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Disable y offset for now

This commit is contained in:
Dean Herbert 2020-01-21 19:51:44 +09:00
parent f582c42bbd
commit 1ce78afa98

View File

@ -44,9 +44,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
protected override SelectionBlueprint CreateBlueprintFor(HitObject hitObject) protected override SelectionBlueprint CreateBlueprintFor(HitObject hitObject)
{ {
//var yOffset = content.Count(d => d.X == h.StartTime); //var yOffset = content.Count(d => d.X == h.StartTime);
var yOffset = 0; //var yOffset = 0;
return new TimelineHitObjectRepresentation(hitObject) { Y = -yOffset * TimelineHitObjectRepresentation.THICKNESS }; return new TimelineHitObjectRepresentation(hitObject);
} }
internal class NoDragDragBox : DragBox internal class NoDragDragBox : DragBox