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Move MaxCombo to base DifficultyAttributes

This commit is contained in:
smoogipoo 2020-08-28 19:16:20 +09:00
parent 7de9d381de
commit 1c1afa1c96
4 changed files with 1 additions and 3 deletions

View File

@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Catch.Difficulty
public class CatchDifficultyAttributes : DifficultyAttributes public class CatchDifficultyAttributes : DifficultyAttributes
{ {
public double ApproachRate; public double ApproachRate;
public int MaxCombo;
} }
} }

View File

@ -11,6 +11,5 @@ namespace osu.Game.Rulesets.Osu.Difficulty
public double SpeedStrain; public double SpeedStrain;
public double ApproachRate; public double ApproachRate;
public double OverallDifficulty; public double OverallDifficulty;
public int MaxCombo;
} }
} }

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@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
public class TaikoDifficultyAttributes : DifficultyAttributes public class TaikoDifficultyAttributes : DifficultyAttributes
{ {
public double GreatHitWindow; public double GreatHitWindow;
public int MaxCombo;
} }
} }

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@ -12,6 +12,7 @@ namespace osu.Game.Rulesets.Difficulty
public Skill[] Skills; public Skill[] Skills;
public double StarRating; public double StarRating;
public int MaxCombo;
public DifficultyAttributes() public DifficultyAttributes()
{ {