diff --git a/osu.Game/Overlays/Mods/ModColumn.cs b/osu.Game/Overlays/Mods/ModColumn.cs index 346e62e5fa..f0741cdc40 100644 --- a/osu.Game/Overlays/Mods/ModColumn.cs +++ b/osu.Game/Overlays/Mods/ModColumn.cs @@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Mods private Func? filter; /// - /// Function determining whether each mod in the column should be displayed. + /// A function determining whether each mod in the column should be displayed. /// A return value of means that the mod is not filtered and therefore its corresponding panel should be displayed. /// A return value of means that the mod is filtered out and therefore its corresponding panel should be hidden. /// diff --git a/osu.Game/Overlays/Mods/ModSelectScreen.cs b/osu.Game/Overlays/Mods/ModSelectScreen.cs index 2a9e235364..8098e8b0f6 100644 --- a/osu.Game/Overlays/Mods/ModSelectScreen.cs +++ b/osu.Game/Overlays/Mods/ModSelectScreen.cs @@ -36,6 +36,11 @@ namespace osu.Game.Overlays.Mods private Func isValidMod = m => true; + /// + /// A function determining whether each mod in the column should be displayed. + /// A return value of means that the mod is not filtered and therefore its corresponding panel should be displayed. + /// A return value of means that the mod is filtered out and therefore its corresponding panel should be hidden. + /// public Func IsValidMod { get => isValidMod;