diff --git a/osu.Android.props b/osu.Android.props
index adc340a734..45c162a30e 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -1,5 +1,7 @@
+ Debug
+ AnyCPU
bin\$(Configuration)
4
2.0
@@ -35,7 +37,7 @@
None
True
prompt
- true
+ true
false
SdkOnly
False
@@ -61,6 +63,6 @@
-
+
diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs
index ce90319846..dd4a58a5ef 100644
--- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs
+++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs
@@ -75,11 +75,11 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
switch (state)
{
case ArmedState.Miss:
- this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out).Expire();
+ this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out);
break;
case ArmedState.Hit:
- this.FadeOut().Expire();
+ this.FadeOut();
break;
}
}
diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs
index 20ac5eaa39..f260357df5 100644
--- a/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs
+++ b/osu.Game.Rulesets.Mania.Tests/TestSceneAutoGeneration.cs
@@ -3,6 +3,7 @@
using System.Linq;
using NUnit.Framework;
+using osu.Framework.Testing;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays;
@@ -12,6 +13,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
+ [HeadlessTest]
public class TestSceneAutoGeneration : OsuTestScene
{
[Test]
diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneHitExplosion.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneHitExplosion.cs
new file mode 100644
index 0000000000..26a1b1b1ec
--- /dev/null
+++ b/osu.Game.Rulesets.Mania.Tests/TestSceneHitExplosion.cs
@@ -0,0 +1,62 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Graphics;
+using osu.Game.Rulesets.Mania.Objects.Drawables;
+using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
+using osu.Game.Rulesets.Mania.UI;
+using osu.Game.Rulesets.UI.Scrolling;
+using osu.Game.Tests.Visual;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Rulesets.Mania.Tests
+{
+ [TestFixture]
+ public class TestSceneHitExplosion : OsuTestScene
+ {
+ private ScrollingTestContainer scrolling;
+
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(DrawableNote),
+ typeof(DrawableManiaHitObject),
+ };
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ Child = scrolling = new ScrollingTestContainer(ScrollingDirection.Down)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativePositionAxes = Axes.Y,
+ Y = -0.25f,
+ Size = new Vector2(Column.COLUMN_WIDTH, NotePiece.NOTE_HEIGHT),
+ };
+
+ int runcount = 0;
+
+ AddRepeatStep("explode", () =>
+ {
+ runcount++;
+
+ if (runcount % 15 > 12)
+ return;
+
+ scrolling.AddRange(new Drawable[]
+ {
+ new HitExplosion((runcount / 15) % 2 == 0 ? new Color4(94, 0, 57, 255) : new Color4(6, 84, 0, 255), runcount % 6 != 0)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }
+ });
+ }, 100);
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs
index 031abb08e2..8dae5e6d84 100644
--- a/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs
+++ b/osu.Game.Rulesets.Mania.Tests/TestSceneNotes.cs
@@ -1,4 +1,4 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@@ -11,6 +11,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
+using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
@@ -40,6 +41,7 @@ namespace osu.Game.Rulesets.Mania.Tests
{
Child = new FillFlowContainer
{
+ Clock = new FramedClock(new ManualClock()),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
@@ -62,7 +64,7 @@ namespace osu.Game.Rulesets.Mania.Tests
private Drawable createNoteDisplay(ScrollingDirection direction, int identifier, out DrawableNote hitObject)
{
- var note = new Note { StartTime = 999999999 };
+ var note = new Note { StartTime = 0 };
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
return new ScrollingTestContainer(direction)
@@ -77,7 +79,7 @@ namespace osu.Game.Rulesets.Mania.Tests
private Drawable createHoldNoteDisplay(ScrollingDirection direction, int identifier, out DrawableHoldNote hitObject)
{
- var note = new HoldNote { StartTime = 999999999, Duration = 5000 };
+ var note = new HoldNote { StartTime = 0, Duration = 5000 };
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
return new ScrollingTestContainer(direction)
@@ -133,7 +135,7 @@ namespace osu.Game.Rulesets.Mania.Tests
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Both,
Width = 1.25f,
- Colour = Color4.Black.Opacity(0.5f)
+ Colour = Color4.Green.Opacity(0.5f)
},
content = new Container { RelativeSizeAxes = Axes.Both }
}
diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs
index 395e6daf0a..e7fd601abe 100644
--- a/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs
+++ b/osu.Game.Rulesets.Mania.Tests/TestSceneStage.cs
@@ -15,6 +15,7 @@ using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
using osuTK;
@@ -114,8 +115,7 @@ namespace osu.Game.Rulesets.Mania.Tests
var obj = new BarLine
{
StartTime = Time.Current + 2000,
- ControlPoint = new TimingControlPoint(),
- BeatIndex = major ? 0 : 1
+ Major = major,
};
obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
diff --git a/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs b/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs
index b591f9da22..f5412dcfc5 100644
--- a/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs
+++ b/osu.Game.Rulesets.Mania/Configuration/ManiaRulesetConfigManager.cs
@@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
{
base.InitialiseDefaults();
- Set(ManiaRulesetSetting.ScrollTime, 2250.0, 50.0, 10000.0, 50.0);
+ Set(ManiaRulesetSetting.ScrollTime, 1500.0, 50.0, 5000.0, 50.0);
Set(ManiaRulesetSetting.ScrollDirection, ManiaScrollingDirection.Down);
}
diff --git a/osu.Game.Rulesets.Mania/Objects/BarLine.cs b/osu.Game.Rulesets.Mania/Objects/BarLine.cs
deleted file mode 100644
index 4c644a8f09..0000000000
--- a/osu.Game.Rulesets.Mania/Objects/BarLine.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Game.Beatmaps.ControlPoints;
-
-namespace osu.Game.Rulesets.Mania.Objects
-{
- public class BarLine : ManiaHitObject
- {
- ///
- /// The control point which this bar line is part of.
- ///
- public TimingControlPoint ControlPoint;
-
- ///
- /// The index of the beat which this bar line represents within the control point.
- /// This is a "major" bar line if % == 0.
- ///
- public int BeatIndex;
- }
-}
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs
index e9c352c97e..be21610525 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableBarLine.cs
@@ -4,6 +4,7 @@
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK.Graphics;
@@ -13,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
/// Visualises a . Although this derives DrawableManiaHitObject,
/// this does not handle input/sound like a normal hit object.
///
- public class DrawableBarLine : DrawableManiaHitObject
+ public class DrawableBarLine : DrawableHitObject
{
///
/// Height of major bar line triangles.
@@ -40,9 +41,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
Colour = new Color4(255, 204, 33, 255),
});
- bool isMajor = barLine.BeatIndex % (int)barLine.ControlPoint.TimeSignature == 0;
-
- if (isMajor)
+ if (barLine.Major)
{
AddInternal(new EquilateralTriangle
{
@@ -65,10 +64,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
});
}
- if (!isMajor && barLine.BeatIndex % 2 == 1)
+ if (!barLine.Major)
Alpha = 0.2f;
}
+ protected override void UpdateInitialTransforms()
+ {
+ }
+
protected override void UpdateStateTransforms(ArmedState state)
{
}
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
index e5b114ca81..5bfa07bd14 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
@@ -51,11 +51,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
switch (state)
{
case ArmedState.Miss:
- this.FadeOut(150, Easing.In).Expire();
+ this.FadeOut(150, Easing.In);
break;
case ArmedState.Hit:
- this.FadeOut(150, Easing.OutQuint).Expire();
+ this.FadeOut(150, Easing.OutQuint);
break;
}
}
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs
index 2cd81104a3..31221c05ee 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs
@@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
///
public class DrawableNote : DrawableManiaHitObject, IKeyBindingHandler
{
+ public const float CORNER_RADIUS = NotePiece.NOTE_HEIGHT / 2;
+
private readonly NotePiece headPiece;
public DrawableNote(Note hitObject)
@@ -38,7 +40,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
- Colour = colour.NewValue.Lighten(1f).Opacity(0.6f),
+ Colour = colour.NewValue.Lighten(1f).Opacity(0.2f),
Radius = 10,
};
}, true);
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs
index bb33693783..4521af7dfb 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/NotePiece.cs
@@ -18,8 +18,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
///
internal class NotePiece : Container, IHasAccentColour
{
- public const float NOTE_HEIGHT = 10;
- private const float head_colour_height = 6;
+ public const float NOTE_HEIGHT = 12;
private readonly IBindable direction = new Bindable();
@@ -39,8 +38,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
colouredBox = new Box
{
RelativeSizeAxes = Axes.X,
- Height = head_colour_height,
- Alpha = 0.2f
+ Height = NOTE_HEIGHT / 2,
+ Alpha = 0.1f
}
};
}
diff --git a/osu.Game.Rulesets.Mania/UI/Column.cs b/osu.Game.Rulesets.Mania/UI/Column.cs
index 91dd236ab1..3d2a070b0f 100644
--- a/osu.Game.Rulesets.Mania/UI/Column.cs
+++ b/osu.Game.Rulesets.Mania/UI/Column.cs
@@ -1,4 +1,4 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
@@ -11,6 +11,8 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Mania.Objects.Drawables;
+using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.UI.Components;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
@@ -19,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.UI
{
public class Column : ScrollingPlayfield, IKeyBindingHandler, IHasAccentColour
{
- private const float column_width = 45;
+ public const float COLUMN_WIDTH = 80;
private const float special_column_width = 70;
///
@@ -41,10 +43,7 @@ namespace osu.Game.Rulesets.Mania.UI
Index = index;
RelativeSizeAxes = Axes.Y;
- Width = column_width;
-
- Masking = true;
- CornerRadius = 5;
+ Width = COLUMN_WIDTH;
background = new ColumnBackground { RelativeSizeAxes = Axes.Both };
@@ -67,7 +66,7 @@ namespace osu.Game.Rulesets.Mania.UI
explosionContainer = new Container
{
Name = "Hit explosions",
- RelativeSizeAxes = Axes.Both
+ RelativeSizeAxes = Axes.Both,
}
}
},
@@ -90,6 +89,12 @@ namespace osu.Game.Rulesets.Mania.UI
Bottom = dir.NewValue == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0,
};
+ explosionContainer.Padding = new MarginPadding
+ {
+ Top = dir.NewValue == ScrollingDirection.Up ? NotePiece.NOTE_HEIGHT / 2 : 0,
+ Bottom = dir.NewValue == ScrollingDirection.Down ? NotePiece.NOTE_HEIGHT / 2 : 0
+ };
+
keyArea.Anchor = keyArea.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
}, true);
}
@@ -108,7 +113,7 @@ namespace osu.Game.Rulesets.Mania.UI
isSpecial = value;
- Width = isSpecial ? special_column_width : column_width;
+ Width = isSpecial ? special_column_width : COLUMN_WIDTH;
}
}
@@ -163,9 +168,10 @@ namespace osu.Game.Rulesets.Mania.UI
if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements.Value)
return;
- explosionContainer.Add(new HitExplosion(judgedObject)
+ explosionContainer.Add(new HitExplosion(judgedObject.AccentColour.Value, judgedObject is DrawableHoldNoteTick)
{
- Anchor = Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre
+ Anchor = Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre,
+ Origin = Anchor.Centre
});
}
diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs
index 5ee78aa496..57241da564 100644
--- a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs
+++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs
@@ -35,7 +35,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
{
Name = "Background",
RelativeSizeAxes = Axes.Both,
- Alpha = 0.3f
},
backgroundOverlay = new Box
{
@@ -82,7 +81,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
if (!IsLoaded)
return;
- background.Colour = AccentColour;
+ background.Colour = AccentColour.Darken(5);
var brightPoint = AccentColour.Opacity(0.6f);
var dimPoint = AccentColour.Opacity(0);
diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs
index a0d713067d..386bcbb724 100644
--- a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs
+++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs
@@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
+using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK.Graphics;
@@ -17,7 +18,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
{
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
{
- private const float hit_target_height = 10;
private const float hit_target_bar_height = 2;
private readonly IBindable direction = new Bindable();
@@ -32,7 +32,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components
hitTargetBar = new Box
{
RelativeSizeAxes = Axes.X,
- Height = hit_target_height,
+ Height = NotePiece.NOTE_HEIGHT,
+ Alpha = 0.6f,
Colour = Color4.Black
},
hitTargetLine = new Container
diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
index f26526fe70..29863fba2e 100644
--- a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
+++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
@@ -2,14 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
-using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Input;
-using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
-using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Input.Handlers;
using osu.Game.Replays;
using osu.Game.Rulesets.Mania.Beatmaps;
@@ -19,8 +16,8 @@ using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
-using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
@@ -45,33 +42,7 @@ namespace osu.Game.Rulesets.Mania.UI
public DrawableManiaRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods)
: base(ruleset, beatmap, mods)
{
- // Generate the bar lines
- double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue;
-
- var timingPoints = Beatmap.ControlPointInfo.TimingPoints;
- var barLines = new List();
-
- for (int i = 0; i < timingPoints.Count; i++)
- {
- TimingControlPoint point = timingPoints[i];
-
- // Stop on the beat before the next timing point, or if there is no next timing point stop slightly past the last object
- double endTime = i < timingPoints.Count - 1 ? timingPoints[i + 1].Time - point.BeatLength : lastObjectTime + point.BeatLength * (int)point.TimeSignature;
-
- int index = 0;
-
- for (double t = timingPoints[i].Time; Precision.DefinitelyBigger(endTime, t); t += point.BeatLength, index++)
- {
- barLines.Add(new BarLine
- {
- StartTime = t,
- ControlPoint = point,
- BeatIndex = index
- });
- }
- }
-
- BarLines = barLines;
+ BarLines = new BarLineGenerator(Beatmap).BarLines;
}
[BackgroundDependencyLoader]
diff --git a/osu.Game.Rulesets.Mania/UI/HitExplosion.cs b/osu.Game.Rulesets.Mania/UI/HitExplosion.cs
index 48470add8b..ccbff226a9 100644
--- a/osu.Game.Rulesets.Mania/UI/HitExplosion.cs
+++ b/osu.Game.Rulesets.Mania/UI/HitExplosion.cs
@@ -1,16 +1,14 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osuTK.Graphics;
+using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
-using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
-using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
-using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
+using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.UI
{
@@ -18,51 +16,112 @@ namespace osu.Game.Rulesets.Mania.UI
{
public override bool RemoveWhenNotAlive => true;
- private readonly CircularContainer circle;
+ private readonly CircularContainer largeFaint;
+ private readonly CircularContainer mainGlow1;
- public HitExplosion(DrawableHitObject judgedObject)
+ public HitExplosion(Color4 objectColour, bool isSmall = false)
{
- bool isTick = judgedObject is DrawableHoldNoteTick;
-
- Origin = Anchor.Centre;
-
RelativeSizeAxes = Axes.X;
- Y = NotePiece.NOTE_HEIGHT / 2;
Height = NotePiece.NOTE_HEIGHT;
// scale roughly in-line with visual appearance of notes
- Scale = new Vector2(isTick ? 0.4f : 0.8f);
+ Scale = new Vector2(1f, 0.6f);
- InternalChild = circle = new CircularContainer
+ if (isSmall)
+ Scale *= 0.5f;
+
+ const float angle_variangle = 15; // should be less than 45
+
+ const float roundness = 80;
+
+ const float initial_height = 10;
+
+ var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1);
+
+ InternalChildren = new Drawable[]
{
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- RelativeSizeAxes = Axes.Both,
- Masking = true,
- // we want our size to be very small so the glow dominates it.
- Size = new Vector2(0.1f),
- EdgeEffect = new EdgeEffectParameters
+ largeFaint = new CircularContainer
{
- Type = EdgeEffectType.Glow,
- Colour = Interpolation.ValueAt(0.1f, judgedObject.AccentColour.Value, Color4.White, 0, 1),
- Radius = 100,
- },
- Child = new Box
- {
- Alpha = 0,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
- AlwaysPresent = true
+ Masking = true,
+ // we want our size to be very small so the glow dominates it.
+ Size = new Vector2(0.8f),
+ Blending = BlendingParameters.Additive,
+ EdgeEffect = new EdgeEffectParameters
+ {
+ Type = EdgeEffectType.Glow,
+ Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
+ Roundness = 160,
+ Radius = 200,
+ },
+ },
+ mainGlow1 = new CircularContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ Blending = BlendingParameters.Additive,
+ EdgeEffect = new EdgeEffectParameters
+ {
+ Type = EdgeEffectType.Glow,
+ Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
+ Roundness = 20,
+ Radius = 50,
+ },
+ },
+ new CircularContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ Size = new Vector2(0.01f, initial_height),
+ Blending = BlendingParameters.Additive,
+ Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
+ EdgeEffect = new EdgeEffectParameters
+ {
+ Type = EdgeEffectType.Glow,
+ Colour = colour,
+ Roundness = roundness,
+ Radius = 40,
+ },
+ },
+ new CircularContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ Size = new Vector2(0.01f, initial_height),
+ Blending = BlendingParameters.Additive,
+ Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
+ EdgeEffect = new EdgeEffectParameters
+ {
+ Type = EdgeEffectType.Glow,
+ Colour = colour,
+ Roundness = roundness,
+ Radius = 40,
+ },
}
};
}
protected override void LoadComplete()
{
+ const double duration = 200;
+
base.LoadComplete();
- circle.ResizeTo(circle.Size * new Vector2(4, 20), 1000, Easing.OutQuint);
- this.FadeIn(16).Then().FadeOut(500, Easing.OutQuint);
+ largeFaint
+ .ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
+ .FadeOut(duration * 2);
+ mainGlow1.ScaleTo(1.4f, duration, Easing.OutQuint);
+
+ this.FadeOut(duration, Easing.Out);
Expire(true);
}
}
diff --git a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
index 5ab07416a6..12faa499ad 100644
--- a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
+++ b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
@@ -8,6 +8,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
diff --git a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs
index a28de7ea58..98a4b7d0b6 100644
--- a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs
+++ b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs
@@ -12,6 +12,7 @@ using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/approachcircle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/approachcircle@2x.png
deleted file mode 100755
index db2f4a5730..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/approachcircle@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/cursor@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/cursor@2x.png
deleted file mode 100755
index 75f9ba5ea6..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/cursor@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/cursormiddle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/cursormiddle@2x.png
deleted file mode 100755
index ebf59c18ba..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/cursormiddle@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit0@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit0@2x.png
deleted file mode 100644
index bdb2bcbc41..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit0@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit100@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit100@2x.png
deleted file mode 100644
index 7db8eb3124..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit100@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit100k@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit100k@2x.png
deleted file mode 100644
index 206840e467..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit100k@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300@2x.png
deleted file mode 100644
index 2c7c07852f..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300g@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300g@2x.png
deleted file mode 100644
index 1ce746e3a4..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300g@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300k@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300k@2x.png
deleted file mode 100755
index b0db9c00af..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit300k@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit50@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit50@2x.png
deleted file mode 100644
index 94c09d263a..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hit50@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircle@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircle@2x.png
deleted file mode 100755
index 6674616472..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircle@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircleoverlay@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircleoverlay@2x.png
deleted file mode 100755
index 1f98c1697e..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/hitcircleoverlay@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb-nd@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb-nd@2x.png
deleted file mode 100644
index 626fd91e38..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb-nd@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb-spec@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb-spec@2x.png
deleted file mode 100644
index 76fd9ab168..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb-spec@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb0@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb0@2x.png
deleted file mode 100644
index 0a24a72808..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb0@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb1@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb1@2x.png
deleted file mode 100644
index e99f076947..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb1@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb2@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb2@2x.png
deleted file mode 100644
index cd36a0ae16..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb2@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb3@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb3@2x.png
deleted file mode 100644
index f494bd3f51..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb3@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb4@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb4@2x.png
deleted file mode 100644
index a5b19887d6..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb4@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb5@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb5@2x.png
deleted file mode 100644
index 4bb01f0e88..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb5@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb6@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb6@2x.png
deleted file mode 100644
index 859e0aa4c1..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb6@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb7@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb7@2x.png
deleted file mode 100644
index 90efda0994..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb7@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb8@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb8@2x.png
deleted file mode 100644
index fcdf4ed4a4..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb8@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb9@2x.png b/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb9@2x.png
deleted file mode 100644
index c990cf0fe6..0000000000
Binary files a/osu.Game.Rulesets.Osu.Tests/Resources/default-skin/sliderb9@2x.png and /dev/null differ
diff --git a/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs b/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
index 29e5146ff1..38aac50df6 100644
--- a/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
+++ b/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
@@ -26,12 +26,12 @@ namespace osu.Game.Rulesets.Osu.Tests
}
[BackgroundDependencyLoader]
- private void load(AudioManager audio)
+ private void load(AudioManager audio, SkinManager skinManager)
{
var dllStore = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll");
metricsSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore(dllStore, "Resources/metrics_skin"), audio, true);
- defaultSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore(dllStore, "Resources/default_skin"), audio, false);
+ defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
specialSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore(dllStore, "Resources/special_skin"), audio, true);
}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs
new file mode 100644
index 0000000000..685a51d208
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs
@@ -0,0 +1,128 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Textures;
+using osu.Framework.Testing.Input;
+using osu.Game.Audio;
+using osu.Game.Rulesets.Osu.Skinning;
+using osu.Game.Rulesets.Osu.UI.Cursor;
+using osu.Game.Skinning;
+using osu.Game.Tests.Visual;
+using osuTK;
+
+namespace osu.Game.Rulesets.Osu.Tests
+{
+ public class TestSceneCursorTrail : OsuTestScene
+ {
+ [Test]
+ public void TestSmoothCursorTrail()
+ {
+ Container scalingContainer = null;
+
+ createTest(() => scalingContainer = new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = new CursorTrail()
+ });
+
+ AddStep("set large scale", () => scalingContainer.Scale = new Vector2(10));
+ }
+
+ [Test]
+ public void TestLegacySmoothCursorTrail()
+ {
+ createTest(() => new LegacySkinContainer(false)
+ {
+ Child = new LegacyCursorTrail()
+ });
+ }
+
+ [Test]
+ public void TestLegacyDisjointCursorTrail()
+ {
+ createTest(() => new LegacySkinContainer(true)
+ {
+ Child = new LegacyCursorTrail()
+ });
+ }
+
+ private void createTest(Func createContent) => AddStep("create trail", () =>
+ {
+ Clear();
+
+ Add(new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Size = new Vector2(0.8f),
+ Child = new MovingCursorInputManager { Child = createContent?.Invoke() }
+ });
+ });
+
+ [Cached(typeof(ISkinSource))]
+ private class LegacySkinContainer : Container, ISkinSource
+ {
+ private readonly bool disjoint;
+
+ public LegacySkinContainer(bool disjoint)
+ {
+ this.disjoint = disjoint;
+
+ RelativeSizeAxes = Axes.Both;
+ }
+
+ public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotImplementedException();
+
+ public Texture GetTexture(string componentName)
+ {
+ switch (componentName)
+ {
+ case "cursortrail":
+ var tex = new Texture(Texture.WhitePixel.TextureGL);
+
+ if (disjoint)
+ tex.ScaleAdjust = 1 / 25f;
+ return tex;
+
+ case "cursormiddle":
+ return disjoint ? null : Texture.WhitePixel;
+ }
+
+ return null;
+ }
+
+ public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
+
+ public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException();
+
+ public event Action SourceChanged;
+ }
+
+ private class MovingCursorInputManager : ManualInputManager
+ {
+ public MovingCursorInputManager()
+ {
+ UseParentInput = false;
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ const double spin_duration = 1000;
+ double currentTime = Time.Current;
+
+ double angle = (currentTime % spin_duration) / spin_duration * 2 * Math.PI;
+ Vector2 rPos = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle));
+
+ MoveMouseTo(ToScreenSpace(DrawSize / 2 + DrawSize / 3 * rPos));
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs
index ebb6cd3a5a..aa170eae1e 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursor.cs
@@ -6,23 +6,68 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
+using osu.Framework.Testing.Input;
using osu.Game.Rulesets.Osu.UI.Cursor;
+using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestSceneGameplayCursor : SkinnableTestScene
{
- public override IReadOnlyList RequiredTypes => new[] { typeof(CursorTrail) };
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(OsuCursorContainer),
+ typeof(CursorTrail)
+ };
[BackgroundDependencyLoader]
private void load()
{
- SetContents(() => new OsuCursorContainer
+ SetContents(() => new MovingCursorInputManager
{
- RelativeSizeAxes = Axes.Both,
- Masking = true,
+ Child = new ClickingCursorContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ }
});
}
+
+ private class ClickingCursorContainer : OsuCursorContainer
+ {
+ protected override void Update()
+ {
+ base.Update();
+
+ double currentTime = Time.Current;
+
+ if (((int)(currentTime / 1000)) % 2 == 0)
+ OnPressed(OsuAction.LeftButton);
+ else
+ OnReleased(OsuAction.LeftButton);
+ }
+ }
+
+ private class MovingCursorInputManager : ManualInputManager
+ {
+ public MovingCursorInputManager()
+ {
+ UseParentInput = false;
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ const double spin_duration = 5000;
+ double currentTime = Time.Current;
+
+ double angle = (currentTime % spin_duration) / spin_duration * 2 * Math.PI;
+ Vector2 rPos = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle));
+
+ MoveMouseTo(ToScreenSpace(DrawSize / 2 + DrawSize / 3 * rPos));
+ }
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
index 985dcbca86..85fd68efdd 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
@@ -86,6 +86,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AccentColour.BindValueChanged(accent => ApproachCircle.Colour = accent.NewValue, true);
}
+ public override double LifetimeStart
+ {
+ get => base.LifetimeStart;
+ set
+ {
+ base.LifetimeStart = value;
+ ApproachCircle.LifetimeStart = value;
+ }
+ }
+
+ public override double LifetimeEnd
+ {
+ get => base.LifetimeEnd;
+ set
+ {
+ base.LifetimeEnd = value;
+ ApproachCircle.LifetimeEnd = value;
+ }
+ }
+
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
Debug.Assert(HitObject.HitWindows != null);
@@ -132,22 +152,18 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Expire(true);
hitArea.HitAction = null;
-
- // override lifetime end as FadeIn may have been changed externally, causing out expiration to be too early.
- LifetimeEnd = HitObject.StartTime + HitObject.HitWindows.WindowFor(HitResult.Miss);
break;
case ArmedState.Miss:
ApproachCircle.FadeOut(50);
this.FadeOut(100);
- Expire();
break;
case ArmedState.Hit:
ApproachCircle.FadeOut(50);
// todo: temporary / arbitrary
- this.Delay(800).Expire();
+ this.Delay(800).FadeOut();
break;
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
index fcd42314fc..8a7e5117f9 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
@@ -41,6 +41,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected virtual void Shake(double maximumLength) => shakeContainer.Shake(maximumLength);
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ // Manually set to reduce the number of future alive objects to a bare minimum.
+ LifetimeStart = HitObject.StartTime - HitObject.TimePreempt;
+ }
+
protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(HitObject, judgement);
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
index 00c953c393..65f1d5e15f 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
@@ -219,10 +219,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
break;
}
- this.FadeOut(fade_out_time, Easing.OutQuint).Expire();
+ this.FadeOut(fade_out_time, Easing.OutQuint);
}
-
- Expire(true);
}
public Drawable ProxiedLayer => HeadCircle.ApproachCircle;
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
index 49aaa2aaea..b1185ddba8 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs
@@ -219,10 +219,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
switch (state)
{
- case ArmedState.Idle:
- Expire(true);
- break;
-
case ArmedState.Hit:
sequence.ScaleTo(Scale * 1.2f, 320, Easing.Out);
break;
@@ -231,8 +227,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
sequence.ScaleTo(Scale * 0.8f, 320, Easing.In);
break;
}
-
- Expire();
}
}
}
diff --git a/osu.Game.Rulesets.Osu/OsuSkinComponents.cs b/osu.Game.Rulesets.Osu/OsuSkinComponents.cs
index 5971f053c2..8dd48eace0 100644
--- a/osu.Game.Rulesets.Osu/OsuSkinComponents.cs
+++ b/osu.Game.Rulesets.Osu/OsuSkinComponents.cs
@@ -8,6 +8,7 @@ namespace osu.Game.Rulesets.Osu
HitCircle,
FollowPoint,
Cursor,
+ CursorTrail,
SliderScorePoint,
ApproachCircle,
ReverseArrow,
diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacyCursorTrail.cs b/osu.Game.Rulesets.Osu/Skinning/LegacyCursorTrail.cs
new file mode 100644
index 0000000000..1885c76fcc
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Skinning/LegacyCursorTrail.cs
@@ -0,0 +1,55 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Input.Events;
+using osu.Game.Rulesets.Osu.UI.Cursor;
+using osu.Game.Skinning;
+
+namespace osu.Game.Rulesets.Osu.Skinning
+{
+ public class LegacyCursorTrail : CursorTrail
+ {
+ private const double disjoint_trail_time_separation = 1000 / 60.0;
+
+ private bool disjointTrail;
+ private double lastTrailTime;
+
+ public LegacyCursorTrail()
+ {
+ Blending = BlendingParameters.Additive;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(ISkinSource skin)
+ {
+ Texture = skin.GetTexture("cursortrail");
+ disjointTrail = skin.GetTexture("cursormiddle") == null;
+
+ if (Texture != null)
+ {
+ // stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
+ Texture.ScaleAdjust *= 1.6f;
+ }
+ }
+
+ protected override double FadeDuration => disjointTrail ? 150 : 500;
+
+ protected override bool InterpolateMovements => !disjointTrail;
+
+ protected override bool OnMouseMove(MouseMoveEvent e)
+ {
+ if (!disjointTrail)
+ return base.OnMouseMove(e);
+
+ if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
+ {
+ lastTrailTime = Time.Current;
+ return base.OnMouseMove(e);
+ }
+
+ return false;
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Skinning/OsuLegacySkinTransformer.cs b/osu.Game.Rulesets.Osu/Skinning/OsuLegacySkinTransformer.cs
index 5957b81d7e..479c250eab 100644
--- a/osu.Game.Rulesets.Osu/Skinning/OsuLegacySkinTransformer.cs
+++ b/osu.Game.Rulesets.Osu/Skinning/OsuLegacySkinTransformer.cs
@@ -45,6 +45,9 @@ namespace osu.Game.Rulesets.Osu.Skinning
switch (osuComponent.Component)
{
+ case OsuSkinComponents.FollowPoint:
+ return this.GetAnimation(component.LookupName, true, false);
+
case OsuSkinComponents.SliderFollowCircle:
return this.GetAnimation("sliderfollowcircle", true, true);
@@ -78,17 +81,23 @@ namespace osu.Game.Rulesets.Osu.Skinning
return null;
+ case OsuSkinComponents.CursorTrail:
+ if (source.GetTexture("cursortrail") != null)
+ return new LegacyCursorTrail();
+
+ return null;
+
case OsuSkinComponents.HitCircleText:
- var font = GetConfig(OsuSkinConfiguration.HitCircleFont)?.Value ?? "default";
+ var font = GetConfig(OsuSkinConfiguration.HitCirclePrefix)?.Value ?? "default";
var overlap = GetConfig(OsuSkinConfiguration.HitCircleOverlap)?.Value ?? 0;
return !hasFont(font)
? null
: new LegacySpriteText(source, font)
{
- // Spacing value was reverse-engineered from the ratio of the rendered sprite size in the visual inspector vs the actual texture size
- Scale = new Vector2(0.96f),
- Spacing = new Vector2(-overlap * 0.89f, 0)
+ // stable applies a blanket 0.8x scale to hitcircle fonts
+ Scale = new Vector2(0.8f),
+ Spacing = new Vector2(-overlap, 0)
};
}
diff --git a/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs b/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs
index a6b87150ae..e7b686d27d 100644
--- a/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs
+++ b/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs
@@ -5,7 +5,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
{
public enum OsuSkinConfiguration
{
- HitCircleFont,
+ HitCirclePrefix,
HitCircleOverlap,
SliderBorderSize,
SliderPathRadius,
diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
index 05eb0ffdbf..b32dfd483f 100644
--- a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
+++ b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
@@ -5,6 +5,7 @@ using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using osu.Framework.Allocation;
+using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Batches;
using osu.Framework.Graphics.OpenGL.Vertices;
@@ -20,30 +21,15 @@ using osuTK.Graphics.ES30;
namespace osu.Game.Rulesets.Osu.UI.Cursor
{
- internal class CursorTrail : Drawable, IRequireHighFrequencyMousePosition
+ public class CursorTrail : Drawable, IRequireHighFrequencyMousePosition
{
- private int currentIndex;
-
- private IShader shader;
- private Texture texture;
-
- private Vector2 size => texture.Size * Scale;
-
- private double timeOffset;
-
- private float time;
-
- public override bool IsPresent => true;
-
private const int max_sprites = 2048;
private readonly TrailPart[] parts = new TrailPart[max_sprites];
-
- private Vector2? lastPosition;
-
- private readonly InputResampler resampler = new InputResampler();
-
- protected override DrawNode CreateDrawNode() => new TrailDrawNode(this);
+ private int currentIndex;
+ private IShader shader;
+ private double timeOffset;
+ private float time;
public CursorTrail()
{
@@ -60,14 +46,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}
}
- public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
-
[BackgroundDependencyLoader]
- private void load(ShaderManager shaders, TextureStore textures)
+ private void load(ShaderManager shaders)
{
shader = shaders.Load(@"CursorTrail", FragmentShaderDescriptor.TEXTURE);
- texture = textures.Get(@"Cursor/cursortrail");
- Scale = new Vector2(1 / texture.ScaleAdjust);
}
protected override void LoadComplete()
@@ -76,6 +58,42 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
resetTime();
}
+ private Texture texture = Texture.WhitePixel;
+
+ public Texture Texture
+ {
+ get => texture;
+ set
+ {
+ if (texture == value)
+ return;
+
+ texture = value;
+ Invalidate(Invalidation.DrawNode);
+ }
+ }
+
+ private readonly Cached partSizeCache = new Cached();
+
+ private Vector2 partSize => partSizeCache.IsValid
+ ? partSizeCache.Value
+ : (partSizeCache.Value = new Vector2(Texture.DisplayWidth, Texture.DisplayHeight) * DrawInfo.Matrix.ExtractScale().Xy);
+
+ public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
+ {
+ if ((invalidation & (Invalidation.DrawInfo | Invalidation.RequiredParentSizeToFit | Invalidation.Presence)) > 0)
+ partSizeCache.Invalidate();
+
+ return base.Invalidate(invalidation, source, shallPropagate);
+ }
+
+ ///
+ /// The amount of time to fade the cursor trail pieces.
+ ///
+ protected virtual double FadeDuration => 300;
+
+ public override bool IsPresent => true;
+
protected override void Update()
{
base.Update();
@@ -84,7 +102,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
const int fade_clock_reset_threshold = 1000000;
- time = (float)(Time.Current - timeOffset) / 300f;
+ time = (float)((Time.Current - timeOffset) / FadeDuration);
if (time > fade_clock_reset_threshold)
resetTime();
}
@@ -101,6 +119,16 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
timeOffset = Time.Current;
}
+ ///
+ /// Whether to interpolate mouse movements and add trail pieces at intermediate points.
+ ///
+ protected virtual bool InterpolateMovements => true;
+
+ private Vector2? lastPosition;
+ private readonly InputResampler resampler = new InputResampler();
+
+ public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
+
protected override bool OnMouseMove(MouseMoveEvent e)
{
Vector2 pos = e.ScreenSpaceMousePosition;
@@ -116,33 +144,43 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{
Trace.Assert(lastPosition.HasValue);
- // ReSharper disable once PossibleInvalidOperationException
- Vector2 pos1 = lastPosition.Value;
- Vector2 diff = pos2 - pos1;
- float distance = diff.Length;
- Vector2 direction = diff / distance;
-
- float interval = size.X / 2 * 0.9f;
-
- for (float d = interval; d < distance; d += interval)
+ if (InterpolateMovements)
{
- lastPosition = pos1 + direction * d;
- addPosition(lastPosition.Value);
+ // ReSharper disable once PossibleInvalidOperationException
+ Vector2 pos1 = lastPosition.Value;
+ Vector2 diff = pos2 - pos1;
+ float distance = diff.Length;
+ Vector2 direction = diff / distance;
+
+ float interval = partSize.X / 2.5f;
+
+ for (float d = interval; d < distance; d += interval)
+ {
+ lastPosition = pos1 + direction * d;
+ addPart(lastPosition.Value);
+ }
+ }
+ else
+ {
+ lastPosition = pos2;
+ addPart(lastPosition.Value);
}
}
return base.OnMouseMove(e);
}
- private void addPosition(Vector2 pos)
+ private void addPart(Vector2 screenSpacePosition)
{
- parts[currentIndex].Position = pos;
+ parts[currentIndex].Position = screenSpacePosition;
parts[currentIndex].Time = time;
++parts[currentIndex].InvalidationID;
currentIndex = (currentIndex + 1) % max_sprites;
}
+ protected override DrawNode CreateDrawNode() => new TrailDrawNode(this);
+
private struct TrailPart
{
public Vector2 Position;
@@ -177,7 +215,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
shader = Source.shader;
texture = Source.texture;
- size = Source.size;
+ size = Source.partSize;
time = Source.time;
for (int i = 0; i < Source.parts.Length; ++i)
diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
index 893c7875fa..a944ff88c6 100644
--- a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
+++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
@@ -6,9 +6,12 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.UI;
+using osu.Game.Skinning;
+using osuTK;
namespace osu.Game.Rulesets.Osu.UI.Cursor
{
@@ -22,17 +25,14 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private readonly Bindable showTrail = new Bindable(true);
- private readonly CursorTrail cursorTrail;
+ private readonly Drawable cursorTrail;
public OsuCursorContainer()
{
InternalChild = fadeContainer = new Container
{
RelativeSizeAxes = Axes.Both,
- Children = new Drawable[]
- {
- cursorTrail = new CursorTrail { Depth = 1 }
- }
+ Child = cursorTrail = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.CursorTrail), _ => new DefaultCursorTrail(), confineMode: ConfineMode.NoScaling)
};
}
@@ -98,5 +98,15 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
fadeContainer.FadeTo(0.05f, 450, Easing.OutQuint);
ActiveCursor.ScaleTo(0.8f, 450, Easing.OutQuint);
}
+
+ private class DefaultCursorTrail : CursorTrail
+ {
+ [BackgroundDependencyLoader]
+ private void load(TextureStore textures)
+ {
+ Texture = textures.Get(@"Cursor/cursortrail");
+ Scale = new Vector2(1 / Texture.ScaleAdjust);
+ }
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
index ea7eee8bb8..df12ebc514 100644
--- a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
@@ -70,13 +70,7 @@ namespace osu.Game.Rulesets.Osu.UI
base.Add(h);
}
- private void addApproachCircleProxy(Drawable d)
- {
- var proxy = d.CreateProxy();
- proxy.LifetimeStart = d.LifetimeStart;
- proxy.LifetimeEnd = d.LifetimeEnd;
- approachCircles.Add(proxy);
- }
+ private void addApproachCircleProxy(Drawable d) => approachCircles.Add(d.CreateProxy());
public override void PostProcess()
{
diff --git a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs
deleted file mode 100644
index a07012fd71..0000000000
--- a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-namespace osu.Game.Rulesets.Taiko.Objects
-{
- public class BarLine : TaikoHitObject
- {
- }
-}
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs
index bf89f7e15b..1a5a797f28 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLine.cs
@@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
+using osu.Game.Rulesets.Objects;
using osuTK;
using osu.Game.Rulesets.Objects.Drawables;
@@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
///
/// A line that scrolls alongside hit objects in the playfield and visualises control points.
///
- public class DrawableBarLine : DrawableHitObject
+ public class DrawableBarLine : DrawableHitObject
{
///
/// The width of the line tracker.
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs
index 4d3a1a3f8a..f5b75a781b 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableBarLineMajor.cs
@@ -5,6 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osuTK;
using osu.Framework.Graphics.Shapes;
+using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
index f4407a7b54..8e16a21199 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
@@ -94,7 +94,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
case ArmedState.Hit:
case ArmedState.Miss:
- this.Delay(HitObject.Duration).FadeOut(100).Expire();
+ this.Delay(HitObject.Duration).FadeOut(100);
break;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs
index cef9a53deb..25b6141a0e 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs
@@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
switch (state)
{
case ArmedState.Hit:
- this.ScaleTo(0, 100, Easing.OutQuint).Expire();
+ this.ScaleTo(0, 100, Easing.OutQuint);
break;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs
index 676ecd5a0b..4b25ff0ecc 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs
@@ -105,12 +105,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
validActionPressed = false;
UnproxyContent();
- this.Delay(HitObject.HitWindows.WindowFor(HitResult.Miss)).Expire();
break;
case ArmedState.Miss:
- this.FadeOut(100)
- .Expire();
+ this.FadeOut(100);
break;
case ArmedState.Hit:
@@ -129,9 +127,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
.Then()
.MoveToY(gravity_travel_height * 2, gravity_time * 2, Easing.In);
- this.FadeOut(800)
- .Expire();
-
+ this.FadeOut(800);
break;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
index 094ad1230f..07af7fe7e0 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
@@ -208,8 +208,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
this.FadeOut(transition_duration, Easing.Out);
bodyContainer.ScaleTo(1.4f, transition_duration);
-
- Expire();
}
break;
diff --git a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs
index b03bea578e..5caa9e4626 100644
--- a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs
+++ b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs
@@ -5,19 +5,18 @@ using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects.Drawables;
-using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.Taiko.Replays;
-using System.Linq;
using osu.Framework.Input;
using osu.Game.Configuration;
using osu.Game.Input.Handlers;
using osu.Game.Replays;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI.Scrolling;
namespace osu.Game.Rulesets.Taiko.UI
@@ -38,49 +37,7 @@ namespace osu.Game.Rulesets.Taiko.UI
[BackgroundDependencyLoader]
private void load()
{
- loadBarLines();
- }
-
- private void loadBarLines()
- {
- TaikoHitObject lastObject = Beatmap.HitObjects[Beatmap.HitObjects.Count - 1];
- double lastHitTime = 1 + ((lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime);
-
- var timingPoints = Beatmap.ControlPointInfo.TimingPoints.ToList();
-
- if (timingPoints.Count == 0)
- return;
-
- int currentIndex = 0;
- int currentBeat = 0;
- double time = timingPoints[currentIndex].Time;
-
- while (time <= lastHitTime)
- {
- int nextIndex = currentIndex + 1;
-
- if (nextIndex < timingPoints.Count && time > timingPoints[nextIndex].Time)
- {
- currentIndex = nextIndex;
- time = timingPoints[currentIndex].Time;
- currentBeat = 0;
- }
-
- var currentPoint = timingPoints[currentIndex];
-
- var barLine = new BarLine
- {
- StartTime = time,
- };
-
- barLine.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BaseDifficulty);
-
- bool isMajor = currentBeat % (int)currentPoint.TimeSignature == 0;
- Playfield.Add(isMajor ? new DrawableBarLineMajor(barLine) : new DrawableBarLine(barLine));
-
- time += currentPoint.BeatLength * (int)currentPoint.TimeSignature;
- currentBeat++;
- }
+ new BarLineGenerator(Beatmap).BarLines.ForEach(bar => Playfield.Add(bar.Major ? new DrawableBarLineMajor(bar) : new DrawableBarLine(bar)));
}
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);
diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs b/osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs
new file mode 100644
index 0000000000..4773e84a5e
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneChatLineTruncation.cs
@@ -0,0 +1,108 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Graphics.Containers;
+using osu.Game.Online.Chat;
+using osu.Game.Overlays.Chat;
+using osu.Game.Users;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ [TestFixture]
+ public class TestSceneChatLineTruncation : OsuTestScene
+ {
+ private readonly TestChatLineContainer textContainer;
+
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(ChatLine),
+ typeof(Message),
+ typeof(LinkFlowContainer),
+ typeof(MessageFormatter)
+ };
+
+ public TestSceneChatLineTruncation()
+ {
+ Add(textContainer = new TestChatLineContainer
+ {
+ Padding = new MarginPadding { Left = 20, Right = 20 },
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Direction = FillDirection.Vertical,
+ });
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ testFormatting();
+ }
+
+ private void clear() => AddStep("clear messages", textContainer.Clear);
+
+ private void addMessageWithChecks(string text, bool isAction = false, bool isImportant = false, string username = null)
+ {
+ int index = textContainer.Count + 1;
+ var newLine = new ChatLine(new DummyMessage(text, isAction, isImportant, index, username));
+ textContainer.Add(newLine);
+ }
+
+ private void testFormatting()
+ {
+ for (int a = 0; a < 25; a++)
+ addMessageWithChecks($"Wide {a} character username.", username: new string('w', a));
+ addMessageWithChecks("Short name with spaces.", username: "sho rt name");
+ addMessageWithChecks("Long name with spaces.", username: "long name with s p a c e s");
+ }
+
+ private class DummyMessage : Message
+ {
+ private static long messageCounter;
+
+ internal static readonly User TEST_SENDER_BACKGROUND = new User
+ {
+ Username = @"i-am-important",
+ Id = 42,
+ Colour = "#250cc9",
+ };
+
+ internal static readonly User TEST_SENDER = new User
+ {
+ Username = @"Somebody",
+ Id = 1,
+ };
+
+ public new DateTimeOffset Timestamp = DateTimeOffset.Now;
+
+ public DummyMessage(string text, bool isAction = false, bool isImportant = false, int number = 0, string username = null)
+ : base(messageCounter++)
+ {
+ Content = text;
+ IsAction = isAction;
+ Sender = new User
+ {
+ Username = username ?? $"user {number}",
+ Id = number,
+ Colour = isImportant ? "#250cc9" : null,
+ };
+ }
+ }
+
+ private class TestChatLineContainer : FillFlowContainer
+ {
+ protected override int Compare(Drawable x, Drawable y)
+ {
+ var xC = (ChatLine)x;
+ var yC = (ChatLine)y;
+
+ return xC.Message.CompareTo(yC.Message);
+ }
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsRulesetSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsRulesetSelector.cs
new file mode 100644
index 0000000000..84515bd3a4
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsRulesetSelector.cs
@@ -0,0 +1,41 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using osu.Game.Overlays.Rankings;
+using osu.Framework.Graphics;
+using osu.Game.Rulesets;
+using osu.Framework.Bindables;
+using osu.Game.Rulesets.Osu;
+using osu.Game.Rulesets.Mania;
+using osu.Game.Rulesets.Taiko;
+using osu.Game.Rulesets.Catch;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ public class TestSceneRankingsRulesetSelector : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(RankingsRulesetSelector),
+ };
+
+ public TestSceneRankingsRulesetSelector()
+ {
+ var current = new Bindable();
+
+ Add(new RankingsRulesetSelector
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Current = { BindTarget = current }
+ });
+
+ AddStep("Select osu!", () => current.Value = new OsuRuleset().RulesetInfo);
+ AddStep("Select mania", () => current.Value = new ManiaRuleset().RulesetInfo);
+ AddStep("Select taiko", () => current.Value = new TaikoRuleset().RulesetInfo);
+ AddStep("Select catch", () => current.Value = new CatchRuleset().RulesetInfo);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs
index 7b97a27732..ed9e01a67e 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs
@@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select;
+using osu.Game.Tests.Beatmaps;
using osuTK;
namespace osu.Game.Tests.Visual.SongSelect
@@ -30,45 +31,44 @@ namespace osu.Game.Tests.Visual.SongSelect
Size = new Vector2(550f, 450f),
});
- AddStep("all metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
+ AddStep("all metrics", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
+ {
+ BeatmapInfo =
{
- BeatmapSetInfo =
+ BeatmapSet = new BeatmapSetInfo
{
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
},
- BeatmapInfo =
+ Version = "All Metrics",
+ Metadata = new BeatmapMetadata
{
- Version = "All Metrics",
- Metadata = new BeatmapMetadata
- {
- Source = "osu!lazer",
- Tags = "this beatmap has all the metrics",
- },
- BaseDifficulty = new BeatmapDifficulty
- {
- CircleSize = 7,
- DrainRate = 1,
- OverallDifficulty = 5.7f,
- ApproachRate = 3.5f,
- },
- StarDifficulty = 5.3f,
- Metrics = new BeatmapMetrics
- {
- Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
- Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
- },
- }
+ Source = "osu!lazer",
+ Tags = "this beatmap has all the metrics",
+ },
+ BaseDifficulty = new BeatmapDifficulty
+ {
+ CircleSize = 7,
+ DrainRate = 1,
+ OverallDifficulty = 5.7f,
+ ApproachRate = 3.5f,
+ },
+ StarDifficulty = 5.3f,
+ Metrics = new BeatmapMetrics
+ {
+ Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
+ Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
+ },
}
- );
+ }));
- AddStep("all except source", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
+ AddStep("all except source", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
- BeatmapSetInfo =
- {
- Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
- },
BeatmapInfo =
{
+ BeatmapSet = new BeatmapSetInfo
+ {
+ Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
+ },
Version = "All Metrics",
Metadata = new BeatmapMetadata
{
@@ -88,16 +88,16 @@ namespace osu.Game.Tests.Visual.SongSelect
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
},
}
- });
+ }));
- AddStep("ratings", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
+ AddStep("ratings", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
- BeatmapSetInfo =
- {
- Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
- },
BeatmapInfo =
{
+ BeatmapSet = new BeatmapSetInfo
+ {
+ Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
+ },
Version = "Only Ratings",
Metadata = new BeatmapMetadata
{
@@ -113,9 +113,9 @@ namespace osu.Game.Tests.Visual.SongSelect
},
StarDifficulty = 4.8f
}
- });
+ }));
- AddStep("fails+retries", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
+ AddStep("fails+retries", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
@@ -139,9 +139,9 @@ namespace osu.Game.Tests.Visual.SongSelect
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
},
}
- });
+ }));
- AddStep("null metrics", () => detailsArea.Beatmap = new DummyWorkingBeatmap(null, null)
+ AddStep("null metrics", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
@@ -160,7 +160,7 @@ namespace osu.Game.Tests.Visual.SongSelect
},
StarDifficulty = 1.97f,
}
- });
+ }));
AddStep("null beatmap", () => detailsArea.Beatmap = null);
}
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs
index 8e358a77db..186f27a8b2 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs
@@ -42,6 +42,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter));
AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn));
AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable));
+ AddStep(@"None selected", () => leaderboard.SetRetrievalState(PlaceholderState.NoneSelected));
foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus)))
AddStep($"{status} beatmap", () => showBeatmapWithStatus(status));
}
diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
index a4121acfca..2e8910213b 100644
--- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
+++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
@@ -32,7 +32,7 @@ namespace osu.Game.Graphics.Containers
protected virtual bool DimMainContent => true;
[Resolved(CanBeNull = true)]
- private OsuGame osuGame { get; set; }
+ private OsuGame game { get; set; }
[Resolved]
private PreviewTrackManager previewTrackManager { get; set; }
@@ -42,13 +42,22 @@ namespace osu.Game.Graphics.Containers
[BackgroundDependencyLoader(true)]
private void load(AudioManager audio)
{
- if (osuGame != null)
- OverlayActivationMode.BindTo(osuGame.OverlayActivationMode);
-
samplePopIn = audio.Samples.Get(@"UI/overlay-pop-in");
samplePopOut = audio.Samples.Get(@"UI/overlay-pop-out");
+ }
- State.ValueChanged += onStateChanged;
+ protected override void LoadComplete()
+ {
+ if (game != null)
+ OverlayActivationMode.BindTo(game.OverlayActivationMode);
+
+ OverlayActivationMode.BindValueChanged(mode =>
+ {
+ if (mode.NewValue == OverlayActivation.Disabled)
+ State.Value = Visibility.Hidden;
+ }, true);
+
+ base.LoadComplete();
}
///
@@ -106,26 +115,28 @@ namespace osu.Game.Graphics.Containers
public bool OnReleased(GlobalAction action) => false;
- private void onStateChanged(ValueChangedEvent state)
+ protected override void UpdateState(ValueChangedEvent state)
{
switch (state.NewValue)
{
case Visibility.Visible:
- if (OverlayActivationMode.Value != OverlayActivation.Disabled)
+ if (OverlayActivationMode.Value == OverlayActivation.Disabled)
{
- if (PlaySamplesOnStateChange) samplePopIn?.Play();
- if (BlockScreenWideMouse && DimMainContent) osuGame?.AddBlockingOverlay(this);
+ State.Value = Visibility.Hidden;
+ return;
}
- else
- Hide();
+ if (PlaySamplesOnStateChange) samplePopIn?.Play();
+ if (BlockScreenWideMouse && DimMainContent) game?.AddBlockingOverlay(this);
break;
case Visibility.Hidden:
if (PlaySamplesOnStateChange) samplePopOut?.Play();
- if (BlockScreenWideMouse) osuGame?.RemoveBlockingOverlay(this);
+ if (BlockScreenWideMouse) game?.RemoveBlockingOverlay(this);
break;
}
+
+ base.UpdateState(state);
}
protected override void PopOut()
@@ -137,7 +148,7 @@ namespace osu.Game.Graphics.Containers
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
- osuGame?.RemoveBlockingOverlay(this);
+ game?.RemoveBlockingOverlay(this);
}
}
}
diff --git a/osu.Game/Graphics/UserInterface/PageTabControl.cs b/osu.Game/Graphics/UserInterface/PageTabControl.cs
index a0d3745180..ddcb626701 100644
--- a/osu.Game/Graphics/UserInterface/PageTabControl.cs
+++ b/osu.Game/Graphics/UserInterface/PageTabControl.cs
@@ -63,7 +63,7 @@ namespace osu.Game.Graphics.UserInterface
Margin = new MarginPadding { Top = 8, Bottom = 8 },
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
- Text = (value as Enum)?.GetDescription() ?? value.ToString(),
+ Text = CreateText(),
Font = OsuFont.GetFont(size: 14)
},
box = new Box
@@ -81,6 +81,8 @@ namespace osu.Game.Graphics.UserInterface
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
}
+ protected virtual string CreateText() => (Value as Enum)?.GetDescription() ?? Value.ToString();
+
protected override bool OnHover(HoverEvent e)
{
if (!Active.Value)
diff --git a/osu.Game/Online/Leaderboards/Leaderboard.cs b/osu.Game/Online/Leaderboards/Leaderboard.cs
index 98f15599fc..147556b78b 100644
--- a/osu.Game/Online/Leaderboards/Leaderboard.cs
+++ b/osu.Game/Online/Leaderboards/Leaderboard.cs
@@ -133,6 +133,10 @@ namespace osu.Game.Online.Leaderboards
});
break;
+ case PlaceholderState.NoneSelected:
+ replacePlaceholder(new MessagePlaceholder(@"Please select a beatmap!"));
+ break;
+
case PlaceholderState.Unavailable:
replacePlaceholder(new MessagePlaceholder(@"Leaderboards are not available for this beatmap!"));
break;
diff --git a/osu.Game/Online/Leaderboards/PlaceholderState.cs b/osu.Game/Online/Leaderboards/PlaceholderState.cs
index 930e1df484..297241fa73 100644
--- a/osu.Game/Online/Leaderboards/PlaceholderState.cs
+++ b/osu.Game/Online/Leaderboards/PlaceholderState.cs
@@ -9,6 +9,7 @@ namespace osu.Game.Online.Leaderboards
Retrieving,
NetworkFailure,
Unavailable,
+ NoneSelected,
NoScores,
NotLoggedIn,
NotSupporter,
diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs
index 2576b38ec8..7596231a3d 100644
--- a/osu.Game/Overlays/Chat/ChatLine.cs
+++ b/osu.Game/Overlays/Chat/ChatLine.cs
@@ -31,6 +31,8 @@ namespace osu.Game.Overlays.Chat
protected virtual float MessagePadding => default_message_padding;
+ private const float timestamp_padding = 65;
+
private const float default_horizontal_padding = 15;
protected virtual float HorizontalPadding => default_horizontal_padding;
@@ -87,7 +89,12 @@ namespace osu.Game.Overlays.Chat
{
Shadow = false,
Colour = hasBackground ? customUsernameColour : username_colours[message.Sender.Id % username_colours.Length],
- Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true)
+ Truncate = true,
+ EllipsisString = "… :",
+ Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true),
+ Anchor = Anchor.TopRight,
+ Origin = Anchor.TopRight,
+ MaxWidth = default_message_padding - timestamp_padding
};
if (hasBackground)
@@ -142,6 +149,7 @@ namespace osu.Game.Overlays.Chat
new MessageSender(message.Sender)
{
AutoSizeAxes = Axes.Both,
+ Padding = new MarginPadding { Left = timestamp_padding },
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Child = effectedUsername,
diff --git a/osu.Game/Overlays/Rankings/RankingsRulesetSelector.cs b/osu.Game/Overlays/Rankings/RankingsRulesetSelector.cs
new file mode 100644
index 0000000000..3d25e3995a
--- /dev/null
+++ b/osu.Game/Overlays/Rankings/RankingsRulesetSelector.cs
@@ -0,0 +1,56 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.UserInterface;
+using osu.Game.Graphics;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Rulesets;
+using osuTK;
+using System.Linq;
+
+namespace osu.Game.Overlays.Rankings
+{
+ public class RankingsRulesetSelector : PageTabControl
+ {
+ protected override TabItem CreateTabItem(RulesetInfo value) => new RankingsTabItem(value);
+
+ protected override Dropdown CreateDropdown() => null;
+
+ public RankingsRulesetSelector()
+ {
+ AutoSizeAxes = Axes.X;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours, RulesetStore rulesets)
+ {
+ foreach (var r in rulesets.AvailableRulesets)
+ AddItem(r);
+
+ AccentColour = colours.Lime;
+
+ SelectTab(TabContainer.FirstOrDefault());
+ }
+
+ protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
+ {
+ AutoSizeAxes = Axes.X,
+ RelativeSizeAxes = Axes.Y,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(20, 0),
+ };
+
+ private class RankingsTabItem : PageTabItem
+ {
+ public RankingsTabItem(RulesetInfo value)
+ : base(value)
+ {
+ }
+
+ protected override string CreateText() => $"{Value.Name}";
+ }
+ }
+}
diff --git a/osu.Game/Rulesets/Objects/BarLine.cs b/osu.Game/Rulesets/Objects/BarLine.cs
new file mode 100644
index 0000000000..a5c716e127
--- /dev/null
+++ b/osu.Game/Rulesets/Objects/BarLine.cs
@@ -0,0 +1,16 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Rulesets.Objects
+{
+ ///
+ /// A hit object representing the end of a bar.
+ ///
+ public class BarLine : HitObject
+ {
+ ///
+ /// Whether this barline is a prominent beat (based on time signature of beatmap).
+ ///
+ public bool Major;
+ }
+}
diff --git a/osu.Game/Rulesets/Objects/BarLineGenerator.cs b/osu.Game/Rulesets/Objects/BarLineGenerator.cs
new file mode 100644
index 0000000000..ce571d7b17
--- /dev/null
+++ b/osu.Game/Rulesets/Objects/BarLineGenerator.cs
@@ -0,0 +1,58 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using System.Linq;
+using osu.Framework.MathUtils;
+using osu.Game.Beatmaps;
+using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Rulesets.Objects.Types;
+
+namespace osu.Game.Rulesets.Objects
+{
+ public class BarLineGenerator
+ {
+ ///
+ /// The generated bar lines.
+ ///
+ public readonly List BarLines = new List();
+
+ ///
+ /// Constructs and generates bar lines for provided beatmap.
+ ///
+ /// The beatmap to generate bar lines for.
+ public BarLineGenerator(IBeatmap beatmap)
+ {
+ if (beatmap.HitObjects.Count == 0)
+ return;
+
+ HitObject lastObject = beatmap.HitObjects.Last();
+ double lastHitTime = 1 + ((lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime);
+
+ var timingPoints = beatmap.ControlPointInfo.TimingPoints;
+
+ if (timingPoints.Count == 0)
+ return;
+
+ for (int i = 0; i < timingPoints.Count; i++)
+ {
+ TimingControlPoint currentTimingPoint = timingPoints[i];
+ int currentBeat = 0;
+
+ // Stop on the beat before the next timing point, or if there is no next timing point stop slightly past the last object
+ double endTime = i < timingPoints.Count - 1 ? timingPoints[i + 1].Time - currentTimingPoint.BeatLength : lastHitTime + currentTimingPoint.BeatLength * (int)currentTimingPoint.TimeSignature;
+
+ double barLength = currentTimingPoint.BeatLength * (int)currentTimingPoint.TimeSignature;
+
+ for (double t = currentTimingPoint.Time; Precision.DefinitelyBigger(endTime, t); t += barLength, currentBeat++)
+ {
+ BarLines.Add(new BarLine
+ {
+ StartTime = t,
+ Major = currentBeat % (int)currentTimingPoint.TimeSignature == 0
+ });
+ }
+ }
+ }
+ }
+}
diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
index e3390c8cf0..00b57f7249 100644
--- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
+++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
@@ -153,7 +153,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
if (UseTransformStateManagement)
{
- lifetimeStart = null;
LifetimeEnd = double.MaxValue;
double transformTime = HitObject.StartTime - InitialLifetimeOffset;
@@ -173,6 +172,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
state.Value = newState;
}
}
+
+ if (state.Value != ArmedState.Idle && LifetimeEnd == double.MaxValue)
+ Expire();
}
else
state.Value = newState;
@@ -203,6 +205,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
///
/// Apply transforms based on the current . Previous states are automatically cleared.
+ /// In the case of a non-idle , and if was not set during this call, will be invoked.
///
/// The new armed state.
protected virtual void UpdateStateTransforms(ArmedState state)
@@ -311,7 +314,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
///
/// This is only used as an optimisation to delay the initial update of this and may be tuned more aggressively if required.
/// It is indirectly used to decide the automatic transform offset provided to .
- /// A more accurate should be set inside for an state.
+ /// A more accurate should be set for further optimisation (in , for example).
///
protected virtual double InitialLifetimeOffset => 10000;
diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
index e4f20c27b4..18c2a2ca01 100644
--- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
+++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs
@@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Scoring
///
/// The current health.
///
- public readonly BindableDouble Health = new BindableDouble { MinValue = 0, MaxValue = 1 };
+ public readonly BindableDouble Health = new BindableDouble(1) { MinValue = 0, MaxValue = 1 };
///
/// The current combo.
@@ -233,6 +233,8 @@ namespace osu.Game.Rulesets.Scoring
drawableRuleset.OnRevertResult += revertResult;
ApplyBeatmap(drawableRuleset.Beatmap);
+
+ Reset(false);
SimulateAutoplay(drawableRuleset.Beatmap);
Reset(true);
diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs
index 499b5089f6..a006877082 100644
--- a/osu.Game/Screens/Menu/MainMenu.cs
+++ b/osu.Game/Screens/Menu/MainMenu.cs
@@ -11,6 +11,7 @@ using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
+using osu.Game.Online.API;
using osu.Game.Overlays;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Charts;
@@ -44,6 +45,12 @@ namespace osu.Game.Screens.Menu
[Resolved(canBeNull: true)]
private MusicController music { get; set; }
+ [Resolved(canBeNull: true)]
+ private LoginOverlay login { get; set; }
+
+ [Resolved]
+ private IAPIProvider api { get; set; }
+
private BackgroundScreenDefault background;
protected override BackgroundScreen CreateBackground() => background;
@@ -133,6 +140,8 @@ namespace osu.Game.Screens.Menu
Beatmap.ValueChanged += beatmap_ValueChanged;
}
+ private bool loginDisplayed;
+
protected override void LogoArriving(OsuLogo logo, bool resuming)
{
base.LogoArriving(logo, resuming);
@@ -151,6 +160,21 @@ namespace osu.Game.Screens.Menu
sideFlashes.Delay(FADE_IN_DURATION).FadeIn(64, Easing.InQuint);
}
+ else if (!api.IsLoggedIn)
+ {
+ logo.Action += displayLogin;
+ }
+
+ bool displayLogin()
+ {
+ if (!loginDisplayed)
+ {
+ Scheduler.AddDelayed(() => login?.Show(), 500);
+ loginDisplayed = true;
+ }
+
+ return true;
+ }
}
protected override void LogoSuspending(OsuLogo logo)
diff --git a/osu.Game/Screens/Select/BeatmapDetailArea.cs b/osu.Game/Screens/Select/BeatmapDetailArea.cs
index b66a2ffe0f..5348de68d6 100644
--- a/osu.Game/Screens/Select/BeatmapDetailArea.cs
+++ b/osu.Game/Screens/Select/BeatmapDetailArea.cs
@@ -27,8 +27,8 @@ namespace osu.Game.Screens.Select
set
{
beatmap = value;
- Leaderboard.Beatmap = beatmap?.BeatmapInfo;
Details.Beatmap = beatmap?.BeatmapInfo;
+ Leaderboard.Beatmap = beatmap is DummyWorkingBeatmap ? null : beatmap?.BeatmapInfo;
}
}
diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs
index cb45c00f66..33f040755e 100644
--- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs
+++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs
@@ -83,6 +83,12 @@ namespace osu.Game.Screens.Select.Leaderboards
protected override APIRequest FetchScores(Action> scoresCallback)
{
+ if (Beatmap == null)
+ {
+ PlaceholderState = PlaceholderState.NoneSelected;
+ return null;
+ }
+
if (Scope == BeatmapLeaderboardScope.Local)
{
var scores = scoreManager
@@ -113,7 +119,7 @@ namespace osu.Game.Screens.Select.Leaderboards
return null;
}
- if (Beatmap?.OnlineBeatmapID == null || Beatmap?.Status <= BeatmapSetOnlineStatus.Pending)
+ if (Beatmap.OnlineBeatmapID == null || Beatmap?.Status <= BeatmapSetOnlineStatus.Pending)
{
PlaceholderState = PlaceholderState.Unavailable;
return null;
diff --git a/osu.Game/Skinning/LegacySpriteText.cs b/osu.Game/Skinning/LegacySpriteText.cs
index dbcec019d6..773a9dc5c6 100644
--- a/osu.Game/Skinning/LegacySpriteText.cs
+++ b/osu.Game/Skinning/LegacySpriteText.cs
@@ -4,7 +4,6 @@
using System.Threading.Tasks;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Text;
-using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Skinning
@@ -18,7 +17,7 @@ namespace osu.Game.Skinning
Shadow = false;
UseFullGlyphHeight = false;
- Font = new FontUsage(font, OsuFont.DEFAULT_FONT_SIZE);
+ Font = new FontUsage(font, 1);
glyphStore = new LegacyGlyphStore(skin);
}
@@ -37,10 +36,6 @@ namespace osu.Game.Skinning
{
var texture = skin.GetTexture($"{fontName}-{character}");
- if (texture != null)
- // Approximate value that brings character sizing roughly in-line with stable
- texture.ScaleAdjust *= 18;
-
if (texture == null)
return null;
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 5f2aad24dc..df8b11e653 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -26,7 +26,7 @@
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 5027a4ef8c..7c31744a14 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -118,8 +118,8 @@
-
-
+
+