mirror of
https://github.com/ppy/osu.git
synced 2025-01-27 00:23:01 +08:00
commit
1c738e22ae
48
osu.Game.Tests/Visual/Editing/TestSceneTapButton.cs
Normal file
48
osu.Game.Tests/Visual/Editing/TestSceneTapButton.cs
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Screens.Edit.Timing;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Editing
|
||||||
|
{
|
||||||
|
public class TestSceneTapButton : OsuManualInputManagerTestScene
|
||||||
|
{
|
||||||
|
private TapButton tapButton;
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestBasic()
|
||||||
|
{
|
||||||
|
AddStep("create button", () =>
|
||||||
|
{
|
||||||
|
Child = tapButton = new TapButton
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Scale = new Vector2(4),
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
bool pressed = false;
|
||||||
|
|
||||||
|
AddRepeatStep("Press button", () =>
|
||||||
|
{
|
||||||
|
InputManager.MoveMouseTo(tapButton);
|
||||||
|
if (!pressed)
|
||||||
|
InputManager.PressButton(MouseButton.Left);
|
||||||
|
else
|
||||||
|
InputManager.ReleaseButton(MouseButton.Left);
|
||||||
|
|
||||||
|
pressed = !pressed;
|
||||||
|
}, 100);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -11,7 +11,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterfaceV2;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
using osu.Game.Screens.Edit.Timing;
|
using osu.Game.Screens.Edit.Timing;
|
||||||
@ -77,34 +77,6 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
timingInfo.Text = $"offset: {selectedGroup.Value.Time:N2} bpm: {selectedGroup.Value.ControlPoints.OfType<TimingControlPoint>().First().BPM:N2}";
|
timingInfo.Text = $"offset: {selectedGroup.Value.Time:N2} bpm: {selectedGroup.Value.ControlPoints.OfType<TimingControlPoint>().First().BPM:N2}";
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestNoop()
|
|
||||||
{
|
|
||||||
AddStep("do nothing", () => { });
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestTapThenReset()
|
|
||||||
{
|
|
||||||
AddStep("click tap button", () =>
|
|
||||||
{
|
|
||||||
control.ChildrenOfType<RoundedButton>()
|
|
||||||
.Last()
|
|
||||||
.TriggerClick();
|
|
||||||
});
|
|
||||||
|
|
||||||
AddUntilStep("wait for track playing", () => Clock.IsRunning);
|
|
||||||
|
|
||||||
AddStep("click reset button", () =>
|
|
||||||
{
|
|
||||||
control.ChildrenOfType<RoundedButton>()
|
|
||||||
.First()
|
|
||||||
.TriggerClick();
|
|
||||||
});
|
|
||||||
|
|
||||||
AddUntilStep("wait for track stopped", () => !Clock.IsRunning);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestBasic()
|
public void TestBasic()
|
||||||
{
|
{
|
||||||
@ -115,7 +87,7 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
|
|
||||||
AddStep("click tap button", () =>
|
AddStep("click tap button", () =>
|
||||||
{
|
{
|
||||||
control.ChildrenOfType<RoundedButton>()
|
control.ChildrenOfType<OsuButton>()
|
||||||
.Last()
|
.Last()
|
||||||
.TriggerClick();
|
.TriggerClick();
|
||||||
});
|
});
|
||||||
@ -129,6 +101,28 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestTapThenReset()
|
||||||
|
{
|
||||||
|
AddStep("click tap button", () =>
|
||||||
|
{
|
||||||
|
control.ChildrenOfType<OsuButton>()
|
||||||
|
.Last()
|
||||||
|
.TriggerClick();
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for track playing", () => Clock.IsRunning);
|
||||||
|
|
||||||
|
AddStep("click reset button", () =>
|
||||||
|
{
|
||||||
|
control.ChildrenOfType<OsuButton>()
|
||||||
|
.First()
|
||||||
|
.TriggerClick();
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for track stopped", () => !Clock.IsRunning);
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
Beatmap.Disabled = false;
|
Beatmap.Disabled = false;
|
||||||
|
@ -80,6 +80,7 @@ namespace osu.Game.Input.Bindings
|
|||||||
new KeyBinding(new[] { InputKey.K }, GlobalAction.EditorNudgeRight),
|
new KeyBinding(new[] { InputKey.K }, GlobalAction.EditorNudgeRight),
|
||||||
new KeyBinding(new[] { InputKey.G }, GlobalAction.EditorCycleGridDisplayMode),
|
new KeyBinding(new[] { InputKey.G }, GlobalAction.EditorCycleGridDisplayMode),
|
||||||
new KeyBinding(new[] { InputKey.F5 }, GlobalAction.EditorTestGameplay),
|
new KeyBinding(new[] { InputKey.F5 }, GlobalAction.EditorTestGameplay),
|
||||||
|
new KeyBinding(new[] { InputKey.T }, GlobalAction.EditorTapForBPM),
|
||||||
new KeyBinding(new[] { InputKey.Control, InputKey.H }, GlobalAction.EditorFlipHorizontally),
|
new KeyBinding(new[] { InputKey.Control, InputKey.H }, GlobalAction.EditorFlipHorizontally),
|
||||||
new KeyBinding(new[] { InputKey.Control, InputKey.J }, GlobalAction.EditorFlipVertically),
|
new KeyBinding(new[] { InputKey.Control, InputKey.J }, GlobalAction.EditorFlipVertically),
|
||||||
new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.MouseWheelDown }, GlobalAction.EditorDecreaseDistanceSpacing),
|
new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.MouseWheelDown }, GlobalAction.EditorDecreaseDistanceSpacing),
|
||||||
@ -322,5 +323,8 @@ namespace osu.Game.Input.Bindings
|
|||||||
|
|
||||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.DeselectAllMods))]
|
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.DeselectAllMods))]
|
||||||
DeselectAllMods,
|
DeselectAllMods,
|
||||||
|
|
||||||
|
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorTapForBPM))]
|
||||||
|
EditorTapForBPM,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -174,6 +174,11 @@ namespace osu.Game.Localisation
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static LocalisableString EditorTimingMode => new TranslatableString(getKey(@"editor_timing_mode"), @"Timing mode");
|
public static LocalisableString EditorTimingMode => new TranslatableString(getKey(@"editor_timing_mode"), @"Timing mode");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Tap for BPM"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString EditorTapForBPM => new TranslatableString(getKey(@"editor_tap_for_bpm"), @"Tap for BPM");
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// "Cycle grid display mode"
|
/// "Cycle grid display mode"
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
Padding = new MarginPadding(10);
|
Padding = new MarginPadding(10) { Bottom = 0 };
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -38,6 +38,8 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private OverlayColourProvider overlayColourProvider { get; set; }
|
private OverlayColourProvider overlayColourProvider { get; set; }
|
||||||
|
|
||||||
|
public bool EnableClicking { get; set; } = true;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio)
|
private void load(AudioManager audio)
|
||||||
{
|
{
|
||||||
@ -281,6 +283,9 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
|
|
||||||
Schedule(() =>
|
Schedule(() =>
|
||||||
{
|
{
|
||||||
|
if (!EnableClicking)
|
||||||
|
return;
|
||||||
|
|
||||||
var channel = clunk?.GetChannel();
|
var channel = clunk?.GetChannel();
|
||||||
|
|
||||||
if (channel != null)
|
if (channel != null)
|
||||||
|
@ -77,7 +77,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
{
|
{
|
||||||
Flow = new FillFlowContainer
|
Flow = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Padding = new MarginPadding(20),
|
Padding = new MarginPadding(10) { Top = 0 },
|
||||||
Spacing = new Vector2(20),
|
Spacing = new Vector2(20),
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
|
418
osu.Game/Screens/Edit/Timing/TapButton.cs
Normal file
418
osu.Game/Screens/Edit/Timing/TapButton.cs
Normal file
@ -0,0 +1,418 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Colour;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Effects;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Framework.Threading;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit.Timing
|
||||||
|
{
|
||||||
|
internal class TapButton : CircularContainer, IKeyBindingHandler<GlobalAction>
|
||||||
|
{
|
||||||
|
public const float SIZE = 140;
|
||||||
|
|
||||||
|
public readonly BindableBool IsHandlingTapping = new BindableBool();
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||||
|
|
||||||
|
[Resolved(canBeNull: true)]
|
||||||
|
private Bindable<ControlPointGroup>? selectedGroup { get; set; }
|
||||||
|
|
||||||
|
[Resolved(canBeNull: true)]
|
||||||
|
private IBeatSyncProvider? beatSyncSource { get; set; }
|
||||||
|
|
||||||
|
private Circle hoverLayer = null!;
|
||||||
|
|
||||||
|
private CircularContainer innerCircle = null!;
|
||||||
|
private Box innerCircleHighlight = null!;
|
||||||
|
|
||||||
|
private int currentLight;
|
||||||
|
|
||||||
|
private Container scaleContainer = null!;
|
||||||
|
private Container lights = null!;
|
||||||
|
private Container lightsGlow = null!;
|
||||||
|
private OsuSpriteText bpmText = null!;
|
||||||
|
private Container textContainer = null!;
|
||||||
|
|
||||||
|
private bool grabbedMouseDown;
|
||||||
|
|
||||||
|
private ScheduledDelegate? resetDelegate;
|
||||||
|
|
||||||
|
private const int light_count = 8;
|
||||||
|
|
||||||
|
private const int initial_taps_to_ignore = 4;
|
||||||
|
|
||||||
|
private const int max_taps_to_consider = 128;
|
||||||
|
|
||||||
|
private const double transition_length = 500;
|
||||||
|
|
||||||
|
private const float angular_light_gap = 0.007f;
|
||||||
|
|
||||||
|
private readonly List<double> tapTimings = new List<double>();
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
Size = new Vector2(SIZE);
|
||||||
|
|
||||||
|
const float ring_width = 22;
|
||||||
|
const float light_padding = 3;
|
||||||
|
|
||||||
|
InternalChild = scaleContainer = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Circle
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colourProvider.Background4
|
||||||
|
},
|
||||||
|
lights = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new CircularContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Name = @"outer masking",
|
||||||
|
Masking = true,
|
||||||
|
BorderThickness = light_padding,
|
||||||
|
BorderColour = colourProvider.Background4,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = Color4.Black,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new Circle
|
||||||
|
{
|
||||||
|
Name = @"inner masking",
|
||||||
|
Size = new Vector2(SIZE - ring_width * 2 + light_padding * 2),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Colour = colourProvider.Background4,
|
||||||
|
},
|
||||||
|
lightsGlow = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
innerCircle = new CircularContainer
|
||||||
|
{
|
||||||
|
Size = new Vector2(SIZE - ring_width * 2),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = colourProvider.Background2,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
innerCircleHighlight = new Box
|
||||||
|
{
|
||||||
|
Colour = colourProvider.Colour3,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0,
|
||||||
|
},
|
||||||
|
textContainer = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colourProvider.Background1,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Font = OsuFont.Torus.With(size: 34, weight: FontWeight.SemiBold),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
Y = 5,
|
||||||
|
Text = "Tap",
|
||||||
|
},
|
||||||
|
bpmText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Font = OsuFont.Torus.With(size: 23, weight: FontWeight.Regular),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Y = -1,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
hoverLayer = new Circle
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colourProvider.Background1.Opacity(0.3f),
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
Alpha = 0,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
for (int i = 0; i < light_count; i++)
|
||||||
|
{
|
||||||
|
var light = new Light
|
||||||
|
{
|
||||||
|
Rotation = (i + 1) * (360f / light_count) + 360 * angular_light_gap / 2,
|
||||||
|
};
|
||||||
|
|
||||||
|
lights.Add(light);
|
||||||
|
lightsGlow.Add(light.Glow.CreateProxy());
|
||||||
|
}
|
||||||
|
|
||||||
|
reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
|
||||||
|
hoverLayer.ReceivePositionalInputAt(screenSpacePos);
|
||||||
|
|
||||||
|
private ColourInfo textColour
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (grabbedMouseDown)
|
||||||
|
return colourProvider.Background4;
|
||||||
|
|
||||||
|
if (IsHovered)
|
||||||
|
return colourProvider.Content2;
|
||||||
|
|
||||||
|
return colourProvider.Background1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
hoverLayer.FadeIn(transition_length, Easing.OutQuint);
|
||||||
|
textContainer.FadeColour(textColour, transition_length, Easing.OutQuint);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
hoverLayer.FadeOut(transition_length, Easing.OutQuint);
|
||||||
|
textContainer.FadeColour(textColour, transition_length, Easing.OutQuint);
|
||||||
|
base.OnHoverLost(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
|
{
|
||||||
|
const double in_duration = 100;
|
||||||
|
|
||||||
|
grabbedMouseDown = true;
|
||||||
|
IsHandlingTapping.Value = true;
|
||||||
|
|
||||||
|
resetDelegate?.Cancel();
|
||||||
|
|
||||||
|
handleTap();
|
||||||
|
|
||||||
|
textContainer.FadeColour(textColour, in_duration, Easing.OutQuint);
|
||||||
|
|
||||||
|
scaleContainer.ScaleTo(0.99f, in_duration, Easing.OutQuint);
|
||||||
|
innerCircle.ScaleTo(0.96f, in_duration, Easing.OutQuint);
|
||||||
|
|
||||||
|
innerCircleHighlight
|
||||||
|
.FadeIn(50, Easing.OutQuint)
|
||||||
|
.FlashColour(Color4.White, 1000, Easing.OutQuint);
|
||||||
|
|
||||||
|
lights[currentLight % light_count].Hide();
|
||||||
|
lights[(currentLight + light_count / 2) % light_count].Hide();
|
||||||
|
|
||||||
|
currentLight++;
|
||||||
|
|
||||||
|
lights[currentLight % light_count].Show();
|
||||||
|
lights[(currentLight + light_count / 2) % light_count].Show();
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnMouseUp(MouseUpEvent e)
|
||||||
|
{
|
||||||
|
const double out_duration = 800;
|
||||||
|
|
||||||
|
grabbedMouseDown = false;
|
||||||
|
|
||||||
|
textContainer.FadeColour(textColour, out_duration, Easing.OutQuint);
|
||||||
|
|
||||||
|
scaleContainer.ScaleTo(1, out_duration, Easing.OutQuint);
|
||||||
|
innerCircle.ScaleTo(1, out_duration, Easing.OutQuint);
|
||||||
|
|
||||||
|
innerCircleHighlight.FadeOut(out_duration, Easing.OutQuint);
|
||||||
|
|
||||||
|
resetDelegate = Scheduler.AddDelayed(reset, 1000);
|
||||||
|
|
||||||
|
base.OnMouseUp(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||||
|
{
|
||||||
|
if (e.Action == GlobalAction.EditorTapForBPM && !e.Repeat)
|
||||||
|
{
|
||||||
|
// Direct through mouse handling to achieve animation
|
||||||
|
OnMouseDown(new MouseDownEvent(e.CurrentState, MouseButton.Left));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
|
||||||
|
{
|
||||||
|
if (e.Action == GlobalAction.EditorTapForBPM)
|
||||||
|
OnMouseUp(new MouseUpEvent(e.CurrentState, MouseButton.Left));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleTap()
|
||||||
|
{
|
||||||
|
tapTimings.Add(Clock.CurrentTime);
|
||||||
|
|
||||||
|
if (tapTimings.Count > initial_taps_to_ignore + max_taps_to_consider)
|
||||||
|
tapTimings.RemoveAt(0);
|
||||||
|
|
||||||
|
if (tapTimings.Count < initial_taps_to_ignore * 2)
|
||||||
|
{
|
||||||
|
bpmText.Text = new string('.', tapTimings.Count);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
double averageBeatLength = (tapTimings.Last() - tapTimings.Skip(initial_taps_to_ignore).First()) / (tapTimings.Count - initial_taps_to_ignore - 1);
|
||||||
|
double clockRate = beatSyncSource?.Clock?.Rate ?? 1;
|
||||||
|
|
||||||
|
double bpm = Math.Round(60000 / averageBeatLength / clockRate);
|
||||||
|
|
||||||
|
bpmText.Text = $"{bpm} BPM";
|
||||||
|
|
||||||
|
var timingPoint = selectedGroup?.Value.ControlPoints.OfType<TimingControlPoint>().FirstOrDefault();
|
||||||
|
|
||||||
|
if (timingPoint != null)
|
||||||
|
{
|
||||||
|
// Intentionally use the rounded BPM here.
|
||||||
|
timingPoint.BeatLength = 60000 / bpm;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void reset()
|
||||||
|
{
|
||||||
|
bpmText.FadeOut(transition_length, Easing.OutQuint);
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(tapTimings.Count > 0 ? transition_length : 0))
|
||||||
|
{
|
||||||
|
Schedule(() => bpmText.Text = "the beat!");
|
||||||
|
bpmText.FadeIn(800, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var light in lights)
|
||||||
|
light.Hide();
|
||||||
|
|
||||||
|
tapTimings.Clear();
|
||||||
|
currentLight = 0;
|
||||||
|
IsHandlingTapping.Value = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class Light : CompositeDrawable
|
||||||
|
{
|
||||||
|
public Drawable Glow { get; private set; } = null!;
|
||||||
|
|
||||||
|
private Container fillContent = null!;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
|
Size = new Vector2(0.98f); // Avoid bleed into masking edge.
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new CircularProgress
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Current = { Value = 1f / light_count - angular_light_gap },
|
||||||
|
Colour = colourProvider.Background2,
|
||||||
|
},
|
||||||
|
fillContent = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0,
|
||||||
|
Colour = colourProvider.Colour1,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new CircularProgress
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Current = { Value = 1f / light_count - angular_light_gap },
|
||||||
|
Blending = BlendingParameters.Additive
|
||||||
|
},
|
||||||
|
// Please do not try and make sense of this.
|
||||||
|
// Getting the visual effect I was going for relies on what I can only imagine is broken implementation
|
||||||
|
// of `PadExtent`. If that's ever fixed in the future this will likely need to be adjusted.
|
||||||
|
Glow = new CircularProgress
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Current = { Value = 1f / light_count - 0.01f },
|
||||||
|
Blending = BlendingParameters.Additive
|
||||||
|
}.WithEffect(new GlowEffect
|
||||||
|
{
|
||||||
|
Colour = colourProvider.Colour1.Opacity(0.4f),
|
||||||
|
BlurSigma = new Vector2(9f),
|
||||||
|
Strength = 10,
|
||||||
|
PadExtent = true
|
||||||
|
}),
|
||||||
|
}
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Show()
|
||||||
|
{
|
||||||
|
fillContent
|
||||||
|
.FadeIn(50, Easing.OutQuint)
|
||||||
|
.FlashColour(Color4.White, 1000, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Hide()
|
||||||
|
{
|
||||||
|
fillContent
|
||||||
|
.FadeOut(300, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,33 +1,45 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics.UserInterfaceV2;
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Timing
|
namespace osu.Game.Screens.Edit.Timing
|
||||||
{
|
{
|
||||||
public class TapTimingControl : CompositeDrawable
|
public class TapTimingControl : CompositeDrawable
|
||||||
{
|
{
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private EditorClock editorClock { get; set; }
|
private EditorClock editorClock { get; set; } = null!;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private EditorBeatmap beatmap { get; set; }
|
private EditorBeatmap beatmap { get; set; } = null!;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private Bindable<ControlPointGroup> selectedGroup { get; set; }
|
private Bindable<ControlPointGroup> selectedGroup { get; set; } = null!;
|
||||||
|
|
||||||
|
private readonly BindableBool isHandlingTapping = new BindableBool();
|
||||||
|
|
||||||
|
private MetronomeDisplay metronome = null!;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OverlayColourProvider colourProvider, OsuColour colours)
|
private void load(OverlayColourProvider colourProvider, OsuColour colours)
|
||||||
{
|
{
|
||||||
|
const float padding = 10;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
@ -48,8 +60,8 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
RowDimensions = new[]
|
RowDimensions = new[]
|
||||||
{
|
{
|
||||||
new Dimension(GridSizeMode.Absolute, 200),
|
new Dimension(GridSizeMode.Absolute, 200),
|
||||||
new Dimension(GridSizeMode.Absolute, 60),
|
new Dimension(GridSizeMode.Absolute, 50),
|
||||||
new Dimension(GridSizeMode.Absolute, 60),
|
new Dimension(GridSizeMode.Absolute, TapButton.SIZE + padding),
|
||||||
},
|
},
|
||||||
Content = new[]
|
Content = new[]
|
||||||
{
|
{
|
||||||
@ -58,6 +70,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding(padding),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new GridContainer
|
new GridContainer
|
||||||
@ -72,7 +85,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
{
|
{
|
||||||
new Drawable[]
|
new Drawable[]
|
||||||
{
|
{
|
||||||
new MetronomeDisplay
|
metronome = new MetronomeDisplay
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
@ -89,15 +102,14 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Padding = new MarginPadding(10),
|
Padding = new MarginPadding { Bottom = padding, Horizontal = padding },
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new TimingAdjustButton(1)
|
new TimingAdjustButton(1)
|
||||||
{
|
{
|
||||||
Text = "Offset",
|
Text = "Offset",
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Width = 0.48f,
|
Size = new Vector2(0.48f, 1),
|
||||||
Height = 50,
|
|
||||||
Action = adjustOffset,
|
Action = adjustOffset,
|
||||||
},
|
},
|
||||||
new TimingAdjustButton(0.1)
|
new TimingAdjustButton(0.1)
|
||||||
@ -105,9 +117,8 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
Text = "BPM",
|
Text = "BPM",
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Width = 0.48f,
|
Size = new Vector2(0.48f, 1),
|
||||||
Height = 50,
|
|
||||||
Action = adjustBpm,
|
Action = adjustBpm,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -118,33 +129,70 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Padding = new MarginPadding(10),
|
Padding = new MarginPadding { Bottom = padding, Horizontal = padding },
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new RoundedButton
|
new Container
|
||||||
{
|
{
|
||||||
Text = "Reset",
|
RelativeSizeAxes = Axes.Y,
|
||||||
BackgroundColour = colours.Pink,
|
Anchor = Anchor.Centre,
|
||||||
RelativeSizeAxes = Axes.X,
|
Origin = Anchor.CentreRight,
|
||||||
Width = 0.3f,
|
Height = 0.98f,
|
||||||
Action = reset,
|
Width = TapButton.SIZE / 1.3f,
|
||||||
|
Masking = true,
|
||||||
|
CornerRadius = 15,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new InlineButton(FontAwesome.Solid.Stop, Anchor.TopLeft)
|
||||||
|
{
|
||||||
|
BackgroundColour = colourProvider.Background1,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = 0.49f,
|
||||||
|
Action = reset,
|
||||||
|
},
|
||||||
|
new InlineButton(FontAwesome.Solid.Play, Anchor.BottomLeft)
|
||||||
|
{
|
||||||
|
BackgroundColour = colourProvider.Background1,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = 0.49f,
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Action = start,
|
||||||
|
},
|
||||||
|
},
|
||||||
},
|
},
|
||||||
new RoundedButton
|
new TapButton
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.Centre,
|
||||||
Text = "Play from start",
|
IsHandlingTapping = { BindTarget = isHandlingTapping }
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
BackgroundColour = colourProvider.Background1,
|
|
||||||
Width = 0.68f,
|
|
||||||
Action = tap,
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
}
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
isHandlingTapping.BindValueChanged(handling =>
|
||||||
|
{
|
||||||
|
metronome.EnableClicking = !handling.NewValue;
|
||||||
|
|
||||||
|
if (handling.NewValue)
|
||||||
|
start();
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void start()
|
||||||
|
{
|
||||||
|
editorClock.Seek(selectedGroup.Value.Time);
|
||||||
|
editorClock.Start();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void reset()
|
||||||
|
{
|
||||||
|
editorClock.Stop();
|
||||||
|
editorClock.Seek(selectedGroup.Value.Time);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void adjustOffset(double adjust)
|
private void adjustOffset(double adjust)
|
||||||
@ -176,16 +224,66 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
timing.BeatLength = 60000 / (timing.BPM + adjust);
|
timing.BeatLength = 60000 / (timing.BPM + adjust);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void tap()
|
private class InlineButton : OsuButton
|
||||||
{
|
{
|
||||||
editorClock.Seek(selectedGroup.Value.Time);
|
private readonly IconUsage icon;
|
||||||
editorClock.Start();
|
private readonly Anchor anchor;
|
||||||
}
|
|
||||||
|
|
||||||
private void reset()
|
private SpriteIcon spriteIcon = null!;
|
||||||
{
|
|
||||||
editorClock.Stop();
|
[Resolved]
|
||||||
editorClock.Seek(selectedGroup.Value.Time);
|
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||||
|
|
||||||
|
public InlineButton(IconUsage icon, Anchor anchor)
|
||||||
|
{
|
||||||
|
this.icon = icon;
|
||||||
|
this.anchor = anchor;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
Content.CornerRadius = 0;
|
||||||
|
Content.Masking = false;
|
||||||
|
|
||||||
|
BackgroundColour = colourProvider.Background2;
|
||||||
|
|
||||||
|
Content.Add(new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding(15),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
spriteIcon = new SpriteIcon
|
||||||
|
{
|
||||||
|
Icon = icon,
|
||||||
|
Size = new Vector2(22),
|
||||||
|
Anchor = anchor,
|
||||||
|
Origin = anchor,
|
||||||
|
Colour = colourProvider.Background1,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
|
{
|
||||||
|
// scale looks bad so don't call base.
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
spriteIcon.FadeColour(colourProvider.Content2, 200, Easing.OutQuint);
|
||||||
|
return base.OnHover(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
spriteIcon.FadeColour(colourProvider.Background1, 200, Easing.OutQuint);
|
||||||
|
base.OnHoverLost(e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -187,7 +187,7 @@ namespace osu.Game.Screens.Edit.Timing
|
|||||||
Origin = direction,
|
Origin = direction,
|
||||||
Font = OsuFont.Default.With(size: 10, weight: FontWeight.Bold),
|
Font = OsuFont.Default.With(size: 10, weight: FontWeight.Bold),
|
||||||
Text = $"{(index > 0 ? "+" : "-")}{Math.Abs(Multiplier * amount)}",
|
Text = $"{(index > 0 ? "+" : "-")}{Math.Abs(Multiplier * amount)}",
|
||||||
Padding = new MarginPadding(5),
|
Padding = new MarginPadding(2),
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user