mirror of
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synced 2025-01-28 09:02:58 +08:00
Merge branch 'master' into beatmap-export
This commit is contained in:
commit
1ec54eeaf9
@ -6,13 +6,11 @@ using System.Collections.Generic;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Game.Skinning;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -23,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
private double animDuration;
|
private double animDuration;
|
||||||
|
|
||||||
private readonly SkinnableDrawable scaleContainer;
|
private readonly Drawable scaleContainer;
|
||||||
|
|
||||||
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
|
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
|
||||||
: base(repeatPoint)
|
: base(repeatPoint)
|
||||||
@ -36,16 +34,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
Blending = BlendingParameters.Additive;
|
Blending = BlendingParameters.Additive;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
|
InternalChild = scaleContainer = new ReverseArrowPiece();
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Icon = FontAwesome.Solid.ChevronRight,
|
|
||||||
Size = new Vector2(0.35f)
|
|
||||||
}, confineMode: ConfineMode.NoScaling)
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly IBindable<float> scaleBindable = new Bindable<float>();
|
private readonly IBindable<float> scaleBindable = new Bindable<float>();
|
||||||
@ -65,11 +54,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
protected override void UpdateInitialTransforms()
|
protected override void UpdateInitialTransforms()
|
||||||
{
|
{
|
||||||
animDuration = Math.Min(150, repeatPoint.SpanDuration / 2);
|
animDuration = Math.Min(300, repeatPoint.SpanDuration);
|
||||||
|
|
||||||
this.Animate(
|
this.Animate(
|
||||||
d => d.FadeIn(animDuration),
|
d => d.FadeIn(animDuration),
|
||||||
d => d.ScaleTo(0.5f).ScaleTo(1f, animDuration * 4, Easing.OutElasticHalf)
|
d => d.ScaleTo(0.5f).ScaleTo(1f, animDuration * 2, Easing.OutElasticHalf)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -88,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case ArmedState.Hit:
|
case ArmedState.Hit:
|
||||||
this.FadeOut(animDuration, Easing.OutQuint)
|
this.FadeOut(animDuration, Easing.Out)
|
||||||
.ScaleTo(Scale * 1.5f, animDuration, Easing.Out);
|
.ScaleTo(Scale * 1.5f, animDuration, Easing.Out);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,43 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Audio.Track;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osuTK;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||||
|
{
|
||||||
|
public class ReverseArrowPiece : BeatSyncedContainer
|
||||||
|
{
|
||||||
|
public ReverseArrowPiece()
|
||||||
|
{
|
||||||
|
Divisor = 2;
|
||||||
|
MinimumBeatLength = 200;
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
|
Blending = BlendingParameters.Additive;
|
||||||
|
|
||||||
|
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||||
|
|
||||||
|
Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Icon = FontAwesome.Solid.ChevronRight,
|
||||||
|
Size = new Vector2(0.35f)
|
||||||
|
})
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes) =>
|
||||||
|
Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
|
||||||
|
}
|
||||||
|
}
|
@ -5,6 +5,7 @@ using System;
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
@ -603,7 +604,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
|||||||
|
|
||||||
using (var stream = new MemoryStream())
|
using (var stream = new MemoryStream())
|
||||||
{
|
{
|
||||||
using (var writer = new StreamWriter(stream, leaveOpen: true))
|
using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
|
||||||
{
|
{
|
||||||
beatmapToUpdate.HitObjects.Clear();
|
beatmapToUpdate.HitObjects.Clear();
|
||||||
beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
|
beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
|
||||||
|
@ -0,0 +1,76 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Overlays.Rankings;
|
||||||
|
using osu.Game.Users;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
public class TestSceneRankingsCountryFilter : OsuTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(CountryFilter),
|
||||||
|
typeof(CountryPill)
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestSceneRankingsCountryFilter()
|
||||||
|
{
|
||||||
|
var countryBindable = new Bindable<Country>();
|
||||||
|
|
||||||
|
AddRange(new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Gray,
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new CountryFilter
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Current = { BindTarget = countryBindable }
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Text = "Some content",
|
||||||
|
Margin = new MarginPadding { Vertical = 20 }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
var country = new Country
|
||||||
|
{
|
||||||
|
FlagName = "BY",
|
||||||
|
FullName = "Belarus"
|
||||||
|
};
|
||||||
|
var unknownCountry = new Country
|
||||||
|
{
|
||||||
|
FlagName = "CK",
|
||||||
|
FullName = "Cook Islands"
|
||||||
|
};
|
||||||
|
|
||||||
|
AddStep("Set country", () => countryBindable.Value = country);
|
||||||
|
AddStep("Set null country", () => countryBindable.Value = null);
|
||||||
|
AddStep("Set country with no flag", () => countryBindable.Value = unknownCountry);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -38,6 +38,11 @@ namespace osu.Game.Graphics.Containers
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public int Divisor { get; set; } = 1;
|
public int Divisor { get; set; } = 1;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// An optional minimum beat length. Any beat length below this will be multiplied by two until valid.
|
||||||
|
/// </summary>
|
||||||
|
public double MinimumBeatLength { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Default length of a beat in milliseconds. Used whenever there is no beatmap or track playing.
|
/// Default length of a beat in milliseconds. Used whenever there is no beatmap or track playing.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -89,6 +94,9 @@ namespace osu.Game.Graphics.Containers
|
|||||||
|
|
||||||
double beatLength = timingPoint.BeatLength / Divisor;
|
double beatLength = timingPoint.BeatLength / Divisor;
|
||||||
|
|
||||||
|
while (beatLength < MinimumBeatLength)
|
||||||
|
beatLength *= 2;
|
||||||
|
|
||||||
int beatIndex = (int)((currentTrackTime - timingPoint.Time) / beatLength) - (effectPoint.OmitFirstBarLine ? 1 : 0);
|
int beatIndex = (int)((currentTrackTime - timingPoint.Time) / beatLength) - (effectPoint.OmitFirstBarLine ? 1 : 0);
|
||||||
|
|
||||||
// The beats before the start of the first control point are off by 1, this should do the trick
|
// The beats before the start of the first control point are off by 1, this should do the trick
|
||||||
|
105
osu.Game/Overlays/Rankings/CountryFilter.cs
Normal file
105
osu.Game/Overlays/Rankings/CountryFilter.cs
Normal file
@ -0,0 +1,105 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Users;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Rankings
|
||||||
|
{
|
||||||
|
public class CountryFilter : CompositeDrawable, IHasCurrentValue<Country>
|
||||||
|
{
|
||||||
|
private const int duration = 200;
|
||||||
|
private const int height = 50;
|
||||||
|
|
||||||
|
private readonly BindableWithCurrent<Country> current = new BindableWithCurrent<Country>();
|
||||||
|
|
||||||
|
public Bindable<Country> Current
|
||||||
|
{
|
||||||
|
get => current.Current;
|
||||||
|
set => current.Current = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly Box background;
|
||||||
|
private readonly CountryPill countryPill;
|
||||||
|
private readonly Container content;
|
||||||
|
|
||||||
|
public CountryFilter()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
|
||||||
|
InternalChild = content = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = height,
|
||||||
|
Alpha = 0,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(10, 0),
|
||||||
|
Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN },
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Text = @"filtered by country:",
|
||||||
|
Font = OsuFont.GetFont(size: 14)
|
||||||
|
},
|
||||||
|
countryPill = new CountryPill
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Alpha = 0,
|
||||||
|
Current = Current
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
background.Colour = colours.GreySeafoam;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
Current.BindValueChanged(onCountryChanged, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onCountryChanged(ValueChangedEvent<Country> country)
|
||||||
|
{
|
||||||
|
if (country.NewValue == null)
|
||||||
|
{
|
||||||
|
countryPill.Collapse();
|
||||||
|
this.ResizeHeightTo(0, duration, Easing.OutQuint);
|
||||||
|
content.FadeOut(duration, Easing.OutQuint);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.ResizeHeightTo(height, duration, Easing.OutQuint);
|
||||||
|
content.FadeIn(duration, Easing.OutQuint);
|
||||||
|
countryPill.Expand();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
164
osu.Game/Overlays/Rankings/CountryPill.cs
Normal file
164
osu.Game/Overlays/Rankings/CountryPill.cs
Normal file
@ -0,0 +1,164 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Users;
|
||||||
|
using osu.Game.Users.Drawables;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Rankings
|
||||||
|
{
|
||||||
|
public class CountryPill : CompositeDrawable, IHasCurrentValue<Country>
|
||||||
|
{
|
||||||
|
private const int duration = 200;
|
||||||
|
|
||||||
|
private readonly BindableWithCurrent<Country> current = new BindableWithCurrent<Country>();
|
||||||
|
|
||||||
|
public Bindable<Country> Current
|
||||||
|
{
|
||||||
|
get => current.Current;
|
||||||
|
set => current.Current = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly Container content;
|
||||||
|
private readonly Box background;
|
||||||
|
private readonly UpdateableFlag flag;
|
||||||
|
private readonly OsuSpriteText countryName;
|
||||||
|
|
||||||
|
public CountryPill()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
InternalChild = content = new CircularContainer
|
||||||
|
{
|
||||||
|
Height = 25,
|
||||||
|
AutoSizeDuration = duration,
|
||||||
|
AutoSizeEasing = Easing.OutQuint,
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
AutoSizeAxes = Axes.X,
|
||||||
|
Margin = new MarginPadding { Horizontal = 10 },
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(8, 0),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
AutoSizeAxes = Axes.X,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(3, 0),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
flag = new UpdateableFlag
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(22, 15)
|
||||||
|
},
|
||||||
|
countryName = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Font = OsuFont.GetFont(size: 14)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new CloseButton
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Action = () => Current.Value = null
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
background.Colour = colours.GreySeafoamDarker;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
Current.BindValueChanged(onCountryChanged, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Expand()
|
||||||
|
{
|
||||||
|
content.ClearTransforms();
|
||||||
|
content.AutoSizeAxes = Axes.X;
|
||||||
|
|
||||||
|
this.FadeIn(duration, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Collapse()
|
||||||
|
{
|
||||||
|
content.ClearTransforms();
|
||||||
|
content.AutoSizeAxes = Axes.None;
|
||||||
|
content.ResizeWidthTo(0, duration, Easing.OutQuint);
|
||||||
|
|
||||||
|
this.FadeOut(duration, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onCountryChanged(ValueChangedEvent<Country> country)
|
||||||
|
{
|
||||||
|
if (country.NewValue == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
flag.Country = country.NewValue;
|
||||||
|
countryName.Text = country.NewValue.FullName;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class CloseButton : OsuHoverContainer
|
||||||
|
{
|
||||||
|
private readonly SpriteIcon icon;
|
||||||
|
|
||||||
|
protected override IEnumerable<Drawable> EffectTargets => new[] { icon };
|
||||||
|
|
||||||
|
public CloseButton()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Add(icon = new SpriteIcon
|
||||||
|
{
|
||||||
|
Size = new Vector2(8),
|
||||||
|
Icon = FontAwesome.Solid.Times
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
IdleColour = colours.GreySeafoamLighter;
|
||||||
|
HoverColour = Color4.White;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -412,6 +412,12 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
protected override bool OnKeyDown(KeyDownEvent e)
|
protected override bool OnKeyDown(KeyDownEvent e)
|
||||||
{
|
{
|
||||||
|
// allow for controlling volume when alt is held.
|
||||||
|
// this is required as the VolumeControlReceptor uses OnPressed, which is
|
||||||
|
// executed after all OnKeyDown events.
|
||||||
|
if (e.AltPressed)
|
||||||
|
return base.OnKeyDown(e);
|
||||||
|
|
||||||
int direction = 0;
|
int direction = 0;
|
||||||
bool skipDifficulties = false;
|
bool skipDifficulties = false;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user