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osu! mode starts with health being full.

This commit is contained in:
Dean Herbert 2017-01-20 15:51:21 +08:00
parent c3699c1395
commit 1d24ad3db6

View File

@ -11,6 +11,7 @@ namespace osu.Game.Modes.Osu
public OsuScoreProcessor(int hitObjectCount) public OsuScoreProcessor(int hitObjectCount)
: base(hitObjectCount) : base(hitObjectCount)
{ {
Health.Value = 1;
} }
protected override void UpdateCalculations(JudgementInfo judgement) protected override void UpdateCalculations(JudgementInfo judgement)