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Re-namespace a few classes
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@ -7,7 +7,7 @@ using osu.Framework.Graphics.Audio;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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namespace osu.Game.Screens.Edit.Screens.Compose
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namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
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{
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public class BeatmapWaveformGraph : CompositeDrawable
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{
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@ -12,7 +12,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Edit.Screens.Compose
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namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
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{
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public class ScrollableTimeline : CompositeDrawable
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{
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@ -118,89 +118,5 @@ namespace osu.Game.Screens.Edit.Screens.Compose
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timelineContainer.Size = new Vector2(DrawSize.X - timelineContainer.DrawPosition.X, 1);
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}
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private class ScrollingTimelineContainer : ScrollContainer
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{
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public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
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private readonly BeatmapWaveformGraph graph;
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public ScrollingTimelineContainer()
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: base(Direction.Horizontal)
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{
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Masking = true;
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Add(graph = new BeatmapWaveformGraph
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex("222"),
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Depth = float.MaxValue,
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});
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Content.AutoSizeAxes = Axes.None;
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Content.RelativeSizeAxes = Axes.Both;
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graph.Beatmap.BindTo(Beatmap);
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}
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private float minZoom = 1;
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public float MinZoom
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{
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get { return minZoom; }
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set
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{
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if (value <= 0)
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throw new ArgumentOutOfRangeException(nameof(value));
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if (minZoom == value)
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return;
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minZoom = value;
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}
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}
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private float maxZoom = 30;
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public float MaxZoom
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{
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get { return maxZoom; }
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set
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{
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if (value <= 0)
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throw new ArgumentOutOfRangeException(nameof(value));
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if (maxZoom == value)
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return;
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maxZoom = value;
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}
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}
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private float zoom = 1;
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public float Zoom
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{
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get { return zoom; }
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set
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{
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value = MathHelper.Clamp(value, MinZoom, MaxZoom);
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if (zoom == value)
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return;
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zoom = value;
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Content.ResizeWidthTo(Zoom);
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}
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}
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protected override bool OnWheel(InputState state)
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{
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if (!state.Keyboard.ControlPressed)
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return base.OnWheel(state);
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float relativeContentPosition = Content.ToLocalSpace(state.Mouse.NativeState.Position).X / Content.DrawSize.X;
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float position = ToLocalSpace(state.Mouse.NativeState.Position).X;
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Zoom += state.Mouse.WheelDelta;
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float scrollPos = Content.DrawSize.X * relativeContentPosition - position;
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ScrollTo(scrollPos, false);
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return true;
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}
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}
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}
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}
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@ -0,0 +1,113 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
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{
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internal class ScrollingTimelineContainer : ScrollContainer
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{
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public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
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private readonly BeatmapWaveformGraph graph;
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public ScrollingTimelineContainer()
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: base(Direction.Horizontal)
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{
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Masking = true;
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Add(graph = new BeatmapWaveformGraph
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex("222"),
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Depth = float.MaxValue,
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});
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Content.AutoSizeAxes = Axes.None;
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Content.RelativeSizeAxes = Axes.Both;
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graph.Beatmap.BindTo(Beatmap);
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}
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private float minZoom = 1;
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/// <summary>
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/// The minimum zoom level allowed.
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/// </summary>
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public float MinZoom
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{
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get { return minZoom; }
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set
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{
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if (value <= 0)
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throw new ArgumentOutOfRangeException(nameof(value));
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if (minZoom == value)
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return;
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minZoom = value;
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// Update the zoom level
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Zoom = Zoom;
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}
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}
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private float maxZoom = 30;
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/// <summary>
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/// The maximum zoom level allowed.
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/// </summary>
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public float MaxZoom
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{
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get { return maxZoom; }
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set
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{
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if (value <= 0)
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throw new ArgumentOutOfRangeException(nameof(value));
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if (maxZoom == value)
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return;
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maxZoom = value;
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// Update the zoom level
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Zoom = Zoom;
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}
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}
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private float zoom = 1;
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/// <summary>
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/// The current zoom level.
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/// </summary>
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public float Zoom
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{
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get { return zoom; }
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set
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{
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value = MathHelper.Clamp(value, MinZoom, MaxZoom);
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if (zoom == value)
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return;
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zoom = value;
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Content.ResizeWidthTo(Zoom);
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}
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}
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protected override bool OnWheel(InputState state)
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{
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if (!state.Keyboard.ControlPressed)
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return base.OnWheel(state);
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float relativeContentPosition = Content.ToLocalSpace(state.Mouse.NativeState.Position).X / Content.DrawSize.X;
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float position = ToLocalSpace(state.Mouse.NativeState.Position).X;
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Zoom += state.Mouse.WheelDelta;
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float scrollPos = Content.DrawSize.X * relativeContentPosition - position;
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ScrollTo(scrollPos, false);
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return true;
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}
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}
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}
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@ -9,12 +9,13 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Overlays;
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using osu.Game.Screens.Edit.Screens.Compose;
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using osu.Game.Screens.Edit.Screens.Compose.Timeline;
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namespace osu.Game.Tests.Visual
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{
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public class TestCaseEditorComposeTimeline : OsuTestCase
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{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ScrollableTimeline), typeof(BeatmapWaveformGraph) };
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ScrollableTimeline), typeof(ScrollingTimelineContainer), typeof(BeatmapWaveformGraph) };
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private readonly ScrollableTimeline timeline;
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@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Screens.Edit.Screens.Compose;
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using osu.Game.Screens.Edit.Screens.Compose.Timeline;
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namespace osu.Game.Tests.Visual
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{
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@ -266,7 +266,7 @@
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<Compile Include="Beatmaps\Drawables\BeatmapPanel.cs" />
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<Compile Include="Beatmaps\Drawables\BeatmapSetCover.cs" />
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<Compile Include="Beatmaps\Drawables\BeatmapSetHeader.cs" />
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<Compile Include="Screens\Edit\Screens\Compose\BeatmapWaveformGraph.cs" />
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<Compile Include="Screens\Edit\Screens\Compose\Timeline\BeatmapWaveformGraph.cs" />
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<Compile Include="Beatmaps\Drawables\DifficultyColouredContainer.cs" />
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<Compile Include="Beatmaps\Drawables\DifficultyIcon.cs" />
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<Compile Include="Beatmaps\Drawables\Panel.cs" />
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@ -630,7 +630,8 @@
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<Compile Include="Screens\Edit\Screens\Design\Design.cs" />
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<Compile Include="Screens\Edit\Screens\EditorScreen.cs" />
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<Compile Include="Screens\Edit\Screens\Compose\Compose.cs" />
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<Compile Include="Screens\Edit\Screens\Compose\ScrollableTimeline.cs" />
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<Compile Include="Screens\Edit\Screens\Compose\Timeline\ScrollableTimeline.cs" />
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<Compile Include="Screens\Edit\Screens\Compose\Timeline\ScrollingTimelineContainer.cs" />
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<Compile Include="Screens\Loader.cs" />
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<Compile Include="Screens\Menu\Button.cs" />
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<Compile Include="Screens\Menu\ButtonSystem.cs" />
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