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Add "basic" lime colour theme
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@ -14,6 +14,7 @@ namespace osu.Game.Overlays
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public static OverlayColourProvider Red { get; } = new OverlayColourProvider(OverlayColourScheme.Red);
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public static OverlayColourProvider Red { get; } = new OverlayColourProvider(OverlayColourScheme.Red);
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public static OverlayColourProvider Pink { get; } = new OverlayColourProvider(OverlayColourScheme.Pink);
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public static OverlayColourProvider Pink { get; } = new OverlayColourProvider(OverlayColourScheme.Pink);
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public static OverlayColourProvider Orange { get; } = new OverlayColourProvider(OverlayColourScheme.Orange);
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public static OverlayColourProvider Orange { get; } = new OverlayColourProvider(OverlayColourScheme.Orange);
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public static OverlayColourProvider Lime { get; } = new OverlayColourProvider(OverlayColourScheme.Lime);
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public static OverlayColourProvider Green { get; } = new OverlayColourProvider(OverlayColourScheme.Green);
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public static OverlayColourProvider Green { get; } = new OverlayColourProvider(OverlayColourScheme.Green);
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public static OverlayColourProvider Purple { get; } = new OverlayColourProvider(OverlayColourScheme.Purple);
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public static OverlayColourProvider Purple { get; } = new OverlayColourProvider(OverlayColourScheme.Purple);
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public static OverlayColourProvider Blue { get; } = new OverlayColourProvider(OverlayColourScheme.Blue);
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public static OverlayColourProvider Blue { get; } = new OverlayColourProvider(OverlayColourScheme.Blue);
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@ -68,6 +69,9 @@ namespace osu.Game.Overlays
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case OverlayColourScheme.Orange:
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case OverlayColourScheme.Orange:
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return 46 / 360f;
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return 46 / 360f;
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case OverlayColourScheme.Lime:
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return 90 / 360f;
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case OverlayColourScheme.Green:
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case OverlayColourScheme.Green:
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return 115 / 360f;
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return 115 / 360f;
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@ -85,6 +89,7 @@ namespace osu.Game.Overlays
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Red,
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Red,
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Pink,
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Pink,
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Orange,
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Orange,
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Lime,
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Green,
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Green,
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Purple,
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Purple,
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Blue
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Blue
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