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Rename method to be more appropriate
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@ -52,16 +52,16 @@ namespace osu.Game.Screens.Play.HUD.JudgementCounter
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{
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base.LoadComplete();
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scoreProcessor.OnResetFromReplayFrame += updateAllCounts;
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scoreProcessor.OnResetFromReplayFrame += updateAllCountsFromReplayFrame;
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scoreProcessor.NewJudgement += judgement => updateCount(judgement, false);
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scoreProcessor.JudgementReverted += judgement => updateCount(judgement, true);
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}
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private bool hasUpdatedCounts;
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private bool hasUpdatedCountsFromReplayFrame;
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private void updateAllCounts()
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private void updateAllCountsFromReplayFrame()
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{
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if (hasUpdatedCounts)
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if (hasUpdatedCountsFromReplayFrame)
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return;
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foreach (var kvp in scoreProcessor.Statistics)
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@ -72,7 +72,7 @@ namespace osu.Game.Screens.Play.HUD.JudgementCounter
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count.ResultCount.Value = kvp.Value;
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}
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hasUpdatedCounts = true;
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hasUpdatedCountsFromReplayFrame = true;
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}
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private void updateCount(JudgementResult judgement, bool revert)
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