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Fix legacy skin hold note bodies not appearing when scrolling upwards
- Closes https://github.com/ppy/osu/issues/28567. - Regressed in https://github.com/ppy/osu/pull/28466. Bit of a facepalm moment innit...
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@ -239,7 +239,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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// i dunno this looks about right??
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// i dunno this looks about right??
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// the guard against zero draw height is intended for zero-length hold notes. yes, such cases have been spotted in the wild.
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// the guard against zero draw height is intended for zero-length hold notes. yes, such cases have been spotted in the wild.
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if (sprite.DrawHeight > 0)
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if (sprite.DrawHeight > 0)
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bodySprite.Scale = new Vector2(1, MathF.Max(1, scaleDirection * 32800 / sprite.DrawHeight));
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bodySprite.Scale = new Vector2(1, scaleDirection * MathF.Max(1, 32800 / sprite.DrawHeight));
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}
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}
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break;
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break;
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