym => "NF";
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public override string Acronym => "NF";
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@ -17,10 +17,5 @@ namespace osu.Game.Rulesets.Mods
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public override double ScoreMultiplier => 0.5;
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public override double ScoreMultiplier => 0.5;
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public override bool Ranked => true;
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public override bool Ranked => true;
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public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModAutoplay) };
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public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModAutoplay) };
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/// <summary>
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/// We never fail, 'yo.
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/// </summary>
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public bool AllowFail => false;
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}
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}
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}
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}
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@ -7,7 +7,7 @@ using osu.Game.Graphics;
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namespace osu.Game.Rulesets.Mods
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namespace osu.Game.Rulesets.Mods
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{
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{
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public abstract class ModRelax : Mod
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public abstract class ModRelax : ModBlockFail
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{
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{
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public override string Name => "Relax";
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public override string Name => "Relax";
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public override string Acronym => "RX";
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public override string Acronym => "RX";
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@ -23,7 +23,8 @@ namespace osu.Game.Screens.Play
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{
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{
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public class HUDOverlay : Container
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public class HUDOverlay : Container
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{
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{
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private const int duration = 100;
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private const int duration = 250;
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|
private const Easing easing = Easing.OutQuint;
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|
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public readonly KeyCounterDisplay KeyCounter;
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public readonly KeyCounterDisplay KeyCounter;
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public readonly RollingCounter<int> ComboCounter;
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public readonly RollingCounter<int> ComboCounter;
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@ -35,6 +36,8 @@ namespace osu.Game.Screens.Play
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public readonly HoldForMenuButton HoldToQuit;
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public readonly HoldForMenuButton HoldToQuit;
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public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
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public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
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|
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public Bindable<bool> ShowHealthbar = new Bindable<bool>(true);
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|
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private readonly ScoreProcessor scoreProcessor;
|
private readonly ScoreProcessor scoreProcessor;
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private readonly DrawableRuleset drawableRuleset;
|
private readonly DrawableRuleset drawableRuleset;
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private readonly IReadOnlyList<Mod> mods;
|
private readonly IReadOnlyList<Mod> mods;
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@ -47,6 +50,8 @@ namespace osu.Game.Screens.Play
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|
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public Action<double> RequestSeek;
|
public Action<double> RequestSeek;
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|
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|
private readonly Container topScoreContainer;
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|
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public HUDOverlay(ScoreProcessor scoreProcessor, DrawableRuleset drawableRuleset, IReadOnlyList<Mod> mods)
|
public HUDOverlay(ScoreProcessor scoreProcessor, DrawableRuleset drawableRuleset, IReadOnlyList<Mod> mods)
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{
|
{
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this.scoreProcessor = scoreProcessor;
|
this.scoreProcessor = scoreProcessor;
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@ -62,11 +67,10 @@ namespace osu.Game.Screens.Play
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RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
|
Children = new Drawable[]
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{
|
{
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new Container
|
topScoreContainer = new Container
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||||||
{
|
{
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Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
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Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
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Y = 30,
|
|
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AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
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AutoSizeDuration = 200,
|
AutoSizeDuration = 200,
|
||||||
AutoSizeEasing = Easing.Out,
|
AutoSizeEasing = Easing.Out,
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@ -113,8 +117,21 @@ namespace osu.Game.Screens.Play
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ModDisplay.Current.Value = mods;
|
ModDisplay.Current.Value = mods;
|
||||||
|
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||||||
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
|
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
|
||||||
showHud.ValueChanged += visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration);
|
showHud.BindValueChanged(visible => visibilityContainer.FadeTo(visible.NewValue ? 1 : 0, duration, easing), true);
|
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showHud.TriggerChange();
|
|
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|
ShowHealthbar.BindValueChanged(healthBar =>
|
||||||
|
{
|
||||||
|
if (healthBar.NewValue)
|
||||||
|
{
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||||||
|
HealthDisplay.FadeIn(duration, easing);
|
||||||
|
topScoreContainer.MoveToY(30, duration, easing);
|
||||||
|
}
|
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|
else
|
||||||
|
{
|
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|
HealthDisplay.FadeOut(duration, easing);
|
||||||
|
topScoreContainer.MoveToY(0, duration, easing);
|
||||||
|
}
|
||||||
|
}, true);
|
||||||
|
|
||||||
if (!showHud.Value && !hasShownNotificationOnce)
|
if (!showHud.Value && !hasShownNotificationOnce)
|
||||||
{
|
{
|
||||||
|
@ -498,6 +498,9 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
GameplayClockContainer.Restart();
|
GameplayClockContainer.Restart();
|
||||||
GameplayClockContainer.FadeInFromZero(750, Easing.OutQuint);
|
GameplayClockContainer.FadeInFromZero(750, Easing.OutQuint);
|
||||||
|
|
||||||
|
foreach (var mod in Mods.Value.OfType<IApplicableToHUD>())
|
||||||
|
mod.ApplyToHUD(HUDOverlay);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnSuspending(IScreen next)
|
public override void OnSuspending(IScreen next)
|
||||||
|
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