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Remove unused OnTimelineLoaded
flow
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@ -125,16 +125,8 @@ namespace osu.Game.Screens.Edit
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mainContent.Add(content);
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mainContent.Add(content);
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content.FadeInFromZero(300, Easing.OutQuint);
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content.FadeInFromZero(300, Easing.OutQuint);
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LoadComponentAsync(new TimelineArea(CreateTimelineContent()), t =>
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LoadComponentAsync(new TimelineArea(CreateTimelineContent()), timelineContainer.Add);
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{
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timelineContainer.Add(t);
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OnTimelineLoaded(t);
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});
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});
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});
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}
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protected virtual void OnTimelineLoaded(TimelineArea timelineArea)
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{
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}
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}
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protected abstract Drawable CreateMainContent();
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protected abstract Drawable CreateMainContent();
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