From 1c33291b3f041fabc5faf342bcf2b57e7bee042c Mon Sep 17 00:00:00 2001 From: Salman Alshamrani Date: Thu, 4 Dec 2025 13:38:28 -0500 Subject: [PATCH] Adjust skip button colour and add triangles --- osu.Game/Screens/Play/SkipOverlay.cs | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Play/SkipOverlay.cs b/osu.Game/Screens/Play/SkipOverlay.cs index 700ea2e532..1d7961093a 100644 --- a/osu.Game/Screens/Play/SkipOverlay.cs +++ b/osu.Game/Screens/Play/SkipOverlay.cs @@ -93,7 +93,7 @@ namespace osu.Game.Screens.Play Height = 5, Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, - Colour = colours.Yellow, + Colour = colours.Orange3, RelativeSizeAxes = Axes.X } } @@ -328,8 +328,8 @@ namespace osu.Game.Screens.Play [BackgroundDependencyLoader] private void load(OsuColour colours, AudioManager audio) { - colourNormal = colours.Yellow; - colourHover = colours.YellowDark; + colourNormal = colours.Orange3; + colourHover = colours.Orange4; sampleConfirm = audio.Samples.Get(@"UI/submit-select"); @@ -356,6 +356,11 @@ namespace osu.Game.Screens.Play RelativeSizeAxes = Axes.Both, Colour = colourNormal, }, + new TrianglesV2 + { + RelativeSizeAxes = Axes.Both, + Colour = ColourInfo.GradientVertical(colourNormal.Lighten(0.2f), colourNormal) + }, flow = new FillFlowContainer { Anchor = Anchor.TopCentre,