diff --git a/osu.Game/Skinning/SkinnableDrawable.cs b/osu.Game/Skinning/SkinnableDrawable.cs
index 77f7cf5c3f..fc2730ca44 100644
--- a/osu.Game/Skinning/SkinnableDrawable.cs
+++ b/osu.Game/Skinning/SkinnableDrawable.cs
@@ -23,7 +23,7 @@ namespace osu.Game.Skinning
/// Whether the drawable component should be centered in available space.
/// Defaults to true.
///
- public bool CentreComponent { get; set; } = true;
+ public bool CentreComponent = true;
public new Axes AutoSizeAxes
{
@@ -42,7 +42,8 @@ namespace osu.Game.Skinning
/// A function to create the default skin implementation of this element.
/// A conditional to decide whether to allow fallback to the default implementation if a skinned element is not present.
/// How (if at all) the should be resize to fit within our own bounds.
- public SkinnableDrawable(ISkinComponent component, Func defaultImplementation = null, Func allowFallback = null, ConfineMode confineMode = ConfineMode.NoScaling)
+ public SkinnableDrawable(ISkinComponent component, Func defaultImplementation = null, Func allowFallback = null,
+ ConfineMode confineMode = ConfineMode.NoScaling)
: this(component, allowFallback, confineMode)
{
createDefault = defaultImplementation;