From 1c64b70b0674f270cef8aa25d3a28615f8373518 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 26 Jan 2020 19:06:50 +0900 Subject: [PATCH] Revert "Fix crash due to misordered selection events" This reverts commit 2d74609f5030b07844fab427bb4f11e7915ebdbd. --- osu.Game/Screens/Select/BeatmapCarousel.cs | 8 -------- 1 file changed, 8 deletions(-) diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 420aa14a99..4433543ca1 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -559,14 +559,6 @@ namespace osu.Game.Screens.Select { if (state.NewValue == CarouselItemState.Selected) { - if (!AllowSelection) - { - // CarouselBeatmap may trigger a state change from OnClick, unaware that it is not allowed to. - // we revert this change here to ensure sanity. - c.State.Value = state.OldValue; - return; - } - selectedBeatmapSet = set; SelectionChanged?.Invoke(c.Beatmap);