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Use circular hover region for osu! logo.
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parent
8f5de3040c
commit
1d8ff5fe46
@ -8,6 +8,7 @@ using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Input;
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using osu.Framework.Input;
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using osu.Framework;
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using osu.Framework;
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using OpenTK;
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namespace osu.Game.GameModes.Menu
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namespace osu.Game.GameModes.Menu
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{
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{
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@ -16,7 +17,7 @@ namespace osu.Game.GameModes.Menu
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/// </summary>
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/// </summary>
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public partial class OsuLogo : AutoSizeContainer
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public partial class OsuLogo : AutoSizeContainer
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{
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{
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private Sprite logo;
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private SpriteCircular logo;
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private Container logoBounceContainer;
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private Container logoBounceContainer;
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private MenuVisualisation vis;
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private MenuVisualisation vis;
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@ -37,6 +38,11 @@ namespace osu.Game.GameModes.Menu
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}
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}
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}
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}
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public override bool Contains(Vector2 screenSpacePos)
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{
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return logo.Contains(screenSpacePos);
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}
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public bool Interactive = true;
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public bool Interactive = true;
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public OsuLogo()
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public OsuLogo()
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@ -50,7 +56,7 @@ namespace osu.Game.GameModes.Menu
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{
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{
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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logo = new Sprite()
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logo = new SpriteCircular()
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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Origin = Anchor.Centre
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