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mirror of https://github.com/ppy/osu.git synced 2024-12-15 01:52:55 +08:00

Apply corner radius at a higher level so hover click sounds account for it

This commit is contained in:
Joseph Madamba 2024-08-01 18:45:47 -07:00
parent 0fac8148ed
commit 1e38d1fa57

View File

@ -43,6 +43,9 @@ namespace osu.Game.Collections
//
// if we want to support user sorting (but changes will need to be made to realm to persist).
ShowDragHandle.Value = false;
Masking = true;
CornerRadius = item_height / 2;
}
protected override Drawable CreateContent() => new ItemContent(Model);
@ -50,7 +53,7 @@ namespace osu.Game.Collections
/// <summary>
/// The main content of the <see cref="DrawableCollectionListItem"/>.
/// </summary>
private partial class ItemContent : CircularContainer
private partial class ItemContent : CompositeDrawable
{
private readonly Live<BeatmapCollection> collection;
@ -65,13 +68,12 @@ namespace osu.Game.Collections
RelativeSizeAxes = Axes.X;
Height = item_height;
Masking = true;
}
[BackgroundDependencyLoader]
private void load()
{
Children = new[]
InternalChildren = new[]
{
collection.IsManaged
? new DeleteButton(collection)