diff --git a/osu.Game/Overlays/Profile/Header/Components/GroupBadge.cs b/osu.Game/Overlays/Profile/Header/Components/GroupBadge.cs index 4feb25e60b..ce1b0db76d 100644 --- a/osu.Game/Overlays/Profile/Header/Components/GroupBadge.cs +++ b/osu.Game/Overlays/Profile/Header/Components/GroupBadge.cs @@ -52,8 +52,8 @@ namespace osu.Game.Overlays.Profile.Header.Components new Box { RelativeSizeAxes = Axes.Both, - // Normal background color is 0.75 opacity, probationary doesn't have this cause they are a bit transparent already Colour = colourProvider?.Background6 ?? Colour4.Black, + // Normal badges background opacity is 75%, probationary is full opacity as the whole badge gets a bit transparent Alpha = group.IsProbationary ? 1 : 0.75f, }, innerContainer = new FillFlowContainer