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Merge branch 'master' into realm-beatmap-file-relation
This commit is contained in:
commit
1ec5dd2cdf
@ -63,6 +63,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddAssert("second playlist item changed", () => Client.APIRoom?.Playlist[1].Beatmap.Value != firstBeatmap);
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AddAssert("second playlist item changed", () => Client.APIRoom?.Playlist[1].Beatmap.Value != firstBeatmap);
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}
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}
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|
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|
[Test]
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public void TestSettingsUpdatedWhenChangingQueueMode()
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|
{
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AddStep("change queue mode", () => Client.ChangeSettings(new MultiplayerRoomSettings
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|
{
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QueueMode = QueueMode.AllPlayers
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}));
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AddUntilStep("api room updated", () => Client.APIRoom?.QueueMode.Value == QueueMode.AllPlayers);
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}
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|
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private void selectNewItem(Func<BeatmapInfo> beatmap)
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private void selectNewItem(Func<BeatmapInfo> beatmap)
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{
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{
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AddStep("click edit button", () =>
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AddStep("click edit button", () =>
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|
@ -78,9 +78,9 @@ namespace osu.Game.Tests.Visual.SongSelect
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{
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{
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AddStep("store selection", () => selection = carousel.SelectedBeatmapInfo);
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AddStep("store selection", () => selection = carousel.SelectedBeatmapInfo);
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if (isIterating)
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if (isIterating)
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AddUntilStep("selection changed", () => carousel.SelectedBeatmapInfo != selection);
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AddUntilStep("selection changed", () => !carousel.SelectedBeatmapInfo.Equals(selection));
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else
|
else
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AddUntilStep("selection not changed", () => carousel.SelectedBeatmapInfo == selection);
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AddUntilStep("selection not changed", () => carousel.SelectedBeatmapInfo.Equals(selection));
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}
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}
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}
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}
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}
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}
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@ -412,7 +412,8 @@ namespace osu.Game.Tests.Visual.SongSelect
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|
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for (int i = 0; i < 20; i++)
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for (int i = 0; i < 20; i++)
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{
|
{
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var set = createTestBeatmapSet(i);
|
// index + 1 because we are using OnlineID which should never be zero.
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var set = createTestBeatmapSet(i + 1);
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set.Metadata.Artist = "same artist";
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set.Metadata.Artist = "same artist";
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set.Metadata.Title = "same title";
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set.Metadata.Title = "same title";
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sets.Add(set);
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sets.Add(set);
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@ -421,10 +422,10 @@ namespace osu.Game.Tests.Visual.SongSelect
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loadBeatmaps(sets);
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loadBeatmaps(sets);
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|
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AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
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AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
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AddAssert("Items remain in original order", () => carousel.BeatmapSets.Select((set, index) => set.ID == index).All(b => b));
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AddAssert("Items remain in original order", () => carousel.BeatmapSets.Select((set, index) => set.OnlineID == index + 1).All(b => b));
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|
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AddStep("Sort by title", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Title }, false));
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AddStep("Sort by title", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Title }, false));
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AddAssert("Items remain in original order", () => carousel.BeatmapSets.Select((set, index) => set.ID == index).All(b => b));
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AddAssert("Items remain in original order", () => carousel.BeatmapSets.Select((set, index) => set.OnlineID == index + 1).All(b => b));
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}
|
}
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|
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[Test]
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[Test]
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@ -443,12 +444,12 @@ namespace osu.Game.Tests.Visual.SongSelect
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loadBeatmaps(sets);
|
loadBeatmaps(sets);
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|
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AddStep("Filter to normal", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Normal" }, false));
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AddStep("Filter to normal", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Normal" }, false));
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AddAssert("Check first set at end", () => carousel.BeatmapSets.First() == sets.Last());
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AddAssert("Check first set at end", () => carousel.BeatmapSets.First().Equals(sets.Last()));
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AddAssert("Check last set at start", () => carousel.BeatmapSets.Last() == sets.First());
|
AddAssert("Check last set at start", () => carousel.BeatmapSets.Last().Equals(sets.First()));
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|
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AddStep("Filter to insane", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Insane" }, false));
|
AddStep("Filter to insane", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Insane" }, false));
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AddAssert("Check first set at start", () => carousel.BeatmapSets.First() == sets.First());
|
AddAssert("Check first set at start", () => carousel.BeatmapSets.First().Equals(sets.First()));
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AddAssert("Check last set at end", () => carousel.BeatmapSets.Last() == sets.Last());
|
AddAssert("Check last set at end", () => carousel.BeatmapSets.Last().Equals(sets.Last()));
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}
|
}
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|
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[Test]
|
[Test]
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@ -662,7 +663,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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eagerSelectedIDs.Add(carousel.SelectedBeatmapSet.ID);
|
eagerSelectedIDs.Add(carousel.SelectedBeatmapSet.ID);
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});
|
});
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|
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AddAssert("selection changed", () => carousel.SelectedBeatmapInfo != manySets.First().Beatmaps.First());
|
AddAssert("selection changed", () => !carousel.SelectedBeatmapInfo.Equals(manySets.First().Beatmaps.First()));
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}
|
}
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|
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AddAssert("Selection was random", () => eagerSelectedIDs.Count > 2);
|
AddAssert("Selection was random", () => eagerSelectedIDs.Count > 2);
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@ -759,13 +760,13 @@ namespace osu.Game.Tests.Visual.SongSelect
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}
|
}
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|
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private void ensureRandomFetchSuccess() =>
|
private void ensureRandomFetchSuccess() =>
|
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AddAssert("ensure prev random fetch worked", () => selectedSets.Peek() == carousel.SelectedBeatmapSet);
|
AddAssert("ensure prev random fetch worked", () => selectedSets.Peek().Equals(carousel.SelectedBeatmapSet));
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|
|
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private void waitForSelection(int set, int? diff = null) =>
|
private void waitForSelection(int set, int? diff = null) =>
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AddUntilStep($"selected is set{set}{(diff.HasValue ? $" diff{diff.Value}" : "")}", () =>
|
AddUntilStep($"selected is set{set}{(diff.HasValue ? $" diff{diff.Value}" : "")}", () =>
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{
|
{
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if (diff != null)
|
if (diff != null)
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return carousel.SelectedBeatmapInfo == carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff.Value - 1).First();
|
return carousel.SelectedBeatmapInfo.Equals(carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff.Value - 1).First());
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|
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return carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Contains(carousel.SelectedBeatmapInfo);
|
return carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Contains(carousel.SelectedBeatmapInfo);
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});
|
});
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|
@ -148,7 +148,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("select next and enter", () =>
|
AddStep("select next and enter", () =>
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{
|
{
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||||||
InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
|
InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
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.First(b => ((CarouselBeatmap)b.Item).BeatmapInfo != songSelect.Carousel.SelectedBeatmapInfo));
|
.First(b => !((CarouselBeatmap)b.Item).BeatmapInfo.Equals(songSelect.Carousel.SelectedBeatmapInfo)));
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|
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InputManager.Click(MouseButton.Left);
|
InputManager.Click(MouseButton.Left);
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|
|
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@ -175,7 +175,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("select next and enter", () =>
|
AddStep("select next and enter", () =>
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{
|
{
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||||||
InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
|
InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
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||||||
.First(b => ((CarouselBeatmap)b.Item).BeatmapInfo != songSelect.Carousel.SelectedBeatmapInfo));
|
.First(b => !((CarouselBeatmap)b.Item).BeatmapInfo.Equals(songSelect.Carousel.SelectedBeatmapInfo)));
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|
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InputManager.PressButton(MouseButton.Left);
|
InputManager.PressButton(MouseButton.Left);
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|
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@ -644,7 +644,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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InputManager.Click(MouseButton.Left);
|
InputManager.Click(MouseButton.Left);
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||||||
});
|
});
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|
|
||||||
AddAssert("Selected beatmap correct", () => songSelect.Carousel.SelectedBeatmapInfo == filteredBeatmap);
|
AddAssert("Selected beatmap correct", () => songSelect.Carousel.SelectedBeatmapInfo.Equals(filteredBeatmap));
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||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
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||||||
@ -858,7 +858,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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|||||||
AddUntilStep("wait for difficulty panels visible", () => songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>().Any());
|
AddUntilStep("wait for difficulty panels visible", () => songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>().Any());
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}
|
}
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|
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||||||
private int getBeatmapIndex(BeatmapSetInfo set, BeatmapInfo info) => set.Beatmaps.FindIndex(b => b == info);
|
private int getBeatmapIndex(BeatmapSetInfo set, BeatmapInfo info) => set.Beatmaps.IndexOf(info);
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|
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||||||
private int getCurrentBeatmapIndex() => getBeatmapIndex(songSelect.Carousel.SelectedBeatmapSet, songSelect.Carousel.SelectedBeatmapInfo);
|
private int getCurrentBeatmapIndex() => getBeatmapIndex(songSelect.Carousel.SelectedBeatmapSet, songSelect.Carousel.SelectedBeatmapInfo);
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||||||
|
|
||||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Configuration
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|||||||
protected override void InitialiseDefaults()
|
protected override void InitialiseDefaults()
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||||||
{
|
{
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||||||
// UI/selection defaults
|
// UI/selection defaults
|
||||||
SetDefault(OsuSetting.Ruleset, 0, 0, int.MaxValue);
|
SetDefault(OsuSetting.Ruleset, string.Empty);
|
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SetDefault(OsuSetting.Skin, 0, -1, int.MaxValue);
|
SetDefault(OsuSetting.Skin, 0, -1, int.MaxValue);
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|
|
||||||
SetDefault(OsuSetting.BeatmapDetailTab, PlayBeatmapDetailArea.TabType.Details);
|
SetDefault(OsuSetting.BeatmapDetailTab, PlayBeatmapDetailArea.TabType.Details);
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|
@ -153,13 +153,13 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
private void onMigration(Migration migration, ulong lastSchemaVersion)
|
private void onMigration(Migration migration, ulong lastSchemaVersion)
|
||||||
{
|
{
|
||||||
for (ulong i = lastSchemaVersion; i <= schema_version; i++)
|
for (ulong i = lastSchemaVersion + 1; i <= schema_version; i++)
|
||||||
applyMigrationsForVersion(migration, i);
|
applyMigrationsForVersion(migration, i);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void applyMigrationsForVersion(Migration migration, ulong version)
|
private void applyMigrationsForVersion(Migration migration, ulong targetVersion)
|
||||||
{
|
{
|
||||||
switch (version)
|
switch (targetVersion)
|
||||||
{
|
{
|
||||||
case 7:
|
case 7:
|
||||||
convertOnlineIDs<RealmBeatmap>();
|
convertOnlineIDs<RealmBeatmap>();
|
||||||
|
@ -697,6 +697,7 @@ namespace osu.Game.Online.Multiplayer
|
|||||||
Room.Settings = settings;
|
Room.Settings = settings;
|
||||||
APIRoom.Name.Value = Room.Settings.Name;
|
APIRoom.Name.Value = Room.Settings.Name;
|
||||||
APIRoom.Password.Value = Room.Settings.Password;
|
APIRoom.Password.Value = Room.Settings.Password;
|
||||||
|
APIRoom.QueueMode.Value = Room.Settings.QueueMode;
|
||||||
RoomUpdated?.Invoke();
|
RoomUpdated?.Invoke();
|
||||||
|
|
||||||
CurrentMatchPlayingItem.Value = APIRoom.Playlist.SingleOrDefault(p => p.ID == settings.PlaylistItemId);
|
CurrentMatchPlayingItem.Value = APIRoom.Playlist.SingleOrDefault(p => p.ID == settings.PlaylistItemId);
|
||||||
|
@ -4,59 +4,58 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using osu.Framework.Configuration;
|
|
||||||
using osu.Framework.Screens;
|
|
||||||
using osu.Game.Configuration;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Game.Overlays;
|
|
||||||
using osu.Framework.Logging;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Game.Overlays.Toolbar;
|
|
||||||
using osu.Game.Screens;
|
|
||||||
using osu.Game.Screens.Menu;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Humanizer;
|
using Humanizer;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Framework.Logging;
|
||||||
|
using osu.Framework.Screens;
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Collections;
|
using osu.Game.Collections;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Database;
|
||||||
|
using osu.Game.Extensions;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Input;
|
using osu.Game.Input;
|
||||||
using osu.Game.Overlays.Notifications;
|
|
||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
using osu.Game.Overlays.Music;
|
|
||||||
using osu.Game.Skinning;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
using osu.Game.Overlays.Volume;
|
|
||||||
using osu.Game.Rulesets.Mods;
|
|
||||||
using osu.Game.Scoring;
|
|
||||||
using osu.Game.Screens.Play;
|
|
||||||
using osu.Game.Screens.Ranking;
|
|
||||||
using osu.Game.Screens.Select;
|
|
||||||
using osu.Game.Updater;
|
|
||||||
using osu.Game.Utils;
|
|
||||||
using LogLevel = osu.Framework.Logging.LogLevel;
|
|
||||||
using osu.Game.Database;
|
|
||||||
using osu.Game.Extensions;
|
|
||||||
using osu.Game.IO;
|
using osu.Game.IO;
|
||||||
using osu.Game.Localisation;
|
using osu.Game.Localisation;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
using osu.Game.Online.Chat;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Music;
|
||||||
|
using osu.Game.Overlays.Notifications;
|
||||||
|
using osu.Game.Overlays.Toolbar;
|
||||||
|
using osu.Game.Overlays.Volume;
|
||||||
using osu.Game.Performance;
|
using osu.Game.Performance;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
using osu.Game.Screens;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Screens.Ranking;
|
||||||
|
using osu.Game.Screens.Select;
|
||||||
|
using osu.Game.Skinning;
|
||||||
using osu.Game.Skinning.Editor;
|
using osu.Game.Skinning.Editor;
|
||||||
|
using osu.Game.Updater;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
using osu.Game.Utils;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game
|
namespace osu.Game
|
||||||
{
|
{
|
||||||
@ -158,7 +157,7 @@ namespace osu.Game
|
|||||||
[CanBeNull]
|
[CanBeNull]
|
||||||
private IntroScreen introScreen;
|
private IntroScreen introScreen;
|
||||||
|
|
||||||
private Bindable<int> configRuleset;
|
private Bindable<string> configRuleset;
|
||||||
|
|
||||||
private Bindable<float> uiScale;
|
private Bindable<float> uiScale;
|
||||||
|
|
||||||
@ -222,10 +221,13 @@ namespace osu.Game
|
|||||||
dependencies.Cache(osuLogo = new OsuLogo { Alpha = 0 });
|
dependencies.Cache(osuLogo = new OsuLogo { Alpha = 0 });
|
||||||
|
|
||||||
// bind config int to database RulesetInfo
|
// bind config int to database RulesetInfo
|
||||||
configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
|
configRuleset = LocalConfig.GetBindable<string>(OsuSetting.Ruleset);
|
||||||
uiScale = LocalConfig.GetBindable<float>(OsuSetting.UIScale);
|
uiScale = LocalConfig.GetBindable<float>(OsuSetting.UIScale);
|
||||||
|
|
||||||
var preferredRuleset = RulesetStore.GetRuleset(configRuleset.Value);
|
var preferredRuleset = int.TryParse(configRuleset.Value, out int rulesetId)
|
||||||
|
// int parsing can be removed 20220522
|
||||||
|
? RulesetStore.GetRuleset(rulesetId)
|
||||||
|
: RulesetStore.GetRuleset(configRuleset.Value);
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
@ -238,7 +240,7 @@ namespace osu.Game
|
|||||||
Ruleset.Value = RulesetStore.AvailableRulesets.First();
|
Ruleset.Value = RulesetStore.AvailableRulesets.First();
|
||||||
}
|
}
|
||||||
|
|
||||||
Ruleset.ValueChanged += r => configRuleset.Value = r.NewValue.ID ?? 0;
|
Ruleset.ValueChanged += r => configRuleset.Value = r.NewValue.ShortName;
|
||||||
|
|
||||||
// bind config int to database SkinInfo
|
// bind config int to database SkinInfo
|
||||||
configSkin = LocalConfig.GetBindable<int>(OsuSetting.Skin);
|
configSkin = LocalConfig.GetBindable<int>(OsuSetting.Skin);
|
||||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets
|
|||||||
{
|
{
|
||||||
public RulesetInfo RulesetInfo { get; internal set; }
|
public RulesetInfo RulesetInfo { get; internal set; }
|
||||||
|
|
||||||
private static readonly ConcurrentDictionary<int, IMod[]> mod_reference_cache = new ConcurrentDictionary<int, IMod[]>();
|
private static readonly ConcurrentDictionary<string, IMod[]> mod_reference_cache = new ConcurrentDictionary<string, IMod[]>();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A queryable source containing all available mods.
|
/// A queryable source containing all available mods.
|
||||||
@ -49,11 +49,12 @@ namespace osu.Game.Rulesets
|
|||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
if (!(RulesetInfo.ID is int id))
|
// Is the case for many test usages.
|
||||||
|
if (string.IsNullOrEmpty(ShortName))
|
||||||
return CreateAllMods();
|
return CreateAllMods();
|
||||||
|
|
||||||
if (!mod_reference_cache.TryGetValue(id, out var mods))
|
if (!mod_reference_cache.TryGetValue(ShortName, out var mods))
|
||||||
mod_reference_cache[id] = mods = CreateAllMods().Cast<IMod>().ToArray();
|
mod_reference_cache[ShortName] = mods = CreateAllMods().Cast<IMod>().ToArray();
|
||||||
|
|
||||||
return mods;
|
return mods;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user