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Fix legacy skin hold note bodies not appearing when scrolling upwards

- Closes https://github.com/ppy/osu/issues/28567.
- Regressed in https://github.com/ppy/osu/pull/28466.

Bit of a facepalm moment innit...
This commit is contained in:
Bartłomiej Dach 2024-06-25 10:27:25 +02:00
parent b4cefe0cc2
commit 1eac0c622a
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@ -239,7 +239,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
// i dunno this looks about right??
// the guard against zero draw height is intended for zero-length hold notes. yes, such cases have been spotted in the wild.
if (sprite.DrawHeight > 0)
bodySprite.Scale = new Vector2(1, MathF.Max(1, scaleDirection * 32800 / sprite.DrawHeight));
bodySprite.Scale = new Vector2(1, scaleDirection * MathF.Max(1, 32800 / sprite.DrawHeight));
}
break;