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Use sb element path as a name
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@ -83,6 +83,7 @@ namespace osu.Game.Storyboards.Drawables
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Origin = animation.Origin;
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Position = animation.InitialPosition;
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Loop = animation.LoopType == AnimationLoopType.LoopForever;
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Name = animation.Path;
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LifetimeStart = animation.StartTime;
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LifetimeEnd = animation.EndTimeForDisplay;
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@ -85,6 +85,7 @@ namespace osu.Game.Storyboards.Drawables
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Sprite = sprite;
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Origin = sprite.Origin;
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Position = sprite.InitialPosition;
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Name = sprite.Path;
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LifetimeStart = sprite.StartTime;
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LifetimeEnd = sprite.EndTimeForDisplay;
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