mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 20:32:55 +08:00
Merge remote-tracking branch 'upstream/master' into social-browser
This commit is contained in:
commit
1de296747f
@ -20,4 +20,4 @@ build:
|
|||||||
verbosity: minimal
|
verbosity: minimal
|
||||||
after_build:
|
after_build:
|
||||||
- cmd: inspectcode /o="inspectcodereport.xml" /caches-home="inspectcode" osu.sln
|
- cmd: inspectcode /o="inspectcodereport.xml" /caches-home="inspectcode" osu.sln
|
||||||
- cmd: NVika parsereport "inspectcodereport.xml"
|
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors
|
@ -1 +1 @@
|
|||||||
Subproject commit 925bbe42bab95078b9d33189205b5b1b76bf8e01
|
Subproject commit 3ad1dd52ae511b816fb928f70ef811ec605c5c18
|
@ -40,7 +40,7 @@ namespace osu.Desktop.VisualTests.Tests
|
|||||||
{
|
{
|
||||||
Name = "Timing section",
|
Name = "Timing section",
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
RelativeCoordinateSpace = new Vector2(1, 10000),
|
RelativeChildSize = new Vector2(1, 10000),
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
new DrawableNote(new Note { StartTime = 5000 }) { AccentColour = Color4.Red },
|
new DrawableNote(new Note { StartTime = 5000 }) { AccentColour = Color4.Red },
|
||||||
@ -62,7 +62,7 @@ namespace osu.Desktop.VisualTests.Tests
|
|||||||
{
|
{
|
||||||
Name = "Timing section",
|
Name = "Timing section",
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
RelativeCoordinateSpace = new Vector2(1, 10000),
|
RelativeChildSize = new Vector2(1, 10000),
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
new DrawableHoldNote(new HoldNote
|
new DrawableHoldNote(new HoldNote
|
||||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
tickContainer = new Container<DrawableHoldNoteTick>
|
tickContainer = new Container<DrawableHoldNoteTick>
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
RelativeCoordinateSpace = new Vector2(1, (float)HitObject.Duration)
|
RelativeChildSize = new Vector2(1, (float)HitObject.Duration)
|
||||||
},
|
},
|
||||||
head = new DrawableHeadNote(this, key)
|
head = new DrawableHeadNote(this, key)
|
||||||
{
|
{
|
||||||
|
@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Mania.Timing
|
|||||||
|
|
||||||
// Adjust our height to account for the speed changes
|
// Adjust our height to account for the speed changes
|
||||||
Height = (float)(1000 / timingChange.BeatLength / timingChange.SpeedMultiplier);
|
Height = (float)(1000 / timingChange.BeatLength / timingChange.SpeedMultiplier);
|
||||||
RelativeCoordinateSpace = new Vector2(1, (float)parent.TimeSpan);
|
RelativeChildSize = new Vector2(1, (float)parent.TimeSpan);
|
||||||
|
|
||||||
// Scroll the content
|
// Scroll the content
|
||||||
content.Y = (float)(timingChange.Time - Time.Current);
|
content.Y = (float)(timingChange.Time - Time.Current);
|
||||||
@ -146,7 +146,7 @@ namespace osu.Game.Rulesets.Mania.Timing
|
|||||||
float height = Children.Select(child => child.Y + child.Height).Max();
|
float height = Children.Select(child => child.Y + child.Height).Max();
|
||||||
|
|
||||||
Height = height;
|
Height = height;
|
||||||
RelativeCoordinateSpace = new Vector2(1, height);
|
RelativeChildSize = new Vector2(1, height);
|
||||||
|
|
||||||
base.InvalidateFromChild(invalidation);
|
base.InvalidateFromChild(invalidation);
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
@ -24,6 +25,7 @@ namespace osu.Game.Graphics.Cursor
|
|||||||
{
|
{
|
||||||
private readonly Box background;
|
private readonly Box background;
|
||||||
private readonly OsuSpriteText text;
|
private readonly OsuSpriteText text;
|
||||||
|
private bool instantMovement = true;
|
||||||
|
|
||||||
public override string TooltipText
|
public override string TooltipText
|
||||||
{
|
{
|
||||||
@ -32,7 +34,7 @@ namespace osu.Game.Graphics.Cursor
|
|||||||
if (value == text.Text) return;
|
if (value == text.Text) return;
|
||||||
|
|
||||||
text.Text = value;
|
text.Text = value;
|
||||||
if (Alpha > 0)
|
if (IsPresent)
|
||||||
{
|
{
|
||||||
AutoSizeDuration = 250;
|
AutoSizeDuration = 250;
|
||||||
background.FlashColour(OsuColour.Gray(0.4f), 1000, EasingTypes.OutQuint);
|
background.FlashColour(OsuColour.Gray(0.4f), 1000, EasingTypes.OutQuint);
|
||||||
@ -80,6 +82,7 @@ namespace osu.Game.Graphics.Cursor
|
|||||||
|
|
||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
{
|
{
|
||||||
|
instantMovement |= !IsPresent;
|
||||||
FadeIn(500, EasingTypes.OutQuint);
|
FadeIn(500, EasingTypes.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -88,6 +91,19 @@ namespace osu.Game.Graphics.Cursor
|
|||||||
using (BeginDelayedSequence(150))
|
using (BeginDelayedSequence(150))
|
||||||
FadeOut(500, EasingTypes.OutQuint);
|
FadeOut(500, EasingTypes.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override void Move(Vector2 pos)
|
||||||
|
{
|
||||||
|
if (instantMovement)
|
||||||
|
{
|
||||||
|
Position = pos;
|
||||||
|
instantMovement = false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveTo(pos, 200, EasingTypes.OutQuint);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Lists;
|
using osu.Framework.Lists;
|
||||||
|
|
||||||
namespace osu.Game.Online.Chat
|
namespace osu.Game.Online.Chat
|
||||||
@ -25,7 +26,7 @@ namespace osu.Game.Online.Chat
|
|||||||
|
|
||||||
public readonly SortedList<Message> Messages = new SortedList<Message>(Comparer<Message>.Default);
|
public readonly SortedList<Message> Messages = new SortedList<Message>(Comparer<Message>.Default);
|
||||||
|
|
||||||
//internal bool Joined;
|
public Bindable<bool> Joined = new Bindable<bool>();
|
||||||
|
|
||||||
public bool ReadOnly => Name != "#lazer";
|
public bool ReadOnly => Name != "#lazer";
|
||||||
|
|
||||||
|
188
osu.Game/Overlays/Chat/ChannelListItem.cs
Normal file
188
osu.Game/Overlays/Chat/ChannelListItem.cs
Normal file
@ -0,0 +1,188 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Online.Chat;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Chat
|
||||||
|
{
|
||||||
|
public class ChannelListItem : ClickableContainer, IFilterable
|
||||||
|
{
|
||||||
|
private const float width_padding = 5;
|
||||||
|
private const float channel_width = 150;
|
||||||
|
private const float text_size = 15;
|
||||||
|
private const float transition_duration = 100;
|
||||||
|
|
||||||
|
private readonly Channel channel;
|
||||||
|
|
||||||
|
private readonly Bindable<bool> joinedBind = new Bindable<bool>();
|
||||||
|
private readonly OsuSpriteText name;
|
||||||
|
private readonly OsuSpriteText topic;
|
||||||
|
private readonly TextAwesome joinedCheckmark;
|
||||||
|
|
||||||
|
private Color4 joinedColour;
|
||||||
|
private Color4 topicColour;
|
||||||
|
private Color4 hoverColour;
|
||||||
|
|
||||||
|
public string[] FilterTerms => new[] { channel.Name };
|
||||||
|
public bool MatchingFilter
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
FadeTo(value ? 1f : 0f, 100);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Action<Channel> OnRequestJoin;
|
||||||
|
public Action<Channel> OnRequestLeave;
|
||||||
|
|
||||||
|
public ChannelListItem(Channel channel)
|
||||||
|
{
|
||||||
|
this.channel = channel;
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
|
Action = () => { (channel.Joined ? OnRequestLeave : OnRequestJoin)?.Invoke(channel); };
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
joinedCheckmark = new TextAwesome
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
Icon = FontAwesome.fa_check_circle,
|
||||||
|
TextSize = text_size,
|
||||||
|
Shadow = false,
|
||||||
|
Margin = new MarginPadding { Right = 10f },
|
||||||
|
Alpha = 0f,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Width = channel_width,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
name = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = channel.ToString(),
|
||||||
|
TextSize = text_size,
|
||||||
|
Font = @"Exo2.0-Bold",
|
||||||
|
Shadow = false,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Width = 0.7f,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Margin = new MarginPadding { Left = width_padding },
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
topic = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = channel.Topic,
|
||||||
|
TextSize = text_size,
|
||||||
|
Font = @"Exo2.0-SemiBold",
|
||||||
|
Shadow = false,
|
||||||
|
Alpha = 0.8f,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Margin = new MarginPadding { Left = width_padding },
|
||||||
|
Spacing = new Vector2(3f, 0f),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new TextAwesome
|
||||||
|
{
|
||||||
|
Icon = FontAwesome.fa_user,
|
||||||
|
TextSize = text_size - 2,
|
||||||
|
Shadow = false,
|
||||||
|
Margin = new MarginPadding { Top = 1 },
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = @"0",
|
||||||
|
TextSize = text_size,
|
||||||
|
Font = @"Exo2.0-SemiBold",
|
||||||
|
Shadow = false,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
topicColour = colours.Gray9;
|
||||||
|
joinedColour = colours.Blue;
|
||||||
|
hoverColour = colours.Yellow;
|
||||||
|
|
||||||
|
joinedBind.ValueChanged += updateColour;
|
||||||
|
joinedBind.BindTo(channel.Joined);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(InputState state)
|
||||||
|
{
|
||||||
|
if (!channel.Joined.Value)
|
||||||
|
name.FadeColour(hoverColour, 50, EasingTypes.OutQuint);
|
||||||
|
|
||||||
|
return base.OnHover(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(InputState state)
|
||||||
|
{
|
||||||
|
if (!channel.Joined.Value)
|
||||||
|
name.FadeColour(Color4.White, transition_duration);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateColour(bool joined)
|
||||||
|
{
|
||||||
|
if (joined)
|
||||||
|
{
|
||||||
|
name.FadeColour(Color4.White, transition_duration);
|
||||||
|
joinedCheckmark.FadeTo(1f, transition_duration);
|
||||||
|
topic.FadeTo(0.8f, transition_duration);
|
||||||
|
topic.FadeColour(Color4.White, transition_duration);
|
||||||
|
FadeColour(joinedColour, transition_duration);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
joinedCheckmark.FadeTo(0f, transition_duration);
|
||||||
|
topic.FadeTo(1f, transition_duration);
|
||||||
|
topic.FadeColour(topicColour, transition_duration);
|
||||||
|
FadeColour(Color4.White, transition_duration);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
63
osu.Game/Overlays/Chat/ChannelSection.cs
Normal file
63
osu.Game/Overlays/Chat/ChannelSection.cs
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using OpenTK;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Online.Chat;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Chat
|
||||||
|
{
|
||||||
|
public class ChannelSection : Container, IHasFilterableChildren
|
||||||
|
{
|
||||||
|
private readonly OsuSpriteText header;
|
||||||
|
|
||||||
|
public readonly FillFlowContainer<ChannelListItem> ChannelFlow;
|
||||||
|
|
||||||
|
public IEnumerable<IFilterable> FilterableChildren => ChannelFlow.Children;
|
||||||
|
public string[] FilterTerms => new[] { Header };
|
||||||
|
public bool MatchingFilter
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
FadeTo(value ? 1f : 0f, 100);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public string Header
|
||||||
|
{
|
||||||
|
get { return header.Text; }
|
||||||
|
set { header.Text = value.ToUpper(); }
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerable<Channel> Channels
|
||||||
|
{
|
||||||
|
set { ChannelFlow.Children = value.Select(c => new ChannelListItem(c)); }
|
||||||
|
}
|
||||||
|
|
||||||
|
public ChannelSection()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
header = new OsuSpriteText
|
||||||
|
{
|
||||||
|
TextSize = 15,
|
||||||
|
Font = @"Exo2.0-Bold",
|
||||||
|
},
|
||||||
|
ChannelFlow = new FillFlowContainer<ChannelListItem>
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Margin = new MarginPadding { Top = 25 },
|
||||||
|
Spacing = new Vector2(0f, 5f),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
184
osu.Game/Overlays/Chat/ChannelSelectionOverlay.cs
Normal file
184
osu.Game/Overlays/Chat/ChannelSelectionOverlay.cs
Normal file
@ -0,0 +1,184 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Backgrounds;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Online.Chat;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Chat
|
||||||
|
{
|
||||||
|
public class ChannelSelectionOverlay : FocusedOverlayContainer
|
||||||
|
{
|
||||||
|
public static readonly float WIDTH_PADDING = 170;
|
||||||
|
|
||||||
|
private const float transition_duration = 500;
|
||||||
|
|
||||||
|
private readonly Box bg;
|
||||||
|
private readonly Triangles triangles;
|
||||||
|
private readonly Box headerBg;
|
||||||
|
private readonly SearchTextBox search;
|
||||||
|
private readonly SearchContainer<ChannelSection> sectionsFlow;
|
||||||
|
|
||||||
|
public Action<Channel> OnRequestJoin;
|
||||||
|
public Action<Channel> OnRequestLeave;
|
||||||
|
|
||||||
|
public IEnumerable<ChannelSection> Sections
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
sectionsFlow.Children = value;
|
||||||
|
|
||||||
|
foreach (ChannelSection s in sectionsFlow.Children)
|
||||||
|
{
|
||||||
|
foreach (ChannelListItem c in s.ChannelFlow.Children)
|
||||||
|
{
|
||||||
|
c.OnRequestJoin = channel => { OnRequestJoin?.Invoke(channel); };
|
||||||
|
c.OnRequestLeave = channel => { OnRequestLeave?.Invoke(channel); };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public ChannelSelectionOverlay()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
bg = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
triangles = new Triangles
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
TriangleScale = 5,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding { Top = 85, Right = WIDTH_PADDING },
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new ScrollContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
sectionsFlow = new SearchContainer<ChannelSection>
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
LayoutDuration = 200,
|
||||||
|
LayoutEasing = EasingTypes.OutQuint,
|
||||||
|
Spacing = new Vector2(0f, 20f),
|
||||||
|
Padding = new MarginPadding { Vertical = 20, Left = WIDTH_PADDING },
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
headerBg = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0f, 10f),
|
||||||
|
Padding = new MarginPadding { Top = 10f, Bottom = 10f, Left = WIDTH_PADDING, Right = WIDTH_PADDING },
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = @"Chat Channels",
|
||||||
|
TextSize = 20,
|
||||||
|
Shadow = false,
|
||||||
|
},
|
||||||
|
search = new HeaderSearchTextBox
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
PlaceholderText = @"Search",
|
||||||
|
Exit = Hide,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
search.Current.ValueChanged += newValue => sectionsFlow.SearchTerm = newValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
bg.Colour = colours.Gray3;
|
||||||
|
triangles.ColourDark = colours.Gray3;
|
||||||
|
triangles.ColourLight = OsuColour.FromHex(@"353535");
|
||||||
|
|
||||||
|
headerBg.Colour = colours.Gray2.Opacity(0.75f);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnFocus(InputState state)
|
||||||
|
{
|
||||||
|
InputManager.ChangeFocus(search);
|
||||||
|
base.OnFocus(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopIn()
|
||||||
|
{
|
||||||
|
if (Alpha == 0) MoveToY(DrawHeight);
|
||||||
|
|
||||||
|
FadeIn(transition_duration, EasingTypes.OutQuint);
|
||||||
|
MoveToY(0, transition_duration, EasingTypes.OutQuint);
|
||||||
|
|
||||||
|
search.HoldFocus = true;
|
||||||
|
base.PopIn();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopOut()
|
||||||
|
{
|
||||||
|
FadeOut(transition_duration, EasingTypes.InSine);
|
||||||
|
MoveToY(DrawHeight, transition_duration, EasingTypes.InSine);
|
||||||
|
|
||||||
|
search.HoldFocus = false;
|
||||||
|
base.PopOut();
|
||||||
|
}
|
||||||
|
|
||||||
|
private class HeaderSearchTextBox : SearchTextBox
|
||||||
|
{
|
||||||
|
protected override Color4 BackgroundFocused => Color4.Black.Opacity(0.2f);
|
||||||
|
protected override Color4 BackgroundUnfocused => Color4.Black.Opacity(0.2f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -207,11 +207,15 @@ namespace osu.Game.Overlays.Chat
|
|||||||
{
|
{
|
||||||
public override bool Active
|
public override bool Active
|
||||||
{
|
{
|
||||||
get { return base.Active; }
|
get { return false; }
|
||||||
|
// ReSharper disable once ValueParameterNotUsed
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
activeBindable.Value = value;
|
// we basically never want this tab to become active.
|
||||||
base.Active = value;
|
// this allows us to become a "toggle" tab.
|
||||||
|
// is a bit hacky, to say the least.
|
||||||
|
activeBindable.Value = !activeBindable.Value;
|
||||||
|
base.Active = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -220,6 +224,9 @@ namespace osu.Game.Overlays.Chat
|
|||||||
public ChannelSelectorTabItem(Channel value, Bindable<bool> active) : base(value)
|
public ChannelSelectorTabItem(Channel value, Bindable<bool> active) : base(value)
|
||||||
{
|
{
|
||||||
activeBindable = active;
|
activeBindable = active;
|
||||||
|
activeBindable.ValueChanged += v => selectorUpdateState();
|
||||||
|
|
||||||
|
|
||||||
Depth = float.MaxValue;
|
Depth = float.MaxValue;
|
||||||
Width = 45;
|
Width = 45;
|
||||||
|
|
||||||
@ -235,6 +242,26 @@ namespace osu.Game.Overlays.Chat
|
|||||||
backgroundInactive = colour.Gray2;
|
backgroundInactive = colour.Gray2;
|
||||||
backgroundActive = colour.Gray3;
|
backgroundActive = colour.Gray3;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
selectorUpdateState();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(InputState state)
|
||||||
|
{
|
||||||
|
selectorUpdateState();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void selectorUpdateState()
|
||||||
|
{
|
||||||
|
if (activeBindable.Value)
|
||||||
|
fadeActive();
|
||||||
|
else
|
||||||
|
fadeInactive();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -29,6 +29,7 @@ namespace osu.Game.Overlays
|
|||||||
public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent
|
public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent
|
||||||
{
|
{
|
||||||
private const float textbox_height = 60;
|
private const float textbox_height = 60;
|
||||||
|
private const float channel_selection_min_height = 0.3f;
|
||||||
|
|
||||||
private ScheduledDelegate messageRequest;
|
private ScheduledDelegate messageRequest;
|
||||||
|
|
||||||
@ -48,16 +49,21 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private readonly ChatTabControl channelTabs;
|
private readonly ChatTabControl channelTabs;
|
||||||
|
|
||||||
|
private readonly Container chatContainer;
|
||||||
private readonly Box chatBackground;
|
private readonly Box chatBackground;
|
||||||
private readonly Box tabBackground;
|
private readonly Box tabBackground;
|
||||||
|
|
||||||
private Bindable<double> chatHeight;
|
private Bindable<double> chatHeight;
|
||||||
|
|
||||||
|
private readonly Container channelSelectionContainer;
|
||||||
|
private readonly ChannelSelectionOverlay channelSelection;
|
||||||
|
|
||||||
|
protected override bool InternalContains(Vector2 screenSpacePos) => chatContainer.Contains(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.Contains(screenSpacePos);
|
||||||
|
|
||||||
public ChatOverlay()
|
public ChatOverlay()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
RelativePositionAxes = Axes.Both;
|
RelativePositionAxes = Axes.Both;
|
||||||
Size = new Vector2(1, DEFAULT_HEIGHT);
|
|
||||||
Anchor = Anchor.BottomLeft;
|
Anchor = Anchor.BottomLeft;
|
||||||
Origin = Anchor.BottomLeft;
|
Origin = Anchor.BottomLeft;
|
||||||
|
|
||||||
@ -65,74 +71,120 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Container
|
channelSelectionContainer = new Container
|
||||||
{
|
{
|
||||||
Name = @"chat area",
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
|
Height = 1f - DEFAULT_HEIGHT,
|
||||||
Children = new Drawable[]
|
Masking = true,
|
||||||
|
Children = new[]
|
||||||
{
|
{
|
||||||
chatBackground = new Box
|
channelSelection = new ChannelSelectionOverlay
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
currentChannelContainer = new Container
|
},
|
||||||
|
},
|
||||||
|
chatContainer = new Container
|
||||||
|
{
|
||||||
|
Name = @"chat container",
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = DEFAULT_HEIGHT,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
{
|
{
|
||||||
|
Name = @"chat area",
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Padding = new MarginPadding
|
Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Bottom = textbox_height + padding
|
chatBackground = new Box
|
||||||
},
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
currentChannelContainer = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding
|
||||||
|
{
|
||||||
|
Bottom = textbox_height + padding
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = textbox_height,
|
||||||
|
Padding = new MarginPadding
|
||||||
|
{
|
||||||
|
Top = padding * 2,
|
||||||
|
Bottom = padding * 2,
|
||||||
|
Left = ChatLine.LEFT_PADDING + padding * 2,
|
||||||
|
Right = padding * 2,
|
||||||
|
},
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
inputTextBox = new FocusedTextBox
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = 1,
|
||||||
|
PlaceholderText = "type your message",
|
||||||
|
Exit = () => State = Visibility.Hidden,
|
||||||
|
OnCommit = postMessage,
|
||||||
|
ReleaseFocusOnCommit = false,
|
||||||
|
HoldFocus = true,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomLeft,
|
Name = @"tabs area",
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = textbox_height,
|
Height = TAB_AREA_HEIGHT,
|
||||||
Padding = new MarginPadding
|
|
||||||
{
|
|
||||||
Top = padding * 2,
|
|
||||||
Bottom = padding * 2,
|
|
||||||
Left = ChatLine.LEFT_PADDING + padding * 2,
|
|
||||||
Right = padding * 2,
|
|
||||||
},
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
inputTextBox = new FocusedTextBox
|
tabBackground = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Height = 1,
|
Colour = Color4.Black,
|
||||||
PlaceholderText = "type your message",
|
},
|
||||||
Exit = () => State = Visibility.Hidden,
|
channelTabs = new ChatTabControl
|
||||||
OnCommit = postMessage,
|
{
|
||||||
HoldFocus = true,
|
RelativeSizeAxes = Axes.Both,
|
||||||
}
|
},
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Name = @"tabs area",
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = TAB_AREA_HEIGHT,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
tabBackground = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = Color4.Black,
|
|
||||||
},
|
},
|
||||||
channelTabs = new ChatTabControl
|
},
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
channelTabs.Current.ValueChanged += newChannel => CurrentChannel = newChannel;
|
channelTabs.Current.ValueChanged += newChannel => CurrentChannel = newChannel;
|
||||||
|
channelTabs.ChannelSelectorActive.ValueChanged += value => channelSelection.State = value ? Visibility.Visible : Visibility.Hidden;
|
||||||
|
channelSelection.StateChanged += (overlay, state) =>
|
||||||
|
{
|
||||||
|
channelTabs.ChannelSelectorActive.Value = state == Visibility.Visible;
|
||||||
|
|
||||||
|
if (state == Visibility.Visible)
|
||||||
|
{
|
||||||
|
inputTextBox.HoldFocus = false;
|
||||||
|
if (1f - chatHeight.Value < channel_selection_min_height)
|
||||||
|
{
|
||||||
|
chatContainer.ResizeHeightTo(1f - channel_selection_min_height, 800, EasingTypes.OutQuint);
|
||||||
|
channelSelectionContainer.ResizeHeightTo(channel_selection_min_height, 800, EasingTypes.OutQuint);
|
||||||
|
channelSelection.Show();
|
||||||
|
chatHeight.Value = 1f - channel_selection_min_height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
inputTextBox.HoldFocus = true;
|
||||||
|
}
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private double startDragChatHeight;
|
private double startDragChatHeight;
|
||||||
@ -205,8 +257,9 @@ namespace osu.Game.Overlays
|
|||||||
chatHeight = config.GetBindable<double>(OsuSetting.ChatDisplayHeight);
|
chatHeight = config.GetBindable<double>(OsuSetting.ChatDisplayHeight);
|
||||||
chatHeight.ValueChanged += h =>
|
chatHeight.ValueChanged += h =>
|
||||||
{
|
{
|
||||||
Height = (float)h;
|
chatContainer.Height = (float)h;
|
||||||
tabBackground.FadeTo(Height == 1 ? 1 : 0.8f, 200);
|
channelSelectionContainer.Height = 1f - (float)h;
|
||||||
|
tabBackground.FadeTo(h == 1 ? 1 : 0.8f, 200);
|
||||||
};
|
};
|
||||||
chatHeight.TriggerChange();
|
chatHeight.TriggerChange();
|
||||||
|
|
||||||
@ -243,6 +296,16 @@ namespace osu.Game.Overlays
|
|||||||
addChannel(channels.Find(c => c.Name == @"#lazer"));
|
addChannel(channels.Find(c => c.Name == @"#lazer"));
|
||||||
addChannel(channels.Find(c => c.Name == @"#osu"));
|
addChannel(channels.Find(c => c.Name == @"#osu"));
|
||||||
addChannel(channels.Find(c => c.Name == @"#lobby"));
|
addChannel(channels.Find(c => c.Name == @"#lobby"));
|
||||||
|
|
||||||
|
channelSelection.OnRequestJoin = addChannel;
|
||||||
|
channelSelection.Sections = new[]
|
||||||
|
{
|
||||||
|
new ChannelSection
|
||||||
|
{
|
||||||
|
Header = "All Channels",
|
||||||
|
Channels = channels,
|
||||||
|
},
|
||||||
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
messageRequest = Scheduler.AddDelayed(fetchNewMessages, 1000, true);
|
messageRequest = Scheduler.AddDelayed(fetchNewMessages, 1000, true);
|
||||||
@ -262,9 +325,7 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
if (currentChannel == value) return;
|
if (currentChannel == value || value == null) return;
|
||||||
|
|
||||||
if (channelTabs.ChannelSelectorActive) return;
|
|
||||||
|
|
||||||
currentChannel = value;
|
currentChannel = value;
|
||||||
|
|
||||||
@ -316,6 +377,8 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
if (CurrentChannel == null)
|
if (CurrentChannel == null)
|
||||||
CurrentChannel = channel;
|
CurrentChannel = channel;
|
||||||
|
|
||||||
|
channel.Joined.Value = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void fetchInitialMessages(Channel channel)
|
private void fetchInitialMessages(Channel channel)
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Music
|
|||||||
private Color4 artistColour;
|
private Color4 artistColour;
|
||||||
|
|
||||||
private TextAwesome handle;
|
private TextAwesome handle;
|
||||||
private Paragraph text;
|
private TextFlowContainer text;
|
||||||
private IEnumerable<SpriteText> titleSprites;
|
private IEnumerable<SpriteText> titleSprites;
|
||||||
private UnicodeBindableString titleBind;
|
private UnicodeBindableString titleBind;
|
||||||
private UnicodeBindableString artistBind;
|
private UnicodeBindableString artistBind;
|
||||||
@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Music
|
|||||||
Margin = new MarginPadding { Left = 5 },
|
Margin = new MarginPadding { Left = 5 },
|
||||||
Padding = new MarginPadding { Top = 2 },
|
Padding = new MarginPadding { Top = 2 },
|
||||||
},
|
},
|
||||||
text = new Paragraph
|
text = new TextFlowContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
|
@ -14,14 +14,31 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
{
|
{
|
||||||
protected override string Header => "Mouse";
|
protected override string Header => "Mouse";
|
||||||
|
|
||||||
|
private readonly BindableBool rawInputToggle = new BindableBool();
|
||||||
|
private Bindable<string> activeInputHandlers;
|
||||||
|
private SensitivitySetting sensitivity;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
|
private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
|
||||||
{
|
{
|
||||||
|
activeInputHandlers = config.GetBindable<string>(FrameworkSetting.ActiveInputHandlers);
|
||||||
|
rawInputToggle.Value = activeInputHandlers.Value.Contains("Raw");
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
new SettingsCheckbox
|
||||||
|
{
|
||||||
|
LabelText = "Raw Input",
|
||||||
|
Bindable = rawInputToggle
|
||||||
|
},
|
||||||
|
sensitivity = new SensitivitySetting
|
||||||
|
{
|
||||||
|
LabelText = "Cursor Sensitivity",
|
||||||
|
Bindable = config.GetBindable<double>(FrameworkSetting.CursorSensitivity)
|
||||||
|
},
|
||||||
new SettingsEnumDropdown<ConfineMouseMode>
|
new SettingsEnumDropdown<ConfineMouseMode>
|
||||||
{
|
{
|
||||||
LabelText = "Confine mouse cursor",
|
LabelText = "Confine mouse cursor to window",
|
||||||
Bindable = config.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode),
|
Bindable = config.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode),
|
||||||
},
|
},
|
||||||
new SettingsCheckbox
|
new SettingsCheckbox
|
||||||
@ -35,11 +52,82 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
|
Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
rawInputToggle.ValueChanged += enabled =>
|
||||||
|
{
|
||||||
|
// this is temporary until we support per-handler settings.
|
||||||
|
const string raw_mouse_handler = @"OpenTKRawMouseHandler";
|
||||||
|
const string standard_mouse_handler = @"OpenTKMouseHandler";
|
||||||
|
|
||||||
|
activeInputHandlers.Value = enabled ?
|
||||||
|
activeInputHandlers.Value.Replace(standard_mouse_handler, raw_mouse_handler) :
|
||||||
|
activeInputHandlers.Value.Replace(raw_mouse_handler, standard_mouse_handler);
|
||||||
|
|
||||||
|
sensitivity.Bindable.Disabled = !enabled;
|
||||||
|
};
|
||||||
|
|
||||||
|
rawInputToggle.TriggerChange();
|
||||||
|
}
|
||||||
|
|
||||||
|
private class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
|
||||||
|
{
|
||||||
|
public override Bindable<double> Bindable
|
||||||
|
{
|
||||||
|
get { return ((SensitivitySlider)Control).Sensitivity; }
|
||||||
|
|
||||||
|
set
|
||||||
|
{
|
||||||
|
BindableDouble doubleValue = (BindableDouble)value;
|
||||||
|
|
||||||
|
// create a second layer of bindable so we can only handle state changes when not being dragged.
|
||||||
|
((SensitivitySlider)Control).Sensitivity = doubleValue;
|
||||||
|
|
||||||
|
// this bindable will still act as the "interactive" bindable displayed during a drag.
|
||||||
|
base.Bindable = new BindableDouble(doubleValue.Value)
|
||||||
|
{
|
||||||
|
MinValue = doubleValue.MinValue,
|
||||||
|
MaxValue = doubleValue.MaxValue
|
||||||
|
};
|
||||||
|
|
||||||
|
// one-way binding to update the sliderbar with changes from external actions.
|
||||||
|
doubleValue.DisabledChanged += disabled => base.Bindable.Disabled = disabled;
|
||||||
|
doubleValue.ValueChanged += newValue => base.Bindable.Value = newValue;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class SensitivitySlider : OsuSliderBar<double>
|
private class SensitivitySlider : OsuSliderBar<double>
|
||||||
{
|
{
|
||||||
public override string TooltipText => Current.Value.ToString(@"0.##x");
|
public Bindable<double> Sensitivity;
|
||||||
|
|
||||||
|
public SensitivitySlider()
|
||||||
|
{
|
||||||
|
KeyboardStep = 0.01f;
|
||||||
|
|
||||||
|
Current.ValueChanged += newValue =>
|
||||||
|
{
|
||||||
|
if (!isDragging && Sensitivity != null)
|
||||||
|
Sensitivity.Value = newValue;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool isDragging;
|
||||||
|
|
||||||
|
protected override bool OnDragStart(InputState state)
|
||||||
|
{
|
||||||
|
isDragging = true;
|
||||||
|
return base.OnDragStart(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnDragEnd(InputState state)
|
||||||
|
{
|
||||||
|
isDragging = false;
|
||||||
|
Current.TriggerChange();
|
||||||
|
|
||||||
|
return base.OnDragEnd(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : Current.Value.ToString(@"0.##x");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
// hold a reference to the provided bindable so we don't have to in every settings section.
|
// hold a reference to the provided bindable so we don't have to in every settings section.
|
||||||
private Bindable<T> bindable;
|
private Bindable<T> bindable;
|
||||||
|
|
||||||
public Bindable<T> Bindable
|
public virtual Bindable<T> Bindable
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
|
@ -7,21 +7,24 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Notifications;
|
using osu.Game.Overlays.Notifications;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Screens.Play.HUD;
|
using osu.Game.Screens.Play.HUD;
|
||||||
|
using OpenTK;
|
||||||
using OpenTK.Input;
|
using OpenTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play
|
namespace osu.Game.Screens.Play
|
||||||
{
|
{
|
||||||
public abstract class HUDOverlay : Container
|
public class HUDOverlay : Container
|
||||||
{
|
{
|
||||||
private const int duration = 100;
|
private const int duration = 100;
|
||||||
|
|
||||||
private readonly Container content;
|
private readonly Container content;
|
||||||
|
|
||||||
public readonly KeyCounterCollection KeyCounter;
|
public readonly KeyCounterCollection KeyCounter;
|
||||||
public readonly RollingCounter<int> ComboCounter;
|
public readonly RollingCounter<int> ComboCounter;
|
||||||
public readonly ScoreCounter ScoreCounter;
|
public readonly ScoreCounter ScoreCounter;
|
||||||
@ -35,16 +38,7 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
private static bool hasShownNotificationOnce;
|
private static bool hasShownNotificationOnce;
|
||||||
|
|
||||||
protected abstract KeyCounterCollection CreateKeyCounter();
|
public HUDOverlay()
|
||||||
protected abstract RollingCounter<int> CreateComboCounter();
|
|
||||||
protected abstract RollingCounter<double> CreateAccuracyCounter();
|
|
||||||
protected abstract ScoreCounter CreateScoreCounter();
|
|
||||||
protected abstract HealthDisplay CreateHealthDisplay();
|
|
||||||
protected abstract SongProgress CreateProgress();
|
|
||||||
protected abstract ModDisplay CreateModsContainer();
|
|
||||||
//protected abstract ReplaySettingsOverlay CreateReplaySettingsOverlay();
|
|
||||||
|
|
||||||
protected HUDOverlay()
|
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
@ -67,7 +61,7 @@ namespace osu.Game.Screens.Play
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(OsuConfigManager config, NotificationManager notificationManager)
|
private void load(OsuConfigManager config, NotificationManager notificationManager, OsuColour colours)
|
||||||
{
|
{
|
||||||
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
|
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
|
||||||
showHud.ValueChanged += hudVisibility => content.FadeTo(hudVisibility ? 1 : 0, duration);
|
showHud.ValueChanged += hudVisibility => content.FadeTo(hudVisibility ? 1 : 0, duration);
|
||||||
@ -82,14 +76,18 @@ namespace osu.Game.Screens.Play
|
|||||||
Text = @"The score overlay is currently disabled. You can toggle this by pressing Shift+Tab."
|
Text = @"The score overlay is currently disabled. You can toggle this by pressing Shift+Tab."
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public virtual void BindProcessor(ScoreProcessor processor)
|
// todo: the stuff below should probably not be in this base implementation, but in each individual class.
|
||||||
{
|
ComboCounter.AccentColour = colours.BlueLighter;
|
||||||
ScoreCounter?.Current.BindTo(processor.TotalScore);
|
AccuracyCounter.AccentColour = colours.BlueLighter;
|
||||||
AccuracyCounter?.Current.BindTo(processor.Accuracy);
|
ScoreCounter.AccentColour = colours.BlueLighter;
|
||||||
ComboCounter?.Current.BindTo(processor.Combo);
|
|
||||||
HealthDisplay?.Current.BindTo(processor.Health);
|
var shd = HealthDisplay as StandardHealthDisplay;
|
||||||
|
if (shd != null)
|
||||||
|
{
|
||||||
|
shd.AccentColour = colours.BlueLighter;
|
||||||
|
shd.GlowColour = colours.BlueDarker;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void BindHitRenderer(HitRenderer hitRenderer)
|
public virtual void BindHitRenderer(HitRenderer hitRenderer)
|
||||||
@ -122,5 +120,82 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
return base.OnKeyDown(state, args);
|
return base.OnKeyDown(state, args);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected virtual RollingCounter<double> CreateAccuracyCounter() => new PercentageCounter
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
Position = new Vector2(0, 35),
|
||||||
|
TextSize = 20,
|
||||||
|
Margin = new MarginPadding { Right = 140 },
|
||||||
|
};
|
||||||
|
|
||||||
|
protected virtual RollingCounter<int> CreateComboCounter() => new SimpleComboCounter
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopLeft,
|
||||||
|
Position = new Vector2(0, 35),
|
||||||
|
Margin = new MarginPadding { Left = 140 },
|
||||||
|
TextSize = 20,
|
||||||
|
};
|
||||||
|
|
||||||
|
protected virtual HealthDisplay CreateHealthDisplay() => new StandardHealthDisplay
|
||||||
|
{
|
||||||
|
Size = new Vector2(1, 5),
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Margin = new MarginPadding { Top = 20 }
|
||||||
|
};
|
||||||
|
|
||||||
|
protected virtual KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection
|
||||||
|
{
|
||||||
|
IsCounting = true,
|
||||||
|
FadeTime = 50,
|
||||||
|
Anchor = Anchor.BottomRight,
|
||||||
|
Origin = Anchor.BottomRight,
|
||||||
|
Margin = new MarginPadding(10),
|
||||||
|
Y = -TwoLayerButton.SIZE_RETRACTED.Y,
|
||||||
|
};
|
||||||
|
|
||||||
|
protected virtual ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
TextSize = 40,
|
||||||
|
Position = new Vector2(0, 30),
|
||||||
|
};
|
||||||
|
|
||||||
|
protected virtual SongProgress CreateProgress() => new SongProgress
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
};
|
||||||
|
|
||||||
|
protected virtual ModDisplay CreateModsContainer() => new ModDisplay
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Margin = new MarginPadding { Top = 20, Right = 10 },
|
||||||
|
};
|
||||||
|
|
||||||
|
//protected virtual ReplaySettingsOverlay CreateReplaySettingsOverlay() => new ReplaySettingsOverlay
|
||||||
|
//{
|
||||||
|
// Anchor = Anchor.TopRight,
|
||||||
|
// Origin = Anchor.TopRight,
|
||||||
|
// Margin = new MarginPadding { Top = 100, Right = 10 },
|
||||||
|
//};
|
||||||
|
|
||||||
|
public virtual void BindProcessor(ScoreProcessor processor)
|
||||||
|
{
|
||||||
|
ScoreCounter?.Current.BindTo(processor.TotalScore);
|
||||||
|
AccuracyCounter?.Current.BindTo(processor.Accuracy);
|
||||||
|
ComboCounter?.Current.BindTo(processor.Combo);
|
||||||
|
HealthDisplay?.Current.BindTo(processor.Health);
|
||||||
|
|
||||||
|
var shd = HealthDisplay as StandardHealthDisplay;
|
||||||
|
if (shd != null)
|
||||||
|
processor.NewJudgement += shd.Flash;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -170,7 +170,7 @@ namespace osu.Game.Screens.Play
|
|||||||
HitRenderer,
|
HitRenderer,
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
hudOverlay = new StandardHUDOverlay
|
hudOverlay = new HUDOverlay
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre
|
Origin = Anchor.Centre
|
||||||
|
@ -1,105 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
|
||||||
using osu.Game.Screens.Play.HUD;
|
|
||||||
using OpenTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play
|
|
||||||
{
|
|
||||||
public class StandardHUDOverlay : HUDOverlay
|
|
||||||
{
|
|
||||||
protected override RollingCounter<double> CreateAccuracyCounter() => new PercentageCounter
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
Position = new Vector2(0, 35),
|
|
||||||
TextSize = 20,
|
|
||||||
Margin = new MarginPadding { Right = 140 },
|
|
||||||
};
|
|
||||||
|
|
||||||
protected override RollingCounter<int> CreateComboCounter() => new SimpleComboCounter
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopLeft,
|
|
||||||
Position = new Vector2(0, 35),
|
|
||||||
Margin = new MarginPadding { Left = 140 },
|
|
||||||
TextSize = 20,
|
|
||||||
};
|
|
||||||
|
|
||||||
protected override HealthDisplay CreateHealthDisplay() => new StandardHealthDisplay
|
|
||||||
{
|
|
||||||
Size = new Vector2(1, 5),
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Margin = new MarginPadding { Top = 20 }
|
|
||||||
};
|
|
||||||
|
|
||||||
protected override KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection
|
|
||||||
{
|
|
||||||
IsCounting = true,
|
|
||||||
FadeTime = 50,
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
Margin = new MarginPadding(10),
|
|
||||||
Y = -TwoLayerButton.SIZE_RETRACTED.Y,
|
|
||||||
};
|
|
||||||
|
|
||||||
protected override ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
TextSize = 40,
|
|
||||||
Position = new Vector2(0, 30),
|
|
||||||
};
|
|
||||||
|
|
||||||
protected override SongProgress CreateProgress() => new SongProgress
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
};
|
|
||||||
|
|
||||||
protected override ModDisplay CreateModsContainer() => new ModDisplay
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Margin = new MarginPadding { Top = 20, Right = 10 },
|
|
||||||
};
|
|
||||||
|
|
||||||
//protected override ReplaySettingsOverlay CreateReplaySettingsOverlay() => new ReplaySettingsOverlay
|
|
||||||
//{
|
|
||||||
// Anchor = Anchor.TopRight,
|
|
||||||
// Origin = Anchor.TopRight,
|
|
||||||
// Margin = new MarginPadding { Top = 100, Right = 10 },
|
|
||||||
//};
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
ComboCounter.AccentColour = colours.BlueLighter;
|
|
||||||
AccuracyCounter.AccentColour = colours.BlueLighter;
|
|
||||||
ScoreCounter.AccentColour = colours.BlueLighter;
|
|
||||||
|
|
||||||
var shd = HealthDisplay as StandardHealthDisplay;
|
|
||||||
if (shd != null)
|
|
||||||
{
|
|
||||||
shd.AccentColour = colours.BlueLighter;
|
|
||||||
shd.GlowColour = colours.BlueDarker;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void BindProcessor(ScoreProcessor processor)
|
|
||||||
{
|
|
||||||
base.BindProcessor(processor);
|
|
||||||
|
|
||||||
var shd = HealthDisplay as StandardHealthDisplay;
|
|
||||||
if (shd != null)
|
|
||||||
processor.NewJudgement += shd.Flash;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -253,7 +253,6 @@
|
|||||||
<Compile Include="Screens\Play\SongProgressInfo.cs" />
|
<Compile Include="Screens\Play\SongProgressInfo.cs" />
|
||||||
<Compile Include="Screens\Play\HUD\ModDisplay.cs" />
|
<Compile Include="Screens\Play\HUD\ModDisplay.cs" />
|
||||||
<Compile Include="Screens\Play\SquareGraph.cs" />
|
<Compile Include="Screens\Play\SquareGraph.cs" />
|
||||||
<Compile Include="Screens\Play\StandardHUDOverlay.cs" />
|
|
||||||
<Compile Include="Screens\Ranking\ResultsPage.cs" />
|
<Compile Include="Screens\Ranking\ResultsPage.cs" />
|
||||||
<Compile Include="Screens\Ranking\ResultsPageRanking.cs" />
|
<Compile Include="Screens\Ranking\ResultsPageRanking.cs" />
|
||||||
<Compile Include="Screens\Ranking\ResultsPageScore.cs" />
|
<Compile Include="Screens\Ranking\ResultsPageScore.cs" />
|
||||||
@ -443,6 +442,9 @@
|
|||||||
<Compile Include="Overlays\Music\PlaylistOverlay.cs" />
|
<Compile Include="Overlays\Music\PlaylistOverlay.cs" />
|
||||||
<Compile Include="Rulesets\Replays\IAutoGenerator.cs" />
|
<Compile Include="Rulesets\Replays\IAutoGenerator.cs" />
|
||||||
<Compile Include="Rulesets\Replays\AutoGenerator.cs" />
|
<Compile Include="Rulesets\Replays\AutoGenerator.cs" />
|
||||||
|
<Compile Include="Overlays\Chat\ChannelSelectionOverlay.cs" />
|
||||||
|
<Compile Include="Overlays\Chat\ChannelListItem.cs" />
|
||||||
|
<Compile Include="Overlays\Chat\ChannelSection.cs" />
|
||||||
<Compile Include="Screens\Multiplayer\DrawableRoom.cs" />
|
<Compile Include="Screens\Multiplayer\DrawableRoom.cs" />
|
||||||
<Compile Include="Online\Multiplayer\Room.cs" />
|
<Compile Include="Online\Multiplayer\Room.cs" />
|
||||||
<Compile Include="Online\Multiplayer\RoomStatus.cs" />
|
<Compile Include="Online\Multiplayer\RoomStatus.cs" />
|
||||||
|
Loading…
Reference in New Issue
Block a user